Tonite we were up against Fortuna from Osha. From the beginnning thins just seemed off because we had fought them 3 other times, all hard fights and all ties. Tonite only a few (6) logged in at the start. We went about our normal siege operations and things did not seem right yet. So after considering everything we decided to take 3 towers, trash their castle inside (we took down a gate legit) and then just held our ground. They retook a middle tower making the score 3-3 so we were going to just let a tie go since it was very obvious they had little to no ability to fight and we did not want to take advantage. At about the 40 minute mark a lot of players started logging into siege on their side and they began pushing our towers, but having had well over 30 mins to prep the towers and castle there was not a lot to be done plus we had people on all towers. It ended in a tie as we planned, no points lost or gained, we got the victory packages.
I am not all to sure what was going on (I have a theory but cant post it here) but May I suggest if others are in siege facing a similiar situation that you just push for a tie, kill all you can, trash the castle but ride out the siege so no one that is having a "hard" nite be taken advantage of. I only suggest this be done tho in cases where it is obvious something is not right.
It was a fun siege, we tested a few things, got some kills etc and all went away ok with just a tie.
I'll answer this, since I was one of the six people from Fortuna initially in that siege. And, I expect this thread to either get closed or deleted. I am not the guild leader for Fortuna. In fact, he was unavailable for that particular siege--he was at work.
To begin with:
WE DO NOT POINT DROP. EVER. Convey that statement to the rest of your guild.
At the start of siege, we had a total of 23 people logged in. Of those, at least 5 were AFK for one reason or another. There were another 4 or 5 running instances. Others were leveling their characters. Four of us had gathered for pre-siege buffs and since we expected it was going to be a losing siege for us, we didn't bother wasting mem pot buffs.
Very early on, after being killed by one of your crew, I asked in /say that you guys should get siege over with quickly. Well, that request was ignored, as your crew insisted on repeatedly farming the guards from our castle towers and delaying what should have been inevitable. It's not as if your guild didn't have control of the entire siege map--21 players vs. 6 at the time.
As for taking the gate down legitimately, yes. But one of your players was using a certain pet to attack our players through the gates and walls. So, since there was no way for me (the only healer main present at the time) to heal the gate--I was constantly being killed by that player/pet--your crew was able to take down the gate. And later, after our castle's interior had been "remodeled", let's say, this player continued to use his certain pet to kill players, specifically myself, repeatedly through the inner keep walls.
I freely admit that I was very upset and was verbally abusive to that player. I regret that. But then, it didn't help when that player lied to me continually saying that his pet would only attack a player if it was attacked. That is patently untrue. The player was "ordering" his pet to attack me, as well as attacking other players.
It's also a well-known and generally accepted "rule" in siege that using that particular pet to attack players and buildings through gates and walls is not acceptable behavior, is unethical, and dishonorable. Some guilds and players, however, will continue to do it. Your guild is now noted by us as being one which allows its members to engage in tainted play. So be it.
The only "honorable" thing that he did was to voluntarily leave our castle once the gate which had been taken down was put back up. But I believe he did that rather reluctantly.
This player also accused us--and said it directly to me several times--of point dropping. Kindly go back to the top of my reply here and carefully re-read what I said. Since we've seen and faced him in other guilds on your server, we consider him to be a "merc". I guess you get what you pay for, right?
As you noted, it wasn't until considerably later--some 40 minutes after siege had started--that some of our other players finished what they were doing, or in some cases, got home from work and logged into siege. So, our ranks swelled from 6 players to 11. By that time it was far too late for us to affect a change in the outcome, on our own.
As for the "tie", we did not ask for nor did we agree to it. Even though it was far too late to have much, or any real effect on the outcome, we did try to win at the end. We didn't really have the ability to put up much of a defense, nor did we have the people available to successfully mount assaults on the remaining crystal towers, or even the gates on your castle.
So much for your "interesting" siege. It wasn't, and it wasn't clean in any sense of the word.
Note to Mentors/FM/CM: I've named no players, nor have I even mentioned the name of the guild we faced--the OP doesn't even have the name of his guild in his signature. In this respect, I've tried to follow the forum rules to the best of my ability.