Quoted from "SeanD123;592446"
question #1-Will there ever be item set skills added to these pieces.
Question #2- Why does healer set seem so gimp compared to the other sets.
Question #3- Why are caster weapons still weaker or equal to the lvl 70 caster weapons.
Question #4- with all these set skills missing and broken gear is Proof gear gonna completely elimate the point of raiding so we have to farm tokens entire time on rom?
Dont even get me started on Beddim crappy stat drop loot table...

. Really like the game, but this is just one of the things that makes me wan't to bang my head on my desk just because the amount of fail is soooooooo big. 

And it's really fun to heal instead op dps-ing so I'm still enjoying myself
. Still like playing my small little mage though. She's very good in farming monster cards
. But it's true mages are a dying race. Though we do have a die hard mage / priest and mage / warrior (yeah really, mage / warrior not warmage) left in guild. But sorry, topic hijack. It's just that the thing about the staves and wands, it's just really crap. Not just the staves and wand thing, but old sore from mages as well. Ah well enough, D/S now, happy healing
.
Quoted from "FarmerTom;592914"
just join the w/m bandwagon until something gets fixed... better than quitting game no?
Quoted from "vfwiffo;592930"
But then playing a class or class combo that does not work well doesn't make you like it much. People like being effective. You may dislike not playing mage primary (as I certainly disliked not playing scout primary), but at some point the writing is on the wall.

Quoted from "RoMage;592937"
Bet you were thinking of lame mage with class combo that does not work that well....![]()
Quoted
And yes, rogues got their dim light on first boss, best dagger, and mage have lame staff on last boss. Makes sense, does it not? I guess devs are all R/S.
Quoted from "FarmerTom;592906"
umm caster weapons are weaker and/or same as 70 because of W/M. They already do double your damage in any fight... and you want to give them a stronger weapon... they already are chapter 3 scouts lol./ they DONT need any more help.
Quoted from "FarmerTom;592913"
they aint gimped by no means!, mages are gimped, but mages have been gimped since kbnh started tbh, with 80 mil + hp bosses and such.. mages dps will always blow scuse the language. but its true. you guys are burn happy, moment burn goes away so do your numbers and if it wasnt for w/m no boss fight in kbnh + would be a burn fight. Im surpised theres still mages playing tbh.
Quoted from "FarmerTom;592914"
just join the w/m bandwagon until something gets fixed... better than quitting game no?
Quoted from "tyrr;593015"
If KBN weapons get a magic damage boost, the already strong W/Ms will become imbalanced.
I don't know why mages are complaining right now.
For many many many chapters, magic dps was a misnomer. Today, magic dps is actually viable.
W/M is the least expensive and simple dps class to play. If you are not playing one yet, you are not interested in the end game period.
W/M and Warden boost has actually been good for the game. More classes are actively played. Just a little over a year ago, an end-game party was pretty much all r/s. Today, you see w/m, wd/s, r/wd, s/wd, m/wl, wd/w frequently in the party.
Quoted from "mikkehboii;593019"
There will always be a time where one class combo triumphs all. RoM has been like that for how long? There are mages out there that still want to play mage over W/M. Arguing that the mage staff shouldn't be buffed because W/M uses it as well is faulty logic.
Quoted from "Borella;593017"
But if you're really that worried about W/M.. k. Don't buff mage staff's then. Just buff healer staff's.
Quoted from "FarmerTom;592906"
umm caster weapons are weaker and/or same as 70 because of W/M. They already do double your damage in any fight... and you want to give them a stronger weapon... they already are chapter 3 scouts lol./ they DONT need any more help.