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101

Friday, September 28th 2012, 9:44pm

When the glitch was taking place, 95% of the people abusing it weren't endgamers anyways. So it only helped out the lower geared players. Endgamers that do have those T11 weapons had them before the glitch. They are the ones that bother to run content in the game and play the game for the game, not for a glitch and to have resources and not play the game for what it is. The only true advantage it gave Reni is we have more TP than the average players on other servers. That's it. I'm not saying its fair and all, but it is what it is.
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102

Friday, September 28th 2012, 10:26pm

Quoted from "Kefkai;571816"

I know who Ebi's referencing and it's neither you or Darwec's guild if that makes you feel better, but I think either way it was sort of unfair to the rest of the servers, but back on topic.

Maybe someone should condense the information in these posts and make a topic in the guide section?

Eh. Don't feel very inclined to write a guide since most people won't be able to get their 60 elite (world bosses kinda put a stopper on the whole thing for most people).

But short little walkthrough:

Talk to Dariss in Varanas Class Hall, he'll give you a quest to see Laath in southern Silverspring. After talking to Laath, he sends you to Flora who tells you to get 2 kinds of flowers. I get them from Ravenfell/Savage lands. German forum says theres some in Ytsra, so must be others. Quest reward is either 1 green flower or 1 red flower amulet. Click on the amulet to equip, then click again to get the gel. Swap gels with people of the opposite amulet to fill up your amulet bar. Each use has a 6 hr cooldown. When you've gotten 20 of the opposite gel to nourish your flower, click on the amulet for the Essence item, then head to Laath again. Laath then sends you to a guy in OS, do his quest. You need 3x Fairywood timber and 3x Frost crystal sand along with 3 manticore hearts from AV. Quest reward is Beacon of Courage - use that on 3 dead lvl 75 world boss bodies (1 hr cd between uses) to get 3 Proofs of Bravery needed to turn in to Laath in silverspring. Turn in Beacon of Courage + Proofs for the "Proof of Progress" reward which you click and gives you the lvl 60 elites for both your classes.

Oh hey, guess I kinda did write a guide.

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regentego

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103

Friday, September 28th 2012, 10:51pm

On Artemis Silent Justice has been hunting world bosses and taking them down with about 12 people, I watched them once to get the strategy. And you know if I were them I wouldn't let in non guild members who could possibly take their rewards. And the fact is 36 midgamers couldn't do what 12 of them can.

104

Friday, September 28th 2012, 10:54pm

Quoted from "regentego;571836"

On Artemis Silent Justice has been hunting world bosses and taking them down with about 12 people, I watched them once to get the strategy. And you know if I were them I wouldn't let in non guild members who could possibly take their rewards. And the fact is 36 midgamers couldn't do what 12 of them can.


Master loot solves that problem. Proof of Legends are tradeable.

We let a random low level into our wodjin raid, since they asked if he could get in for the quest completion. Siwtched to Master Loot, we got the proofs, he got his reward. Win/win. All people have to do is ask. (With Clockwork, anyways. But dont expect the same treatment if you've insulted our guild before. Doesn't work that way.)

And no, we do not carry people in raids for proofs. Quest rewards/whatever, sure. As long as we're already there.

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Kefkai

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105

Friday, September 28th 2012, 11:12pm

Quoted from "regentego;571836"

On Artemis Silent Justice has been hunting world bosses and taking them down with about 12 people, I watched them once to get the strategy. And you know if I were them I wouldn't let in non guild members who could possibly take their rewards. And the fact is 36 midgamers couldn't do what 12 of them can.


Psh Ebi you only get on late now, our Taiwan players take down Woodjin very often, I did it with them one of the times it was just 6 of us, more DPS helps but it's not nessecary.

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106

Friday, September 28th 2012, 11:20pm

Quoted from "Kefkai;571847"

Psh Ebi you only get on late now, our Taiwan players take down Woodjin very often, I did it with them one of the times it was just 6 of us, more DPS helps but it's not nessecary.



Yeah its like we have a toshHm guild within the guild that I rarely see, babyjoker is ridiculous.

107

Friday, September 28th 2012, 11:30pm

Quoted

Psh Ebi you only get on late now, our Taiwan players take down Woodjin very often, I did it with them one of the times it was just 6 of us, more DPS helps but it's not nessecary.

yes less dps = longer fight but try it with a midgame tank or a midgame heals and see how possible that fight is for an average guild. Hell with 280khp and 600+k pdef as a tank i sometimes have to shout "KITE" at the mage while i rez up and run back because of an unlucky hit with immunes on cd and heals on cd or not reacting fast enough. Theres a reason why people thought that skill he does was a 120%hp 1 shot at first lol.

Its not doable for the average rom player - end of story. :)

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108

Saturday, September 29th 2012, 2:58am

<---- average tank that 3 mans them all the time. Not hard to do, trust me.

The only "hard" part here is trying to fight over who gets to kill it.

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109

Saturday, September 29th 2012, 8:17am

Thanks for mentioning us :)

Quoted from "regentego;571836"

On Artemis Silent Justice has been hunting world bosses and taking them down with about 12 people, I watched them once to get the strategy. And you know if I were them I wouldn't let in non guild members who could possibly take their rewards. And the fact is 36 midgamers couldn't do what 12 of them can.
Server: Artemis
Character: Xcode
W/R 75/75

regentego

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110

Saturday, September 29th 2012, 2:55pm

Quoted from "pwnsnoobs;571880"

<---- average tank that 3 mans them all the time. Not hard to do, trust me.

The only "hard" part here is trying to fight over who gets to kill it.



Oh and you're not OP at all =P.

Woodjin is a push over yes, spider queen is pretty easy once you get the adds out of the way. But I think OPs and even myself sometimes forget that my game experience is completely different from the Majority of players. And what I see are people who are geared up diminishing the difficulty of bosses. Why don't we hear from a group of midgamers who tried it. So far I'm hearing from OPs.

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111

Saturday, September 29th 2012, 4:49pm

I have one question, after the last part where you get the item from the dead level 75 boss and turn it in.. do you get 1 elite or both elites for the combo you have when turning in? I already know this is going to suck for me because i play Mage warrior and mage rogue >.>

112

Saturday, September 29th 2012, 7:54pm

On palenque only 2 guilds can do woodjin (Noto and Magioss) and thats it. But I bet if all the more OP players in the middle guilds got together they might be able to kill him.

camagic

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113

Saturday, September 29th 2012, 9:27pm

That is absolutely [experlative deleted] that it requires defeating level 75 stuff for a level 60 elite.
95wd/95s/65d
server artemis
Please do not "class balanace" the tactics I use.

114

Saturday, September 29th 2012, 9:37pm

And the elites mostly suck for that matter. The players created better and more useful elites and in thier spare time and more of them. And they give these half assed elites. lol. And requireing people to kill level 75 stuff for level 60 elites. (and skipping level 55 altogether for that matter)

For something that can breath new life into the game, they screwing it up.
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Bakken

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115

Saturday, September 29th 2012, 9:38pm

also in the romcast they said 70 elites...

116

Saturday, September 29th 2012, 10:02pm

This patch was such a screw up. It wouldnt matter if they said level 100 elites. lol.

They probably didnt even know. With so much wrong with the patch, probably just guessed or assumed or something.

Not putting blame on Gameforge as much as I am on Runewaker.
Roleplayer in Govinda
Leader of the roleplay guild Immortal Covenant
Reagen -- 50/39 K/M-- Govinda
Xushin -- 29/54 W/M-- Govinda
Foroque -- 29/27 M/Wd --Govinda
Olan -- 22/27 P/K -- Govinda
Shivaa -- 40/40 P/S -- Govinda
Shayn -- 50/37 R/M -- Govinda
Raiden -- 22/0 M/x -- Govinda
Dieiyna -- 38/38 D/W -- Govinda

camagic

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117

Sunday, September 30th 2012, 7:17pm

The point is not how op you are, the point is that the quest is level 60, these are therefore level 60 elite. As I am only one of two people I know of to ever defeat a level 75 as a level 60 charater, I am confident it is impossible to defeat one of these level 75 world bosses as a level 60 character.

I did the arkana quest series back in chapter 3 for the level 50 elites. Those were extremely tough, but doable by a level 50 character. These new elites are impossible to be done by a level 60 character.

edit:
I see a couple of post in here indicating that players can defeat the level 75 world bosses, which is quite true. The fact is that all those post are made by players that are level 72 and up. I challenge any of them to attempt the bosses with level 60 characters, or even their level 60 side. Even if these are actually level 70 elites, which conflicts with the quest being level 60, trying to take on a level 75 boss with a group of level 70 characters? I am not even sure that is within ppk, valkrye, ragnork, or any other guilds ablities. Where is there any other instance in the entire game that the bosses are 15(or even 5) levels higher that the quest?

The thing is that it isnt about how op you are or arnt. This content was released as being so convolutedly and obviously broken, that is the point. We, and gameforge/runewaker, dont need new content, we, and gameforge/runewaker, need the content currently there fixed. Not just the chapter 5 stuff, but the chapter 4, chapter 3, chapter 2, and even chapter 1 stuff that needs to be fixed.
95wd/95s/65d
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Please do not "class balanace" the tactics I use.

118

Sunday, September 30th 2012, 10:00pm

Oh you could take it down quite easily with level 70's. 95% of the gear we're wearing is level 70 or below anyway.

But I completely agree, it's idiotic that a level 60 quest requires you to kill a level 75 hard mode boss, even if I myself can do it.
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119

Sunday, September 30th 2012, 11:52pm

lvl 60 elite skills should require killing lvl 60 ( max ) bosses for boss drops. ie.. last bosses in ZS, DL, HoS, DoD & WA. Make the drops level appropriate, if you are lvl 55, you get a better chance @ the ZS/DL/HoS drops... The point is to re-iterate what was posted above. Make lvl 60 elites require lvl 60 work.. NOT HM 75 world bosses.

120

Monday, October 1st 2012, 7:58pm

you dont have to kill the lvl 75 hippo for the quest lol, the normal lvl 57 boss spawns aswell. and its deff not that hard, yea you need stuns and ok tank heals, but with dps keeps the stuns on him the tank won't get that massive 120% hit or whatever. deff not that hard tho.