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21

Saturday, March 23rd 2013, 7:34pm

I think Priests should do exactly what there class specifies. I do what my class specifies. I picked DPS and I don't get upset that I can't heal myself in SW. So why in the world should should priest/scout be able to do DPS and Heal? I can understand the frustration that is what it is now. However, Priests are healers. I personally didn't like the OP-ness that was Iceblade. Pretty sad when I see m/s top 5 DPS going p/s for SW just because they can spam iceblade. SOOOO, High five on this one Gameforge. Thank you for making a priest a priest again. :)
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22

Saturday, March 23rd 2013, 8:12pm

Quoted from "Theintrepid1;594855"

I think Priests should do exactly what there class specifies. I do what my class specifies. I picked DPS and I don't get upset that I can't heal myself in SW. So why in the world should should priest/scout be able to do DPS and Heal? I can understand the frustration that is what it is now. However, Priests are healers. I personally didn't like the OP-ness that was Iceblade. Pretty sad when I see m/s top 5 DPS going p/s for SW just because they can spam iceblade. SOOOO, High five on this one Gameforge. Thank you for making a priest a priest again. :)


+1, no poll option for no change.

if some random rogue class got a heal that was spammable and better then group heal that destroyed all others healers I'm pretty sure people would want that nerfed too as it's not even the right focus of the class.
Then imagine all they did was put a cooldown on it so it wouldn't out heal other actual healer classes.

23

Saturday, March 23rd 2013, 9:44pm

Quoted from "Theintrepid1;594855"

I think Priests should do exactly what there class specifies. I do what my class specifies. I picked DPS and I don't get upset that I can't heal myself in SW. So why in the world should should priest/scout be able to do DPS and Heal? I can understand the frustration that is what it is now. However, Priests are healers. I personally didn't like the OP-ness that was Iceblade. Pretty sad when I see m/s top 5 DPS going p/s for SW just because they can spam iceblade. SOOOO, High five on this one Gameforge. Thank you for making a priest a priest again. :)


while sw is generally a 1 shot fest as it is what good are heals anyways?
as for leveling a priest with no aoe and lack of enough attacks to form a rotation well it isnt exactly fun to take 3 times as long to kill mobs while questing.
Zymologist wl/ch/m/p
Matronmalice p/s/m
Ceviche wl/ch

24

Saturday, March 23rd 2013, 10:06pm

Quoted from "timthum;594891"

while sw is generally a 1 shot fest as it is what good are heals anyways?
as for leveling a priest with no aoe and lack of enough attacks to form a rotation well it isnt exactly fun to take 3 times as long to kill mobs while questing.
and please post derailing comments in the forum that is appropriate.


Exactly right.
If my priest wasn't already at level cap I'd be hurting. Ice blade was the only skill a priest had that was worth using for damage. When TB opened up there were a lot of priests who needed help just to do their dailies there, questing solo was out of the question for them. P/s was the most effective way for a priest to quest even if they were dedicated healers.
In my view, everyone who says priests should be heals only, or is celebrating the ice blade nerf should be conscripted to full time on call escorts for priests who want to level.
Unless they are seriously over geared for the mobs, it will take a priest 3 times longer to kill, so if you want to cry that a priest can hurt you, get out and level them up.

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25

Saturday, March 23rd 2013, 10:17pm

Preface:

I haven't yet voted in the poll. Keep in mind, if you would, that virtually *every* complaint regarding Ice Blades has been made by someone who plays a class *other than* a P/S, and that *every* complaint made regarding Ice Blades has had to do with the skill in Guild Siege or on a PvP server, and not in PvE questing, grinding, or instance runs.

Also keep in mind that whatever your *own* opinion happens to be, the 3-second cooldown on Ice Blades has completely destroyed the P/S class combination for both Guild Siege *and* PvE questing/grinding, and has relegated the class to be nothing more than under-performing healers during instance runs. Even though there are a handful of people who can afford to stat up two separate gear sets and tier two weapons or a wand/shield or wand/talisman set, I am not in that exalted group. There are many more of "us" than there are "them".

And do please remember that outside of instance runs, Guild Siege is *the* fastest-paced part of Runes of Magic. P/S is a *DPS* Priest class, and more limited in fast-action offensive skills than any other Priest combo, with the possible exception of Priest/Knight.

I also utterly reject the claims by some that the P/S is now having to do what they should have been doing in the first place--healing, and healing only. Those people who have made that kind of sweeping statement either have never played a Priest, never played a P/S in specific, are ignorant of the offensive skill limitations of a P/S in PvP, or are willingly being obstreperous or argumentative for their own selfish reasons.

Lastly, please *think* before you post, instead of basing your arguments or opinions on your emotions.

Here are some of my observations, suggestions, and opinions. They are mine, and mine alone, and I take full responsibility for them. They are listed in the order of the poll selections.


Mana Cost: Several people, in this poll and in other threads, have suggested or voted for increasing the Mana Cost of Ice Blades. I've seen several percentage costs being floated. Before you vote for or recommend a percentage cost, kindly do the math. Pull up Windows Calculator, and using a base of 48K mana (48,000), input the percentage cost you're about to recommend.

For example, the percentage cost I've seen most often has been 30% per cast of Ice Blades. With 48K as a base figure, 30% of that is 14.4K (14,400). As i said, do the math. A P/S with, let's say, 48K mana could cast Ice Blades 3 times and would have 4800 mana left, not really even enough for healing purposes. (Mana costs for skills go up as you level them, you know.)

Remember that unless or until you die in Siege, it's very difficult to regain mana. You can *not* use Phirius Waters or Elixirs in Siege to regain mana or health. The same goes for some foods/candies/desserts that are in the game. You can use pots, but you don't regain much mana that way and, they have a cooldown. You can sit down, but again, you regain little mana that way. And *no other Priest skill or spell* uses anywhere close to that kind of percentage cost of mana. None. Even using Group Heal too frequently doesn't cost anywhere close to a significant percentage of a Priest's mana.

My suggestion here would be to increase the mana cost *in Siege ONLY* for Ice Blades to 1000 mana. I could even accept a cost of 2000 mana per Ice Blades cast.

Let's be reasonable here, people. No other caster class, or even a melee class, is being asked to make such a mana pool sacrifice during melee combat in order to use *one* of their skills, however spammable it might be. (Knights and Wardens, who do use mana for most or some of their skills, do not have to bear this kind of cost in melee. They can give up a few stat spots on their gear in order to stat with an appropriate Wisdom or MP stat--there *are* some PAttk/MP and Def/Wis stats in the game, or similar analogues--in order to build up their mana pools. Most smart ones do, or they use tiered runes in gear or weapon slots.)


Focus Cost: Similar to Mana Cost, people have suggested a percentage cost for Focus, as high as 30%. Again, this is unreasonable. If there were to be a Focus cost, in my opinion it should be no greater than 25 Focus. That would allow a P/S to cast four (4) Ice Blades in a skirmish before expending *all* of their Focus.

In addition, I would recommend a skill be added for the P/S that allows it to regain Focus, similar to the Scout skill Concentration. Perhaps a smaller percentage Focus regen (30% for 10 seconds), and a shorter cooldown for the skill (2 minutes instead of 5 minutes) would be appropriate. The only problem with this is that it would *have* to be an Elite Skill. While I personally would be willing to give up Saint's Blessing (lvl 45 Elite) in order to gain a Concentration-like focus replenishing Elite, there may be some P/S players who would not. But t should *not* replace either the lvl 60 or 70 Elites. In my opinion, the lvl 60 Elite is, as for most classes, simply too time-consuming and difficult to obtain. And if you do not have the lvl 60 Elite, you *cannot* obtain the lvl 70 Elite.

Without one or more of those changes, I believe this option is unworkable.


Casting time of 1 second: This is one of the least bad options, barely acceptable.


Casting time of 2 seconds: Sorry, but no. Priest/Scouts do not need another Rising Tide. And in my personal experience, Rising Tide does more damage than Ice Blades does. This option is unworkable.


Cooldown of 1 second: Similar to the Warden's Charged Chop. This could be acceptable, but in my opinion, the amount of damage that Ice Blades does would have to be increased somewhat, which would be *unacceptable* to the majority of the complainants. And do *not* make comparisons of Ice Blades to Charged Chop. They scale very differently in practce.


Cooldown of 2 seconds: Unacceptable, and as unacceptable as the current 3 second cooldown is.


Other options: Obviously, my choice here is to reverse the 3 second cooldown completely, and make Ice Blades as it was prior to Patch 5.0.9. But failing that, my choice from all of the options which are in this poll, I'd probably choose an increased mana cost first (presuming that it is a *reasonable* cost), or that Ice Blades be based on Focus, with a cost of 25 Focus, and replacing the lvl 45 Elite with an Elite skill similar to the Scout skill Concentration.

Comments more than welcome, flames and trolls will be ignored.

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26

Saturday, March 23rd 2013, 10:20pm

Add an exhaustion effect to ice blade, similar to what group heal received. First ice blade is ok, then if the caster keeps spamming it continually, the cost for doing so will increase exponentially.
--- Phoneface

27

Saturday, March 23rd 2013, 10:25pm

I don't wanna be off topic or derailing...but I've watched this game get ruined over and over because of people whining and complaining about their nerf. Most people picked P/S BECAUSE Iceblade was OP. Not because of the other 40 skills that it has to offer. If u rerolled ur P/S because 1 (One) skill got nerfed, then you my friend are ignorant. Learn to use ur class to it's complete potential. Don't be a Top 5 DPS for PVE, and switch ur class to P/S just so u can get 200+ kills in SW because ur 1 (one) skill is OP. Everytime this happens the whole community get's in an uproar. You all knew this was coming. You had your year of OPness. Now u can be on a level field with the rest of us. I think it will be nice to have alittle balance in SW instead of a "who's ice blade is stronger" match.

I'm not a bad wagon jumper and I refuse to switch my class just so I can be OP (those people who went M/W) Or I won't switch my class because they nerfed Mage. (Which they did many times in the past) I'll just keep playing my class and learning how to use it and all its skills instead of relying on 1 skill.

Now, since P/S got nerfed, what is everyone gonna switch their class too? What's the next OP class that everyone will switch to? So that way we can exploit it for a year until Gameforge decides to nerf that as well. Since that's pretty much what happens everytime they balance a OP class. And for the record, I did vote on this topic. Just because this doesn't effect my class, Doesn't mean it doesn't affect me in game. Their decision to do this has definitely affected the game, hence why I am here posting. Can't only have a one sided look at things when it comes to things like this. It will corrupt your thinking. Hate me or love me, I'll still be here. :)

I remember a time when a P/S was the only HEALER u could take with u into instances... Whatever happened to those days...

http://runesofmagic.gamepedia.com/index.php/Priest
Anyone questioning what a priest is, please refer to this page. Because u CHOSE this class.
Intrepidone - M/S/R - 75/72/60
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28

Saturday, March 23rd 2013, 11:12pm

just another hybrid class. 'member battlemonks? warden/mage in caster gear? druid/scout ruling siege? the game changes and evolves. maybe xbows with mdam?
95r/62m/63s/ Soultwist.
Ryaderr wrd/s/w erobos

29

Saturday, March 23rd 2013, 11:58pm

Quoted from "Theintrepid1;594855"

I think Priests should do exactly what there class specifies. I do what my class specifies. I picked DPS and I don't get upset that I can't heal myself in SW. So why in the world should should priest/scout be able to do DPS and Heal? I can understand the frustration that is what it is now. However, Priests are healers. I personally didn't like the OP-ness that was Iceblade. Pretty sad when I see m/s top 5 DPS going p/s for SW just because they can spam iceblade. SOOOO, High five on this one Gameforge. Thank you for making a priest a priest again. :)


Are u new in this game? In a game with 9 classes and a hundred of combinations there is no things as pure roles. There are focused roles there are hybrid roles. If only 3 roles in game everyone would be k/s, r/s and p/k

P/s had clear roles: solid pve healer, good solo pve, average low end game pve dps, strong pvp dps

I wish people would let their hate bias their words less

30

Sunday, March 24th 2013, 12:05am

Quoted from "Theintrepid1;594898"

I don't wanna be off topic or derailing...but I've watched this game get ruined over and over because of people whining and complaining about their nerf. Most people picked P/S BECAUSE Iceblade was OP. Not because of the other 40 skills that it has to offer. If u rerolled ur P/S because 1 (One) skill got nerfed, then you my friend are ignorant. Learn to use ur class to it's complete potential. Don't be a Top 5 DPS for PVE, and switch ur class to P/S just so u can get 200+ kills in SW because ur 1 (one) skill is OP. Everytime this happens the whole community get's in an uproar. You all knew this was coming. You had your year of OPness. Now u can be on a level field with the rest of us. I think it will be nice to have alittle balance in SW instead of a "who's ice blade is stronger" match.

I'm not a bad wagon jumper and I refuse to switch my class just so I can be OP (those people who went M/W) Or I won't switch my class because they nerfed Mage. (Which they did many times in the past) I'll just keep playing my class and learning how to use it and all its skills instead of relying on 1 skill.

Now, since P/S got nerfed, what is everyone gonna switch their class too? What's the next OP class that everyone will switch to? So that way we can exploit it for a year until Gameforge decides to nerf that as well. Since that's pretty much what happens everytime they balance a OP class. And for the record, I did vote on this topic. Just because this doesn't effect my class, Doesn't mean it doesn't affect me in game. Their decision to do this has definitely affected the game, hence why I am here posting. Can't only have a one sided look at things when it comes to things like this. It will corrupt your thinking. Hate me or love me, I'll still be here. :)

I remember a time when a P/S was the only HEALER u could take with u into instances... Whatever happened to those days...

http://runesofmagic.gamepedia.com/index.php/Priest
Anyone questioning what a priest is, please refer to this page. Because u CHOSE this class.


Simple case of "I got killed by a P/S and i wasn't good enough to counter them so nerf it".
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


31

Sunday, March 24th 2013, 12:19am

I've been around since Ch2/3. I'm far from new. And I don't mind getting beaten in a fair battle. But when u can't have a fair fight cause 1 skill is stronger then the others... Then Yeah I mind. There are 9 classes to choose from. Read the descriptions of each class. You don't choose priest to DPS. That just sounds ridiculous. Ya'll can't complain about your class or learn to use it. Bottom line. Or switch your class cause you don't know how to use any of your other skills. Whatever works. But choosing a hybrid class and rolling with it is your choice. When you choose priest as your class, you have to keep in mind that your are a Healing class. Sorry to break it to you. That's what you choose. When I choose mage I didn't hope to be able to heal myself. I choose it cause I wanted to be a magic damage dealer. You can hate on me or whatever you choose. But that won't change the fact that Gameforge made the decision to make the priest class (healer class) a priest again. Don't hate on me because I have an opinion on the game and it's forward progress, and leaving OP skills in game only hurts the game. It doesn't make it more playable. I also think that hide should have atleast a 1second cooldown also. And before you go jumping down on me for that too, I am also a rogue. I just think it's crazy that it doesn't...

Also, Borella, if u haven't noticed, they keep removing your posts cause your are trolling with nothing important to say. Atleast I have an opinion relating to the subject. I don't do SW and when I did it was always the ice blade massacre . So I could care less. Ice blade really doesn't affect me. But it does affect the game. And it was overpowered. Plan and simple.
Intrepidone - M/S/R - 75/72/60
Clockwork
Reni

32

Sunday, March 24th 2013, 12:20am

Quoted from "Theintrepid1;594898"

I don't wanna be off topic or derailing...but I've watched this game get ruined over and over because of people whining and complaining about their nerf. Most people picked P/S BECAUSE Iceblade was OP. Not because of the other 40 skills that it has to offer. If u rerolled ur P/S because 1 (One) skill got nerfed, then you my friend are
http://runesofmagic.gamepedia.com/index.php/Priest
Anyone questioning what a priest is, please refer to this page. Because u CHOSE this class.


First, You pretty much dissed all the P/s who have been P/s since they started the game, My very first toon I ever rolled was P/s.
second, there is no way anyone could say that ice blade was OP. Plenty of classes hit much harder than IB. Unless someone was very weak or low level, ice blade did not one hit. Rogues for example can hide, use whatever they use to get past eyes, lightning towers and thunderstorms take out two or three people then jump back into hide and repeat it on the other side of the tower and that's ok cuz "that's how the class is designed'?

You furnished that link to state what a priest was, but did you really read it? Or did you stop as soon as you read 'priest' and 'heal'?

I'll copy it here for your perusal :
Priests venture out on behalf of their deity to heal the faithful and spread the glory of their religion.
Heretics and other enemies of the faith, however, are more familiar with their darker side.

Read that second sentence again for clarity:

Heretics and other enemies of the faith, however, are more familiar with their darker side.

I am 99.99% certain that 'Their darker side" doesn't mean they forgot to pay the electric bill.

33

Sunday, March 24th 2013, 12:22am

Quoted from "trav42073;594906"

just another hybrid class. 'member battlemonks? warden/mage in caster gear? druid/scout ruling siege? the game changes and evolves. maybe xbows with mdam?


Wasn't really that long ago that they took the Mdam OFF bows.

Malignatus

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34

Sunday, March 24th 2013, 12:26am

Quoted from "flyingltj;594897"

Add an exhaustion effect to ice blade, similar to what group heal received. First ice blade is ok, then if the caster keeps spamming it continually, the cost for doing so will increase exponentially.


I believe I did mention GH's exhaustion, but neglected to suggest it for Ice Blades. Good catch, and something like that would be acceptable to *me* if the cooldown to Ice Blades was reversed, or if a mana cost increase were implemented in place of the cooldown. But probably not be acceptable to the Usual Suspects, such as our next contestant.


Responses below in boldface

Quoted from "Theintrepid1;594898"

I don't wanna be off topic or derailing...but I've watched this game get ruined over and over because of people whining and complaining about their nerf. Most people picked P/S BECAUSE Iceblade was OP. Not because of the other 40 skills that it has to offer. If u rerolled ur P/S because 1 (One) skill got nerfed, then you my friend are ignorant. Learn to use ur class to it's complete potential. Don't be a Top 5 DPS for PVE, and switch ur class to P/S just so u can get 200+ kills in SW because ur 1 (one) skill is OP. Everytime this happens the whole community get's in an uproar. You all knew this was coming. You had your year of OPness. Now u can be on a level field with the rest of us. I think it will be nice to have alittle balance in SW instead of a "who's ice blade is stronger" match.

Unfortunately, you *are* off-topic. You're continuing a rather ignorant argument of your "nerf Ice Blades" position instead of coming up with possible mitigations or solutions for what's turned out to be the effective ruination of a class combination *choice*. See? There's that nasty word.

Why would any player want to continue playing a class combination that cannot fight its way out of a wet paper towel? Chances are there will be a few die-hards, very much like those who keep trying to revive the P/W (Battlemonk). But in *that* particular and sad case, it's not that GF/RW actively destroyed P/W. It's that they never nourished it or gave it any love. (There are signs that RW is paying some lip service to the Battlemonk, with some of the mem gear pieces now available from the vendors in MT. But the class's *skills* need to be revamped. I digress, forgive me. Completely off-topic)


Whether or not someone *chose* to play P/S because for awhile, Ice Blades was allegedly "OP" in Siege is immaterial. It's unlikely that you've played one yourself, or so I judge, so you don't know much about the class itself. Perhaps what you know about P/S is only what you've read on the romwiki site--and I see you've provided a link. The problem is that the link gives *general* information about Priests only, and takes a position that healing is all that a Priest combo class is *supposed* to do. Perhaps that's what the person who wrote it up was thinking. Or, perhaps, it was intended as an *overall* guide to Priests, with nothing included about Priest class *combinations*, since it would be outside the scope of the article.

It's obvious (to me) that you're incapable of thinking outside the pigeonhole that Priests can or should only be healers.

Oh, and I've *never* had "200+ kills" in Siege. The absolute best I ever managed, and I doubt that it's accurate due to the change was made in how Siege allocates "kills", has been a total of 96 kills. That was a fairly recent "total", so take it with however many grains of salt you wish. Prior to the patch that made the allocation change, I think my highest kill total for any given Siege was more in the 40-50 range. My average back then was perhaps 25-35, tops.



I'm not a bad wagon jumper and I refuse to switch my class just so I can be OP (those people who went M/W) Or I won't switch my class because they nerfed Mage. (Which they did many times in the past) I'll just keep playing my class and learning how to use it and all its skills instead of relying on 1 skill.

But you jumped onto the "bad wagon" about nerfing (Nerfing? that's such a weak word in this context) not just a primary Elite skill, but also the entire class combination?. So, what you're saying is that you're unwilling to choose a *third class*, as I did, in order to be more effective in RoM? I started my character as an S/R, and chose Priest as the third class. Yeah, there's that nasty little word again, "chose".

Why did I choose to add Priest, did I hear you ask? (Perhaps that was just one of the voices in my head.) Because I've always played ranged classes in Siege, I prefer them in PvE, and not only did P/S allow me to enjoy Siege even more and help my guild win more often, it allowed me to quest, level, grind, and allow me to heal myself as I did so. I *rarely* group up when I'm questing, other than to complete instance quests, or world boss quests/kills. So adding Priest as my third class and coverting S/R to P/S also enhanced my tendency for solo play.

Last comment in this section: In PvE, the best skill combination there *had* been for a P/S was Rising Tide, followed by however many Ice Blades casts that needed to be made. That was for questing/grinding. In equal-level instances, the P/S was mainly a healer, tossing in the occasional Ice Blades. In instances below the character's level, a P/S could deal a decent amount of damage and heal. I'm not a scrut junkie, but I'd bet that if I tried doing any DPS now, I'd be right at the bottom of it every time. I used to be in the middle, unless I was in an instance where serious off-healing needed to be done.

Unlike you, I happen to know how to play a P/S.



Now, since P/S got nerfed, what is everyone gonna switch their class too? What's the next OP class that everyone will switch to? So that way we can exploit it for a year until Gameforge decides to nerf that as well. Since that's pretty much what happens everytime they balance a OP class. And for the record, I did vote on this topic. Just because this doesn't effect my class, Doesn't mean it doesn't affect me in game. Their decision to do this has definitely affected the game, hence why I am here posting. Can't only have a one sided look at things when it comes to things like this. It will corrupt your thinking. Hate me or love me, I'll still be here. :)

What *I* did was drop a class that I was not using, that I was uninterested in leveling, and wasn't the main class I'd chosen for my character in the first place--Rogue. I dropped it and took Mage instead, for two reasons. First, I prefer to play ranged characters, as I said above. Secondly, either P/M or S/M, or even M/X, is more viable *now* in Siege or PvE than P/S is, after GF/RW destroyed the offensive abilities of the class. That's my opinion, again, as I do not see the Priest class as being nothing but a healer. Allow me to quote back to you what I said in my post above:

"I also utterly reject the claims by some that the P/S is now having to do what they should have been doing in the first place--healing, and healing only."

I stand by that statement, and I can do no other.

BTW, go learn what the word "exploit" means in MMO terms. Or learn and comprehend what it means to Gameforge. "Exploit" is to gain an unfair advantage over another player, in Gameforge-speak. Ice Blades was never an exploit, and it operated as it always had, as it had been *designed* to operate by Runewaker Entertainment, for four years. Until the "birthday surprise" that GF/RW gave the class, the skill had never, not once, ever been fiddled with.



I remember a time when a P/S was the only HEALER u could take with u into instances... Whatever happened to those days...

"And in the Second Chapter, God created the Elves. They became Druids and Wardens, but could not become Priests or Knights. He gave Druids especially powerful healing skills so they could tend to the garden of His world and to heal the hurts of their companions and charges. God looked upon his creations, and saw that they were good. But the Wardens were flawed. It took Him a couple of eons to figure out how to fix the flaws in the Wardens. And He fixed them. "


http://runesofmagic.gamepedia.com/index.php/Priest
Anyone questioning what a priest is, please refer to this page. Because u CHOSE this class.

As I said above, that's a general outline of what a Priest does. But it doesn't cover specific skills, nor does it cover Elite skills for *any* Priest class combo. So, in that particular respect it's rather disingenuous for you to base your "arguments" on it, as being the end-all and be-all Priest class description. You lose.

But I'm sure you're happy. You've gotten what you wanted, you've reaped what you've sown. Enjoy the whirlwind. And remember it when there are no Priest/Scouts left, or none who will agree to heal you in instances. Go make nice with the P/Ks and Druids.


This is the *last* time I will respond to anyone who has anything to say which adds nothing of consequence or value to this discussion.

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35

Sunday, March 24th 2013, 12:40am

a 3 second cooldown is sufficient
Looking for an online gaming community? Then {FGC}* is the one for you. Our site can be found at www.fgcgaming.com.

36

Sunday, March 24th 2013, 12:48am

Leave the 3 second cool down and let priests do what priests should be doing and heal?
Sounds like a game changin idea to me.
"Gameforge is working on it"

37

Sunday, March 24th 2013, 1:56am

Malignatus, Um, dood. If I insulted you. My bad. lol Wow. I wasn't pointing at you in particular, however, i read like 3 words of your response to mine and got bored. Sorry. I still hold fast to my reasoning. If u wanna be DPS, play a DPS class. if u play a hybrid class, you are taking a gamble on what may happen. And yeah i read through the whole page I listed. And instead of coping and pasting what was on the page, I simply just gave information as to what a priest is. The reason iceblade is in my mine "OP" is not the fact that it one hit and killed me. Trust me, that's not the problem. It's the same problem I have with hide. You can, in affect, make Diyce and macro's all day that make it so you don't have to hit your skills. Which makes IB attack possibly 3 times before you even get a chance to defend it. Same with rogue. Rogue can hide/use skill/hide/use skill and so forth and never be seen by a person who has to battle with the lag/beta issues of SW. Leaving an unfair advantage to the person who uses hide or IB. U can call me ignorant or any name u want. But I am just giving an opinion that is opposite of those that are hurt by this "Nerf" You can copy and respond all you want on your opinion but I will still see things the way I see them. Same with Gameforge and each one of us. Im sorry your Ice Blade got a CD. :::Shugs::: I'll sleep alittle better knowing the next time Im in seige I may get killed by many classes instead of just P/S. And instead of telling me I'm ignorant and trying to tell me I'm this or that, why don't we try and focus on a discussion on this topic. Calling people names and belittling them isn't going to get your point across. I've never played P/S. Nor will I ever. I am a DPS. Always have and always will be. I play with a lvl 70 2h staff because that's what Gameforge put in place. I don't like it. But I don't sit on the forums and cry about it. I make it work. They added all sorts of nerfs to mage over the last 3 years. From Runes of Rogues to Runes of Scouts to Runes of Priests. Im still the same class I was before. I stated my opinion about those nerfs as I've stated my opinion on this one. Flame away if it makes u feel better. But it's not going to help anything.

And yes, I've seen over 200 kills by a P/S. It has happened. Wish I would have screen shot that one. But seriously, I didn't do this to the P/S. I'm just trying to open some eyes. This affects me as well, since what little priests there were, they were all starting to stat dps making it hard to find an actual "healer". Same thing happened when they "adjusted" knights and adjusted warriors. They can't make everyone happy. But they did make me happy this time. First time in 3 years... yay?

And if I'm off-topic CM's, Please feel free to let me know and I'll keep my opinion to myself. I was just under the impression that this was a discussion. Can't have a discussion or a vote when only 1 side shows up. :)
Intrepidone - M/S/R - 75/72/60
Clockwork
Reni

38

Sunday, March 24th 2013, 2:01am

Quoted from "Theintrepid1;594911"

When I choose mage I didn't hope to be able to heal myself. I choose it cause I wanted to be a magic damage dealer.


Well I chose m/p specifically so that I could heal myself. That's kinda the whole point of class COMBOS, you are too strung up on the first half the class, get this again, combo. Of course your m/s or m/r can't heal itself, the combo doesn't allow for that.

Elite skills kinda define what a class combo can do. Mind telling me why the p/s elites are a damage skill, a magic attack buff, a damage "buff" to rising tide, and a 10% damage boost to the added offensive skill? It was basically the magical battle monk with p/w being the melee battlemonk.

But it sounds like your main complaint is "priests aren't allowed to do damage, get back in the kitchen and heal, dont dare trying to do anything else"
Quaffy - 87 Mage/ 85 Priest/ 70 Scout (formerly one of the much hated P/S in PvP :()
Heavensfury, Govinda
KilledbyBorella February 15, 2012

Kalvan

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39

Sunday, March 24th 2013, 6:21am

Ahem.

If you wish to discuss or present suggestions for how a "fix" can be made for the Priest/Scout, post them. Do not start arguments in this thread. Do not stray towards or be off-topic. The thread starter has asked for this, and I've stated I would keep an eye on the thread and try to keep it in line.

If you want to argue about the Ice Blade skill, there are at least two other threads going hammer and tongs over it. Go to one of those, instead of arguing here.

Thank you for your cooperation.
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L33tOfLag

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40

Sunday, March 24th 2013, 6:37am

I actually have to agree with something someone said about classes and what they are meant for. Can't remember the name and im too lazy to look.

Yes, priest's should be healers, yes, scouts should scout (as i do mainly in siege, then wait for the real DPS to come) and so on. The game would run much more smoothly with less QQ if the classes actually stayed true to what they were originally designed for. Once everyone learned of iceblade, every priest and their dog was DPS priesting, waste of a priest too be honest.

But it is not just priests that have been nerfed over the years (even though i agree with this nerf). Gameforge/Runewakkers try to balance the game as best as possible, of course you will get the nerdy serious ones that QQ when their current class/combos get nerfed. But oh well.

So to sum it all up, suck it up, deal with it, and try to make your class better with what the devs give you, as many of us do.

Cheers :)
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