Quoted from "Gilderoi;567908"
The gate is meant to stop line of sight,

Quoted from "Ziav;567875"
I know exactly how thunderstorm works. What you did that night was indeed an exploit, but whatever makes you feel better. Yes, our entire server believes you do cheat to win, they just don't say it to your faces because they don't want to spend the next 3 hours arguing with the said cheats. Accept your guild has been labelled a cheat and move on.
Quoted from "Gilderoi;567908"
Its not intended so it is actually exploiting a glitch but they wont come out and say anything left or right.
Quoted from "Nytefall;560572"
We've reported this matter to the developers, as we're not completely sure if it is working as they intend or if it is something that they did not anticipate.
However, at this time, we do not feel it is an exploit, and will not penalize players for using this tactic.
Use it or not, as you see fit or as your strategies require.
Above all, have fun!
Quoted from "CharlieBananas;567939"
People can go back and read the posts you refer too just to sometimes prove you wrong. Don't make stuff up.
Quoted from "ruisen2000;567920"
If the gate "stops" LoS, than that means there is no LoS at gates and everything can fly right thru gates...
Quoted from "ruisen2000;567920"
If the gate "stops" LoS, than that means there is no LoS at gates and everything can fly right thru gates...
Quoted from "Gilderoi;567944"
That's not what I said. I said gates stop LoS so you can't shoot through it. In normal situations you cant even push a targetable AOE past the gate even though, yes, part of the area of effect can reach to the other side. But if you exploit the little golden area, you can actually make the AOE target zone appear completely on the other side of the gate as if the gate was not there at all.
Yes I know several skills that can hit on both sides of the gate, mostly AOEs who's area of effect extends outward, some melee abilities used to but those were mostly patched to longer function that way. One example was the warden charged chop used to reach through the gate, it was patched so it could no longer do so and read obstacle in way.
Quoted from "Gilderoi;567954"
A GM is not that all powerful. They are simply another player with moderator powers to enforce rules given to them by the developers. In this case, he has reported the issue to the developers but cannot take any action on said issue till the developers give final word. A GM has to follow the set of rules defined to them by the developers and cannot take any action on something on his own opinion. So since the developers did not respond to the issue to say if it is or isn't he will not ban anyone for using it. But bet, if the developers get back to him and say bottom line it is an expliot, then he has to enforce the rules and ban anyone caught using it.
Yeah it all doesn't matter to me either. People are always going to do what ever they can get away with anyway. From shooting through trees due to the graphic split in them at lower resolution, to dropping the target circle of thunderstorm, sand storm, and others, several yards past the gate and inside the castle. In siege you can't just sit back and say, "oh they are using an exploit." and just cry over it. You have to adjust to the situation and find a way to work around it. What's the old saying? You can cry over spilled milk but that isn't going to clean up the mess any faster. All you can do is if you feel someone is using a hack or exploit, screen shot it, make a video, and then submit a ticket with those attached.
But mostly, complaining that people do it, isn't going to stop it. So you have to adjust and move on. Do a report ticket if you can get evidence, but other than that, you can't do anything about it.
Quoted from "ruisen2000;567920"
If the gate "stops" LoS, than that means there is no LoS at gates and everything can fly right thru gates...
But anyway, I would agree if T-Storm was the only skill that could go through gates, but it isn't. there are like a dozen skills that defy the laws of LoS, like Frost Scars, Movement Restriction, Shatterstar, etc. and almost all meelee attacks, and all those classes uses those skills accross gates for tactical advantage, like many mages use T-Storm for tactical advantage.
If using T-Storm makes us a cheating guild, than your server would have to believe that a vast majority of guilds are cheating, because a vast majority of mages use T-Storm, some even to the point of using it not to take out our healers, but our procs, which I'll probably never figure out how they did it.
The only thing I can say is, people take siege too seriously. Siege was meant for fun, and asking others how to do it before you cry hax can make the difference between having gloomy sieges and happy sieges. When Cloaked was standing on the roof of my guild's library T-Storming us from above, I could choose to cry hax at him and live in gloom for a whole week. But I went to watch his video instead, found out how he did it without hax, and laughted for 10 minutes at the creativity.
Its really up to the individual on how siege ends. But it was meant for fun, and the only thing i can say is, loosen up on assuming everyone has to use hax, and you'll find siege to be a lot more enjoyable and learn new tricks along the way.
Quoted from "mnkmurphy885;567960"
Possibly in another game that is true, but it is not true in RoM Gilderoi.
Nytefall is not a glorified player. That's what forum Mentors are. Nytefall and the other GM's and CM's are paid employees of GameForge, and their word is the law that we have in this game. They decide who gets banned for what and when.
Quoted from "zidlef;568005"
Ok we've faced a guild from Osha, couple sieges ago. They had one guy in the guild castle, all gates up, and they never went down and we didn't rebuild them. We killed him inside guild castle 6 times in a row and he was back in within 7 seconds, please tell me that is normal?? hell no. I was going to attack them and as soon as i got close, lag spikes instantly, hitting my actions bars and button, they were not working and boom dead. That is not lag spike, i saw on a website exactly what it is, sent it to support and they are aware of the website and that thing they do with it in siege. Just hope that they do something about it.
Quoted from "zidlef;568009"
No what i mean, i was moving aroung them, trying to attack them, jumping around, can't attack them or target them ;-(. But if you google it, you will find it and it explains exactly how it works. Exactly what we encountered that night.