Quoted from "pwnsnoobs;593106"
people..... calm down, calm down. mages werent broken because they dont have a super new awesome staff, the kbn staff is actually better for mages than tosh staff with the added mattack......... but there screwed still because the mattack in kbn was raised too much.
That's why mages are crap. 60% mattack anyone >.>
Mages dont have some weapon bonuses like +75% to two handed dmg, they only lost 200 dmg but gained 1k mattack from staff and 900 int, 1800 mattack, 2800 mattack extra from staff.
Quoted from "pwnsnoobs;593106"
people..... calm down, calm down. mages werent broken because they dont have a super new awesome staff, the kbn staff is actually better for mages than tosh staff with the added mattack......... but there screwed still because the mattack in kbn was raised too much.
Quoted from "Jada28;593160"
I think you missed the point of mages suffering because W/M are overpowered. I think the problem is, if they make mages staff more powerful it will make W/M even more OP then they are now. Reason being is that they use staff as well and to add extra damage or extra magic attack for mages they would also be giving it to W/M who do not have any problem with the staves currently available. Mages are broken not W/M , and they should be able to fix mages without impacting W/M at all since they do not need it. It's just exttremely frustrating for me as a M/S to spend as much or more time and money to gear up and do so much less damage then a W/M. I don't care to be top DPS and I don't care if W/M is OP, I just want to feel useful on my M/S which is what I like to play. If they have these classes available to us then they should make them viable like every other class is all that I am saying.
Quoted from "Jada28;593165"
Where would the viability be? If we increase by the same about as W/M there would be no closing the gap there at all. I use W/M as a comparison because they are TOP DPS.... Yes , the gap may decrease between mage and other DPS excluding W/M, but the gap between W/M and other DPS would increase and stay the same between M/X and W/M. I do not see this as a fix to anything.
Quoted from "effervescent;593198"
Fact is, caster weapons are severely gimped compared to physical weapons. If the bug in the mdam of these weapons is not fixed, they will continue to be considerably weaker than physical weapons. Mages and warlocks will be gimped right from the start, regardless of gear, because they won't be able to have a weapon comparable to what rogues, warriors, scouts, or wardens can get -- by level 80, if we do get weapons with higher mdam than ToSH ones, mages/warlocks will still be several cap raises behind in damage, and druids/priests will have weaker heals than we would have had.
W/M can be nerfed by itself. Keeping caster classes nerfed (yes, this even affects healers -- we can't improve our heals by much without more mdam) in order to "nerf" W/M is the most moronic solution available. Un-gimp casters, give us the mdam we're supposed to have, and then re-work W/M's skills.
Quoted from "effervescent;593198"
Fact is, caster weapons are severely gimped compared to physical weapons. If the bug in the mdam of these weapons is not fixed, they will continue to be considerably weaker than physical weapons. Mages and warlocks will be gimped right from the start, regardless of gear, because they won't be able to have a weapon comparable to what rogues, warriors, scouts, or wardens can get -- by level 80, if we do get weapons with higher mdam than ToSH ones, mages/warlocks will still be several cap raises behind in damage, and druids/priests will have weaker heals than we would have had.
W/M can be nerfed by itself. Keeping caster classes nerfed (yes, this even affects healers -- we can't improve our heals by much without more mdam) in order to "nerf" W/M is the most moronic solution available. Un-gimp casters, give us the mdam we're supposed to have, and then re-work W/M's skills.