W/R Beserk should've been changed to cost no rage rather than eliminate the pDef reduction 
Quoted from "sertet;571347"
Maybe not in PVE, but PVP just made it pretty freakin powerful.
it gave rising tide a damage increase, changed the element to fire (boost that another 63% due to fire knowledge) AND it can trigger eruption for another hit of similar caliber. It may actually be more powerful than fireball with a shorter cooldown.

Quoted
Rogue
- Scout
- Paralysis Attack
- Transforms your Numbing Dagger to arrow use.
- Priest
- Mana Needle
- While in a Magic Barrier, received Physical Damage will stun the attacker for (Buff-Time-623033) seconds. (After the effect has ended it cannot be triggered again for (Buff-Time-623034) seconds..)
Quoted from "Ascher;571356"
Honestly, most of these elites are pretty underwhelming.
Quoted from "regentego;571315"
Wow, this whole Thing is BS, I work alot and only get to log on for a good period of time on Sundays.
Quoted from "Kefkai;571392"
Don't worry about that ebi, any alt that's 60/60 or higher can get the flowers to make the items, which is what I'm doing atm, every 6 hours I can do it and you can switch flowers on your alts if someone else needs help etc. There isn't a 5 day time limit that I know of, there's none.
Also the other thing I've noticed is that there isn't any elites for Dwarf classes, sucks to be them.
Quoted from "Borella;571400"
I'm a little peeved that some classes got to become even more OP while all the Priest 60 elite skills suck. I'm honestly not even sure if i'm going to bother getting them, that's how badly they suck.
60 Elites were one of the major things I was looking forward to in this new chapter.. and, no surprise, i'm severely disappointed. Just another thing Runewaker screwed up.
Quoted from "DWibbie;571402"
I just hope that the Wave Armor heal is a DoT (HIGH DoT) heal... If it is just a flat 1 time heal then I am going to laugh... Also if its just like a regenerate heal (4-5k)... I am going to be disappointed. If it actually does 20-30k ticks then its actually not a bad skill to cast on a knight to start the fight out with.
Also for the Mage elite... Wave or whatever its called (The skill no one uses) I am very disappointed. Even for an instant cast in PvP... That skill never did much damage anyways... Guess ill have to try it out.
Quoted from "DWibbie;571340"
Looks like the M/P skill is horrible... Rising tide now does fire damage... Its a skill mages never used anyways. Scouts got some nice skills and so did Rogues...
I also play P/K depending on the healing the wave armor gives the target that may be an okay elite... If it is not a DoT heal though and a flat 1 time heal then that skill is worthless also...
Quoted from "Ravesden;571415"
Staff in mainhand and bow in ranged slot? Same way warden/scout wields 2h and can vamp arrow.
Quoted from "narix11;571417"
You have never played a m/p I guess as rising tide hits just a,little bit lower than fireball and now,as,its mdamage it will hit harder than fireball.