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ruisen2000

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1

Friday, October 5th 2012, 6:33pm

New Level 70 Elite Skills Revealed by Rom Welten

List of new level 70 elites can be found here : http://rom.onlinewelten.com/news,id5299,…ills.html?sec=1

Quoted

Rogue

Quoted


  • Scout
    • Shadow Figure
      • Summons a real Substitute on the spot when a Substitute is used. The Substitute exists for 20...95* seconds and maintains a Taunt with a range of 70. After it is attacked 5 times it will blow up, causing damage and Stun for 2 seconds.




And just LOL at this elite. Sounds kinda awesome :D
But seriously, why does M/R get both crappy lv 60 AND level 70 elites? QQ

And looks like we have a new P/S mortal enemy:

Quoted


Scout

  • Warrior
    • Breathing Obstruction
      • If a target uses a skill in the time allotted after being hit by your Mana Drain Shot, then that skills cooldown time will be increased by an extra 5 seconds. If the skill doesn't have a cooldown time then the cooldown times for all skills will be 1...3* seconds. The maximum level of this skill is 50.




The scout might not live, but as least his guildies will be saved from the deadly Iceblade spam.

And holy crap, k I'm rerolling!

Quoted


Mage/Warden
  • Earth Core Barrier
    • Reduces your received damage by 90%. Also all spells are transformed to instant spells. Lasts for 5 seconds.


Instant cast Flame for 5 seconds, no CD, and 90% damage intake decrease? I'll make those P/S flee under my mighty 180k Flame spams!
Noblewarrior
lv 98/98/89/60 M/W/P/K
Kikosi 98/50/60 Wl/Ch/M
the fail clothie tank~

Inactive

2

Friday, October 5th 2012, 7:19pm

Quoted

Druid Warrior Heart of the Wild Allows you to equip Leather Armor and Chainmail and increases Melee Weapon Damage by 5...65* %.
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P/W rage in 3...2...1...RAGE!
RoM US - Osha - Core
Lucho
K/W/S 31k sta still looking for more :D - S/K VN and GCH tanking complete :D
[img][/img]

3

Friday, October 5th 2012, 7:38pm

RAGE!!

Seriously?! Seriously!?

I think all 6 of the P/W's that remain out there should hold a sit-in or write their congressman. Let down by a level 60 USELESS Elite Skill that adds a self-heal to a skill that no self-respecting Battlemonk will ever use and NOW they give our eleven cousins leather and chain!

GRRRRRR! I'm feeling a manifesto coming on here...

camagic

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4

Friday, October 5th 2012, 8:12pm

lets see, to get the current "level 60" elite the quest requires defeating a level 75 world boss 3 times.

Sooooooooooooooo, to get the level 70 elite should require defeating a level 85 world boss 3 times.

NP

PS Need all players to submit a ticket via the support portal TELLING them to fix the 60 elite quest by editing the code for the beacon of courage to produce a badge of bravery. Simply change the ID numbers of the target from that of the 75 world bosses to something more level 60 approriate: the bosses in rashka's temple, king wodjin hippogriff, blind hackman, and blackstar.
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Kefkai

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5

Friday, October 5th 2012, 8:27pm

Not sure Welten is completely accurate on this one, looking at gift pulse ingame for D/Wd right now, it's an uplusable skill and gives 10% HP per nature point instead of a flat healing amount, it doesn't sound terrible 60s CD.

Not sure to make of it but take the other elites with a grain of salt as well.

6

Friday, October 5th 2012, 9:23pm

Quoted from "Kefkai;572684"

Not sure Welten is completely accurate on this one, looking at gift pulse ingame for D/Wd right now, it's an uplusable skill and gives 10% HP per nature point instead of a flat healing amount, it doesn't sound terrible 60s CD.

Not sure to make of it but take the other elites with a grain of salt as well.

Seems like a Soul Source-like spell every 10 seconds, if you got the NP.

I'm personally excited for the 70 d/s elite in siege ^^ Shin, Raist, Kanuu, Pino - I'm looking at you ;) Cerburus is hungry :D

Ravesden, D/S/Wd 80/75/62
Retired. Click siggy for old RoM vids, among other things.

7

Friday, October 5th 2012, 9:24pm

Quoted from "hefusuto;572657"

P/W rage in 3...2...1...RAGE!


5:20 am and only just started my 1st coffee. Will mild indignation do? I'll work up the rage as I wake. The elites have done a good job of removing any doubts about giving up my 72/65 p/w and going back to my 3 year old m/p.

8

Friday, October 5th 2012, 10:23pm

So, they gave D/W the change that P/Ws have been asking for for years, gave P/W a useless stun, and made Wd/S even more OP... >.>

At least the W/S elite is decent...it'll help a bit with that combo's burn damage, assuming they didn't gimp the melee % increase.

Formerly Catorii, D/S/M of Faction.


9

Friday, October 5th 2012, 10:38pm

<3 RomWelton, but I got a laugh out of this line, since I know these guys have been around long enough to know better:

Quoted

the skills are not yet available and may change until they are


I think they meant:

the skills are not yet available and may change ANYTIME, even after you work so hard to get them.... :P

Bakken

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10

Friday, October 5th 2012, 11:05pm

druid/scout is the most hilarious skill ever

11

Friday, October 5th 2012, 11:14pm

So again D/S gets something incredibly OP.. and P/K gets nothing. Devotion Halo 5% healing increase? Whoopdedoo. Firstly that thing dies constantly, so the chances of it ever even being useful are next to none. Secondly there's many bosses that don't even let you have that fairy out because A. They heal the boss, and B. They die in two seconds.

So disappointed in the elite skills. 60 and 70 alike.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


Kefkai

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12

Friday, October 5th 2012, 11:15pm

Quoted from "Ravesden;572697"

Seems like a Soul Source-like spell every 10 seconds, if you got the NP.

I'm personally excited for the 70 d/s elite in siege ^^ Shin, Raist, Kanuu, Pino - I'm looking at you ;) Cerburus is hungry :D


60 seconds, not 10 seconds, and yeah doesn't sound too bad it's funny if you try and + Gift Pulse if it's really upgradeable level 50 is 510% HP for every nature point, yeah I don't think so lol

13

Friday, October 5th 2012, 11:16pm

P/W can rage all they want, their elite skill is miles ahead of one for Warlock and Champion. Do you know why? Because there is no freaking skill for them. Nor the ISS.

Aren't monks suppose to train in meditation and inner peace type of stuff to get their certificate, not putting all their TP into "getting your panties in a bunch" skill?
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


14

Saturday, October 6th 2012, 12:58am

The ONLY thing that would make the lvl 70 elite worthwhile for P/W's is if it allows P/W's to stun and then slow bosses. ;)

But ya, it's pretty obvious that RW has given up on even trying to make a fun game. All they're doing is making stupid crap to run ppl out of the game.

Heck, if I ever return, my old m/wd ( Herky ) could get some play for that lvl 70 elite

15

Saturday, October 6th 2012, 1:49am

Quoted from "Kefkai;572716"

60 seconds, not 10 seconds, and yeah doesn't sound too bad it's funny if you try and + Gift Pulse if it's really upgradeable level 50 is 510% HP for every nature point, yeah I don't think so lol

Yeah, don't know why I wrote every 10 seconds, probably thinking full hp for 10 NP...or something >.<

Quoted from "Borella;572715"

So again D/S gets something incredibly OP.. and P/K gets nothing. Devotion Halo 5% healing increase? Whoopdedoo. Firstly that thing dies constantly, so the chances of it ever even being useful are next to none. Secondly there's many bosses that don't even let you have that fairy out because A. They heal the boss, and B. They die in two seconds.

So disappointed in the elite skills. 60 and 70 alike.

QQ moar.

Still wtb druid soul bond, aggro drop, and holy candle shield, /w.

Ravesden, D/S/Wd 80/75/62
Retired. Click siggy for old RoM vids, among other things.

regentego

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16

Saturday, October 6th 2012, 1:57am

You all sure these Elites are correct? I mean really a d/w in chain? This is going to make Kef have 2 sets of gear. Oh and r/s is silly, doesn't sound real at all.

17

Saturday, October 6th 2012, 2:11am

Quoted from "regentego;572741"

You all sure these Elites are correct? I mean really a d/w in chain? This is going to make Kef have 2 sets of gear. Oh and r/s is silly, doesn't sound real at all.

Its in the game. ItemPreview it yourself. I saw it when we still has Sys_names, showed it to a r/s, their words "If people qq about r/s now..."

Ravesden, D/S/Wd 80/75/62
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regentego

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18

Saturday, October 6th 2012, 2:39am

Quoted from "Ravesden;572743"

Its in the game. ItemPreview it yourself. I saw it when we still has Sys_names, showed it to a r/s, their words "If people qq about r/s now..."



I've never played druid, can they only equip staffs and wands, even so that's 13k pdam from staff add in d/w elite which increases pa and pdam. Oh in chain...not sure how I feel about that. As for r/s yes major qq coming with that skill. In fact it's kind of going to make siege ridiculous. I'm a r/s but when it's a bunch of r/s using their substitute it is going to be a flame fest on the forums. PLUS they seems to not want anyone playing anything BUT r/s.

These elites had the chance to create class diversity.

19

Saturday, October 6th 2012, 3:23am

Quoted from "regentego;572747"



These elites had the chance to create class diversity.


They had the chance to make non-viable combos viable for once...all those hybrids that no one uses or wants to let in parties because their damage just can't keep up. They had the chance to make P/W viable as a melee DPS, if they'd given it the elite they mistakenly gave to D/W, or to make R/D, R/P, R/M, S/M, W/P, W/D etc viable in parties as DPS. These elites really could have changed something.

Instead they make a few already-top combos even better, and give mostly everyone else elites that are useless and/or just don't make sense with their class combo. I'm glad about the D/Wd and W/S being made better, because those combos needed it, but a lot of the other elites, especially for classes that didn't need buffs, make me wonder if anyone at RW even knows their own game anymore.

The only non-viable combos these elites have/are going to make viable are possibly W/M and W/S. A lot of the hybrids are getting defensive elites, which doesn't help them at all, since it's more damage (i.e. actual filler attacks) that they need. This isn't going to change W/D running out of rage or R/D running out of energy. Wearing chain isn't going to make D/W viable melee DPS, since P/W has always had better buffs and skills targeted toward melee damage.

Really disappointed. For a game that flaunts the "dual-class" system, there sure aren't a lot of feasible choices. Was kind of expecting elites to change that, but I should have known they'd fail at this too.

Formerly Catorii, D/S/M of Faction.


20

Saturday, October 6th 2012, 3:51am

Quoted from "Ravesden;572737"

Yeah, don't know why I wrote every 10 seconds, probably thinking full hp for 10 NP...or something >.<


QQ moar.

Still wtb druid soul bond, aggro drop, and holy candle shield, /w.


Soul Bond once ever.. half hour. I'd rather have an instant group heal, or a group HoT, or the ability to make another player completely and utterly useless, or clear entire hallways of instances alone. Point is.. they made D/S even more insane, while honestly leaving other druids in the dust, and Priests get screwed yet again.

We're still sitting here with two heals. Total. Out of every skill a Priest has, maybe 3-4 are actually worth levelling, not including buffs.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage