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141

Saturday, March 30th 2013, 5:03pm

i was not joking about no p/s on ANY us server hitting that hard with ice blade just ask on your server if ANY ONE has hit for 500k with ice blade.
Zymologist wl/ch/m/p
Matronmalice p/s/m
Ceviche wl/ch

trav42073

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142

Saturday, March 30th 2013, 5:44pm

at least u still have the skill. they could have turned it into a passive buff like they did ward/warr skill last balance.
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Choralone42

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143

Saturday, March 30th 2013, 5:44pm

Quoted from "timthum;595925"

i was not joking about no p/s on ANY us server hitting that hard with ice blade just ask on your server if ANY ONE has hit for 500k with ice blade.


It doesn't matter if it does or doesn't hit for 500k it's the idea that ppl thought it was OP due to it's range and spamable nature. How hard it hit was somewhat irrelevant. It's all in what people THOUGHT it was capable of that led to the epic amount of QQ'ing to nerf it.

But you know talking about IB and how it was nerfed or how it could be "fixed" is...


or http://imgur.com/ug3Yo since the forum doesn't want to display animated gifs correctly.
Choralone42 has attached the following image:
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WTB name change on my alt toon due to P/S IB nerf.

144

Saturday, March 30th 2013, 8:08pm

omg! horse jerky! nomnomnomnom

now that the nerfbat is warmed up..wonder who is next? Oo <tinfoil> least m/k is safe. the 4 of us total in history didnt make an impression i guess :p

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145

Saturday, March 30th 2013, 8:16pm

Quoted from "pazuzzu;595931"

omg! horse jerky! nomnomnomnom

now that the nerfbat is warmed up..wonder who is next? Oo <tinfoil> least m/k is safe. the 4 of us total in history didnt make an impression i guess :p

maybe a nerf on champions, you don't see too many people complain yet because full potential is only endgame (for siege) :P
wardens cc might get dmg reduct, cc gcd would be kinda dumb. Maybe a briar shield nerf to x/wd, but that would hurt the def over dex rogues (siege)

knights gon git nurferd fo sho

I'd like to see warrior pvp get better and warlock dps though.

146

Saturday, March 30th 2013, 8:31pm

i still hold to my previous many-times stated belief: nerfs are never the answer

but...i think warden's super donkey still needs a little adjusting :p

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147

Sunday, March 31st 2013, 12:43am

No thank you. Put 90% reduction in. Tanks should be that survivable. They are tanks. Wardens are tanks, they should be the survivable.

This damn siege war is too much, if i can't effin one shot, im pointless unless i and /k or /wd and have pocket heals. Its disgustingly stupid. It is the stupidest pvp system I have ever played.

It discourages people playing together as a team to take down the big mofo. TBH, all the /k's and /wd's hit way too hard to be "tanky". They should be doing "tanky" damage.


~Fly into the distance, disappear for awhile~

RoMunited

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148

Sunday, March 31st 2013, 12:48am

Healing reduction as well so that it won't be impossible to kill those tanks without leaving people out to kill healers when they come :P

149

Sunday, March 31st 2013, 3:14am

wardens need a nerf now lol arent u guys forgetting what just happened? this would be a great time to stfu and deal until something that truly needs a nerf comes along

150

Sunday, March 31st 2013, 3:55am

P/S was OP for a long time. Much longer then the general public knew and it became trendy.

Champs and Wardens and even rogues havent been as OP has P/S. Really Iceblade hasnt changed since it was first put in. It was just that people started gearing them. I mean W/M was always good, but the elites made them better. P/s cant say that.

The design has been broken for chapters upon chapters. Just cause now everyone caught on and it became a trend did it become blatantly obvious and got nerfed. It could be aid if everyone didnt flock to it, it may not have gotten nerfed.....

Kinda like the scouts, they coulda stayed OP for long if everyone and their brother didnt draw attention to it by rolling to scout.

151

Sunday, March 31st 2013, 3:59am

Quoted from "RoMunited;595932"


I'd like to see warrior pvp get better and warlock dps though.


Warriors have been needing work since halfway through chapter 2.

152

Sunday, March 31st 2013, 7:30am

Quoted from "Dkjester;595963"

P/S was OP for a long time. Much longer then the general public knew and it became trendy.

Champs and Wardens and even rogues havent been as OP has P/S. Really Iceblade hasnt changed since it was first put in. It was just that people started gearing them. I mean W/M was always good, but the elites made them better. P/s cant say that.

The design has been broken for chapters upon chapters. Just cause now everyone caught on and it became a trend did it become blatantly obvious and got nerfed. It could be aid if everyone didnt flock to it, it may not have gotten nerfed.....

Kinda like the scouts, they coulda stayed OP for long if everyone and their brother didnt draw attention to it by rolling to scout.

how was it suppose to work then ?

153

Sunday, March 31st 2013, 4:30pm

Quoted from "1stfaze;595977"

how was it suppose to work then ?


Obviously based on Runewaker nerfing it, it was meant to be more like icewind blade, which the only difference was the lack of the cool down and the extra dmg on icewind blade (which makes sense a p/MAGE would do more dmg). They let it go long enough and obviously decided it needed the same CD as Icewind.

I say any change done to p/s' iceblade should be done to p/m Icewind blade.... and see what happens...

I dont think p/s will be the flavor of the month.

154

Sunday, March 31st 2013, 5:47pm

Quoted from "Dkjester;596002"

Obviously based on Runewaker nerfing it, it was meant to be more like icewind blade.


thats not true, nerfs are brought about by complaints, the design came before the complaints therfore it was working as intended but people didnt like it so they had to change it.

155

Monday, April 1st 2013, 4:13am

Firstly, being a p/s myself, i just wanna say a 3sec CD has destroyed the class. u dont see many p/s's anymore, ice blade was the most out standing feature of this priest combo. But in fairness it was a little over powered when people would exploit it and gear themselves up as a mage, focus on upgrading 1 ability and spam epic amounts of damage.
I think a CD is the right approach but 3 sec is too long, priests dont have many attack skills to rotate through, i often find myself using the scouts shot in goblin mines because im stuck with ice blade chain of light and frost scars and when frost scars doesnt kill a goblin and all my other abilities are in CD, i resort to shot to finish it off. i like the need now to diversify in combat, it makes playing p/s require more skill then just spamming 1 ability. but when it comes to instant cast skills priests are rather disadvantaged, and when it comes to PVP u often dont have the time for a 2 sec cast on your rising tide.


2 sec CD on ice blade would b fair enough with the same kinda damage


3 sec CD, maybe think about increasing the damage, as p/m get a similar ability but it deals more damage, and then on top of that, its 2 sets of it.
what if there was more emphasis on the scout side by dealing damage that could vary with ranged weapon damage like the s/m Ignite ability (if i understand that skill correctly) or maybe something similar to p/s rising tide, where there is a second set of damage dealt as ranged weapon dps


exhaustion effect: on spam-able ice blade i think is not viable because it would be too easy to eat up all your mana, then what? scout abilities?


using focus: yea could work but u would then still have p/s spamming the 1 skill

what if there was another attack skill added, it is traditionally known for being a dps combo, so if u rob it of its primary attack skill, maybe add something else to diversify with. What about making lvl 30 tide control additionally making shot a magical skill with a set CD, but that might be too much (was just a thought :))


frost scars: fix it for the sake of all priests. My ice blade is lvl 63 it says it deals about 20% to 25% more points of water damage than frost scars, but when it comes to using these abilities frost scares deals less than half the damage of my ice blade, are the mechanics for frost scars wrong? maybe it should deal the kinda damage it says it does. and i think the same would go for frost death but i dont have that skill so i cant be sure.

Whatever the ultimate decision keep in mind it is the players who focus on the 1 spam-able ice blade that is the reason for all the hate over this combo, any damage reduction on the skill would not b fair to p/s players wanting to explore other playing styles for this combo.

156

Monday, April 1st 2013, 5:10am

Ice blade is only over powered if it is GEARED for this purpose.so what all of you people saying its too op are sayin is that any skill that hits for alot of damage when GEARED to do so needs a nerf.......wth is wrong with people.so is it exploiting for a w/m to gear like a mage? No it is not.
Zymologist wl/ch/m/p
Matronmalice p/s/m
Ceviche wl/ch

157

Monday, April 1st 2013, 1:02pm

Something else that could be done for p/s's is to allow something that wasn't allowed before. Cast on the move.

Keep the 3 sec cd on IB, but give p/s the ability to cast RT on the move for the first 2 seconds of the cast.

This would allow P/S to rotate and stay on the move ( kinda ).

But like ppl are saying in this thread... if you gear for something, it's gonna feel OP to everyone else. & please stop w/ the whole "xxx class isn't supposed to do this!" talk. We all know that's childish. A game is fun if YOU, the player, has fun. & some of the fun is to do something out of the ordinary.

I've played most of the human classes & am experimenting w/ wd/d right now. Almost none of the toons I've played were "traditionally played". This nerf is simply due to the huge outcry from people who didn't expect a priest to hit as hard as a Mac Truck.

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158

Tuesday, April 2nd 2013, 12:29am

Quoted from "timthum;596058"

Ice blade is only over powered if it is GEARED for this purpose.so what all of you people saying its too op are sayin is that any skill that hits for alot of damage when GEARED to do so needs a nerf.......wth is wrong with people.so is it exploiting for a w/m to gear like a mage? No it is not.


That's right. I'm sure if you wanted to some ppl would argue that ALL warriors MUST wear chain gear and use axes. Nevermind that W/K can also wear plate and W/M is meant to be geared & statted like a mage... Sounds to me like those are the same ppl that believe that all priests MUST only be healers.
WTB name change on my alt toon due to P/S IB nerf.

159

Tuesday, April 2nd 2013, 1:05am

Quoted from "Choralone42;596199"

That's right. I'm sure if you wanted to some ppl would argue that ALL warriors MUST wear chain gear and use axes. Nevermind that W/K can also wear plate and W/M is meant to be geared & statted like a mage... Sounds to me like those are the same ppl that believe that all priests MUST only be healers.


Pfft. W/Ms are obviously supposed to gear like warriors, just using that super awesome mem vendor mcrit axe that RW added in special for W/Ms (since axes like that are 100% viable for both magical and physical damage) and getting some pathetically low (but still totally awesome) added damage from white hits with their elites. Sounds legit.

Oh, and I'm sure everyone would love a D/R or P/W healer for endgame content. They're such awesome healers, even better than P/S! Stop gearing your healers to do damage, guys, we're not supposed to. :c

WTB DPS bestie to do my quests for me?

Formerly Catorii, D/S/M of Faction.


160

Tuesday, April 2nd 2013, 1:21am

Quoted from "1stfaze;596005"

thats not true, nerfs are brought about by complaints, the design came before the complaints therfore it was working as intended but people didnt like it so they had to change it.


So you are saying by that comment that Scouts didnt need to be nerfed and it was only complaining that caued it?

So you believe no class needs nerfing what so ever. Developers never release something and go "oops not what we wanted"?