Watch this will be the one "Idea" they take and use. If they do I hope they call it the Gigilomann Patch and everyone hunts you down and your guild kicks you out and you become an outcast.
Lol! This was priceless.
There are very simple ways to balance pve, and it requires data mining. Basically take the dps data from the top 5 dps of each class combo across all servers, do all the stats mumbo jumbo, central limit thrm etc etc and you get a bunch of normally distributed dps curves for burn and post burn. If for some odd reason you don't get normalized data, do that Z mumbojumbo and voila you can now stack up dps btw classes and really compare. Then make balancing tweaks and check back with new data every week/2 weeks.
Now there are many ways to go from here, I'll just list a couple...starting from the easiest:
1. Tweak coefficients for skills and that's the simple way to balance pve. BUT, this will affect pvp!
2. So instead of tweaking coefficients, how about chaining more skills to force rotations like rogues and warriors have. So let's say x/y class combo has a burn dps that's within like .5 st dev of the mean of all class combo dps, but a post-burn dps that's at like 1.5 st devs lower, make a 5 skill m/wl rotation that applies debuffs in a certain order that procs on the final skill. These debuffs won't apply to players.
3. ok well could just keep listing things, but you get the picture.
PvP is a whole different beast since it's about cc, vision, range, and a whole lot of other variables outside of a simple dps response variable.
If a class combo somehow finds an exploit, the data will tell the story and alert developers who can then fix dat #$%$
PvE balancing is flat out easy as mom's apple pie...
1 more thing, dps isn't the onlything for PvE, i just oversimplified, mages, for example, have great CC and aoe dps that w/wd or w/r or r/s or s/wd or wd/s don't have, so they simply shouldn't have as much single target dps. Could work on making m/x and wl/x class combos and move then down an aoe/cc path, single target dps path, bleed/buff/debuff path, and do the same with some physical dps combos. Then you obviously wouldn't compare a aoe dps class combo with the dps of a single dps class combo.
Cheers