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Rossbot

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Posts: 466

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41

Sunday, March 24th 2013, 7:07am

I still honestly think they need more damage skills. Give 'em a 3sec cast like Flame but for Water damage. They will stop complaining. Then they can dps in PvE too. Putting a Wisdom or Intelligence modifier on IB would be a good idea as well, have it sort of match Fireball.

Quaffy, please don't ever compare P/S to P/W on dedication of elite skills. Battlemonks have ALL of their elite skills entirely devoted to being a melee combo. P/S have like Ice Blade and Embrace of the Water Spirit which some how made them a DPS combo. Battlemonks SACRIFICE their healing power for attack, defense, melee damage and health. P/S makes no sacrifices on healing at all. Your combo made the choice for you to not be a dedicated DPS in any situation, it is plain to see. P/W and P/S are entirely different on being devoted to a different role from the intended healer.

trav42073

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42

Sunday, March 24th 2013, 1:33pm

Quoted from "refugee;594913"

Wasn't really that long ago that they took the Mdam OFF bows.


Really? i think they should put it back. ive only been in the scout game for about a year, right when they nerfed scout i picked it up so never really looked at xbows back in chap 3 days.
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43

Sunday, March 24th 2013, 3:16pm

p/s needs a bow with good m dam to make the scout general skills compliment it.then using them in a rotation would be viable.
next give them an aoe this would be extremely helpful in pve setting.
Zymologist wl/ch/m/p
Matronmalice p/s/m
Ceviche wl/ch

44

Sunday, March 24th 2013, 3:16pm

Quoted from "trav42073;594975"

Really? i think they should put it back. ive only been in the scout game for about a year, right when they nerfed scout i picked it up so never really looked at xbows back in chap 3 days.


The WA bow used to have mdam on it in chapter 3. They removed it. Would be nice if another bow came out with mdam on it, even if it's a mento weapon or something, but it seems they have a reason for not wanting mdam on bows.

Formerly Catorii, D/S/M of Faction.


45

Sunday, March 24th 2013, 3:22pm

My vote. Return p/s to what it was. One poster said this cannot happen. It actually can be done very easily. :) So many posters here have problems with priest killing in sw. Im sorry, but u could put this argument to every single class except warriors, and maybe knights. The fact that you do not is hypocritical. The only question which should have been asked before the nerf was simply this. Was p/s the most effective, most dangerous class in pvp? Period. The fact that so many posters and complainers about p/s base their arguments on 'priests killing' should have told the developers that many of the complaints should have been ignored. It takes the same amount of resources/money/diamonds and gold to upgrade a p/s gear as it does any other class combo. It takes the same amount of resources to buy runes and upgrade ur pet to 50 for every single class combo. It doesnt matter if ur class main is druid/mage/warrior/priest/knight/rogue or anything else. A class's name means nothing. The only thing that matters is overall effectiveness in sw since this nerf was based on sw. Anyways, I've had plenty of time to enjoy the NCAA tourney since this nerf. :) My favorite sports event. :)

46

Sunday, March 24th 2013, 3:32pm

Quoted from "trav42073;594975"

Really? i think they should put it back. ive only been in the scout game for about a year, right when they nerfed scout i picked it up so never really looked at xbows back in chap 3 days.


I think it was early in chapter 3 while scouts were still king that they took it out. Was about the same time that the staff and wand damage started falling away from same level melee weapons. If you think the whole 'ice blade hurts me' whine was entertaining, you should have been around when all caster/scout combos could have mdam on bows. Mdam stacks the same way pdam does, was a good time when scrut damage was actually pretty well balanced between casters and melee classes (except for the whole scout dex vs dex thing, another class where a minor adjustment would have been great, but they went after it with dynamite and bulldozers)

47

Sunday, March 24th 2013, 3:40pm

That's the issue, if you stat to hit 200k damage, your heals are not going to be anywhere near insane. If you stat for heals, your iceblade is going to hit soft. If you want to heal and hit hard, you need two sets of gear.

48

Sunday, March 24th 2013, 4:19pm

Well Zidlef now you can say GF deletes my posts as well... Ill just sum it up....


NO FIX NEEDED FOR P/S

THey were OP, everyone KNEW they were OP. That is why everyone made one to play. It is JUST like scouts in chapter 3. Everyone rolled a scout cause they were OP. Every priest went /s for Iceblade BECAUSE it was OP. It is no different. If a "fix" is applied to P/S then they need to go back and Un-Nerf Scouts while they are at it. Fix mages scaling dmg. Remove priests mana % on group heal. Put Holy candle shield back to 100% reduction, put it back to 2 min cooldown. Other classes have taken nerfs and dealt with it. P/Ss should too.

W/M and Rogues should realize, if you are an OP class, prepare to be nerfed.

NO "FIX" NEEDED FOR P/S.


You got the nerf you KNEW was coming. Deal

49

Sunday, March 24th 2013, 4:56pm

Killing a combo for PvE isn't a "fix." Yeah, great, they're useless in siege now, whiners crying for a nerf got what they wanted. But no balancing for PvP in a PvE game should ever affect PvE, period. And this did, by a lot.

If they'd compensated by giving priests some other damage skills, or at the very least buffing CoL to be water damage and hit much harder, the nerf wouldn't hit so hard, but now any P/K that took up /S for questing purposes is screwed, because P/S is now barely faster than P/K -- which, by the way, is the slowest leveling combo in the entire game.

As for people who claim P/S could both heal great and do a ton of damage, think again. The P/S that were truly feared were geared exactly like mages. Mage gear, mage staff, a lot of matk. That's essentially like expecting an M/P to have godly heals and keep people alive in instances. Compare a P/S in mage gear to a P/S in full defensive heal gear when they're using UH. The difference will be massive.

Formerly Catorii, D/S/M of Faction.


50

Sunday, March 24th 2013, 5:26pm

[COLOR=white !important]As for people who claim P/S could both heal great and do a ton of damage, think again. The P/S that were truly feared were geared exactly like mages. Mage gear, mage staff, a lot of matk. That's essentially like expecting an M/P to have godly heals and keep people alive in instances. Compare a P/S in mage gear to a P/S in full defensive heal gear when they're using UH. The difference will be massive.


and to this i can say this is totally correct.i have damage gear and i have healer gear.there is a huge difference in damage.
[/COLOR]
Zymologist wl/ch/m/p
Matronmalice p/s/m
Ceviche wl/ch

51

Sunday, March 24th 2013, 8:24pm

How bout this keep Ice Blade as it was before the nerf in PvE. Then when the P/S enters SW it disables the skill, can't use it at all. And mind you this is coming from a P/S. I really don't care that I cant use Ice Blade in PvP, l just want it back for PvE. Thats all I care about.
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  • "zidlef" started this thread

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52

Sunday, March 24th 2013, 11:21pm

Quoted from "Dkjester;594987"

Well Zidlef now you can say GF deletes my posts as well... Ill just sum it up....


NO FIX NEEDED FOR P/S

THey were OP, everyone KNEW they were OP. That is why everyone made one to play. It is JUST like scouts in chapter 3. Everyone rolled a scout cause they were OP. Every priest went /s for Iceblade BECAUSE it was OP. It is no different. If a "fix" is applied to P/S then they need to go back and Un-Nerf Scouts while they are at it. Fix mages scaling dmg. Remove priests mana % on group heal. Put Holy candle shield back to 100% reduction, put it back to 2 min cooldown. Other classes have taken nerfs and dealt with it. P/Ss should too.

W/M and Rogues should realize, if you are an OP class, prepare to be nerfed.

NO "FIX" NEEDED FOR P/S.


You got the nerf you KNEW was coming. Deal


Well coming from the same person as usual, i have been a K/P since sept 2009, than when 3rd class came out, i took scout. I never dropped a class to pick another one. Never changed class because it was more OP. Coming from someone who has no clue what they are talking about. But you think they should nerf all classes because they kill rogues in siege. I play in PVE and iceblade was awesome to quest and help other lower people. I still get 70 kills per siege without it and i couldn't care less what you think. You are a self centered individual with no overall views. So keep your opinions to yourself, since you are just a broken record that is all scratched up. TYVM

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ruisen2000

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53

Monday, March 25th 2013, 1:43am

Imo, I would change thread's name. Because the last thread was called "Fix" Iceblade, which was a nerf thread. I wouldn't be surprised if they saw this thread title asking for another "fix", and voila, next patch, Iceblade will have a 6 second cooldown.
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54

Monday, March 25th 2013, 1:59am

Quoted from "zidlef;595031"

Well coming from the same person as usual, i have been a K/P since sept 2009, than when 3rd class came out, i took scout. I never dropped a class to pick another one. Never changed class because it was more OP. Coming from someone who has no clue what they are talking about. But you think they should nerf all classes because they kill rogues in siege, sad little person. I play in PVE and iceblade was awesome to quest and help other lower people. I still get 70 kills per siege without it and i couldn't care less what you think. You are a self centered individual with no overall views. So keep your opinions to yourself, since you are just a broken record that is all scratched up. TYVM


Honestly Zid, I think that was a rail against EVERY nerf to an op class. IMO, I think there SHOULD have been a cd- not 3 secs, maybe 1/1.5 but that's it. We all kinda KNEW this was going to happen- how many threads have there been bemoaning the OPness that was p/s in sw? Honestly I got annoyed sometimes too- rock protection says in the skill when its maxed, it allows only 1 pct of dmg through- yet I get hit for 13 k? On a druid that has a TON of mdef? Really? That being said, Ive never called for a nerf on the forums or anything else. Complained to friends (maybe) for about 3 seconds then nothing. If they had fixed the mdef bug with it or even better just took the damage all around to the what 20 pct they were talking about (including heals) meaning one shots no longer exist I think it would have been better. Also- for people complaining about p/s heals, all I have to say is look at Yuhwa. Arguably one of the BEST priests in the game- half statted for killing. This has been my view on the p/s nerf and my response to Zid. You can tear it (and myself) to pieces as you like.
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Jake2120

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55

Monday, March 25th 2013, 4:08am

Do you know if they put a casting time on it... its a worst nerf than what you have now? .. anyway 3sec cd is balanced with p/m.. Im happy with the last patch thats all

56

Monday, March 25th 2013, 4:36am

Quoted from "Jake2120;595047"

Do you know if they put a casting time on it... its a worst nerf than what you have now? .. anyway 3sec cd is balanced with p/m.. Im happy with the last patch thats all


Except... it's not. P/M is 10x better than P/S now.
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57

Monday, March 25th 2013, 4:51am

Quoted from "Borella;595051"

Except... it's not. P/M is 10x better than P/S now.


Exactly, P/m has fireball, silence, lightning and freeze to fill in that 3 seconds while IWB cools down. As both you have RT, but the only reason to use it is to have something to do while waiting for the CD

58

Monday, March 25th 2013, 5:51am

Quoted from "ear33402;595040"

Honestly I got annoyed sometimes too- rock protection says in the skill when its maxed, it allows only 1 pct of dmg through- yet I get hit for 13 k? On a druid that has a TON of mdef? Really? That being said, Ive never called for a nerf on the forums or anything else. Complained to friends (maybe) for about 3 seconds then nothing. If they had fixed the mdef bug with it or even better just took the damage all around to the what 20 pct they were talking about (including heals) meaning one shots no longer exist I think it would have been better.


Lol, you do realize that Rock Protection currently isn't working right against some elite skills, right? 13k wasn't 1% of the actual damage; it's a bug. It doesn't reduce damage against certain skills (note: NOT just Ice Blade) by 99% like it is supposed to. It's not Ice Blade that's broken with Rock Protection; it's Rock Protection itself.

Formerly Catorii, D/S/M of Faction.


59

Monday, March 25th 2013, 9:11am

Quoted from "effervescent;595059"

Lol, you do realize that Rock Protection currently isn't working right against some elite skills, right? 13k wasn't 1% of the actual damage; it's a bug. It doesn't reduce damage against certain skills (note: NOT just Ice Blade) by 99% like it is supposed to. It's not Ice Blade that's broken with Rock Protection; it's Rock Protection itself.

This.

Some people just go by hearsay. Iceblade was in no way/shape/form "too OP" or "bypassed GCD" or "completely ignored mdef". People just QQ because it was a viable, admittedly, easy way to get kills. But it wasn't OP. Also, you have to look at the class as a whole. P/M has roots/silences/freezes/heals/immunes. P/S has iceblade/heals/immunes. It hit hard because 1) its magic, rarely anyone stacks mdef. and 2)....actually just #1.

Had an interesting chat with Kanuu about it the other night. Him being a r/s/k, he agreed, shouldn't have been nerfed. Or touched. But he did mention an interesting point: Those why cry about it, happen to be in the lower sieges, where 1 toon can change the whole siege. Its not like that at higher sieges, which is why you don't see very many end gamers on here crying about it.

The rest...are just clueless sheep who just go by the first thing they hear.

Btw grats on your points Catorii, be seeing you guys the next week or so ;)

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60

Monday, March 25th 2013, 4:17pm

Quoted from "zidlef;595031"

Well coming from the same person as usual, i have been a K/P since sept 2009, than when 3rd class came out, i took scout. I never dropped a class to pick another one. Never changed class because it was more OP. Coming from someone who has no clue what they are talking about. But you think they should nerf all classes because they kill rogues in siege, sad little person. I play in PVE and iceblade was awesome to quest and help other lower people. I still get 70 kills per siege without it and i couldn't care less what you think. You are a self centered individual with no overall views. So keep your opinions to yourself, since you are just a broken record that is all scratched up. TYVM


UNLIKE YOU: i will not resort to attacks against someone else in hopes to make a point. However i will counter your points.

How is it self centered if i said i have p/s characters... 3 of them... and i am ok with the nerf and understand it was needed?

Did i ever accuse you of changing classes? i dont see me saying YOU have done that at all. Please direct me to were i said that about you.

As *I* have said many times, i have almost one of EVERY class. Which actually means i have more of an informed opinion then you. You only have one char, never tried any others, and then come and make comments about what needs to happen when it comes to balance? I think that makes you well under informed as to what NEEDS to happen, you merely post what you WANT to happen. That makes YOU self-centered.

Where did i say they should nerf all classes except for rogues? In fact i said Rogues should know their nerf is coming... I mean really... it baffles me how i can say "rogues will get nerfed" and you come back with "you dont think rogues should get nerfed"

As YOU just commented "ice blade was awesome", not good, not needed, but "awesome". Shoulda told you it was out of line with other priest classes and the idea it would be pulled in line, shouldnt be a shock.


I dont get why you have so much trouble actually responding with something that could be considered a good arguement. However you can be really happy Gameforge allowed you to post something that is just a blatant attack against me, yet removed mine which was a line by line criticism of the class.

Guess you cant say GF has it in for you anymore? or at least they have it more in for me then they do you.