You are not logged in.

Applications: [GameMaster: OPEN] | [Volunteer Testers: OPEN]


This forum will be permanently shut down on Friday 13.07.2018
Please copy or save all important information from old forum before they will be deactivated
We have moved to new board. https://forum.runesofmagic.gameforge.com/Come join us.

RoMage

rustyx is lame rogue

Posts: 2,694

Location: web

Occupation: DB Admin

Mood: Unsure

  • Send private message

21

Tuesday, April 16th 2013, 5:20pm

Quoted from "Zavod;597787"

Unless I miss my guess, I think the gender restriction was only removed from the packages themselves, not the costume pieces within. This means that you can now buy the package on a male character, open it, and use the contents to dress your female housekeepers. Previously, you'd buy the package and then have to contact Support.


People do such a thing?? Seriously?

22

Tuesday, April 16th 2013, 5:26pm

Quoted from "RoMage;597790"

People do such a thing?? Seriously?


Uh... Yeah. Housekeeper default gear is some ugly shitaki mushrooms.

Quoted from "maomiai;597768"

.....


Since when was S/Wd a mistake/bug? Or is it just another unannounced nerf to adhere to the occasional QQ about the knockdown effect? Charged Chop is a 'Warden General Skill' with no casting time and a 1 second CD, I can understand a 15 second cooldown to compensate for turning it into a ranged skill (rendering it a non-spammable skill), however the 1 second cast is just unnecessary.


Has it ever occurred to RW that NOT all S/Wd play S/Wd for SW? Has scouts not being nerfed enough since end of Chapter 3?


on the charged chop nerf. Does it really nerf it that much for pve? 1 second cast with no gcd vs instant with 1 second gcd is the same thing is it not? Or was the cc not on gcd before? In which case yeah it needed the nerf.

rw nerfs classes for pvp. Think we've learned that. Elvie you laughed at us when we were whining about p/s... Your turn.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


GarySandstorm

Professional

Posts: 656

Location: Cape Town: South Africa

Occupation: Engineering Technician

  • Send private message

23

Tuesday, April 16th 2013, 5:32pm

only thing interesting to me on this patch not is the adjustment to snoop. what do you think it is magic 8 ball of misinformation.

24

Tuesday, April 16th 2013, 5:35pm

Quoted from "RoMage;597790"

People do such a thing?? Seriously?


I am sure more than half the members of Disturbed do, to counteract you know what... :p

On topic... Yeah, Snoop is another interesting note. What did they do to Snoop?
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


Cernunna

<span style="color: blue! important;"><b>Community Manager</b></span>

  • "Cernunna" has been banned
  • Send private message

25

Tuesday, April 16th 2013, 5:47pm

Hi,

The fixes to Snoop are just more transport points available in the list.
Still no ETA on the end of the maintenance.

Cheers.

Davinator61

Beginner

Posts: 35

Location: Wherever I may wander

  • Send private message

26

Tuesday, April 16th 2013, 6:01pm

A larger variety of transport points per Snoop would make for a very interesting, but also more-risky-of-crashes feature to this game, hence another reason I'm glad I got a Free Memory Cleaner installed recently on my main machine.;)

Cernunna

<span style="color: blue! important;"><b>Community Manager</b></span>

  • "Cernunna" has been banned
  • Send private message

27

Tuesday, April 16th 2013, 6:04pm

Concerning the Cavia Eggs:

Quoted

Will be interesting to see. I have been wondering over the last couple of months why the highest level eggs I've been able to pull from Medhrin Tundra and associated areas was a level 5 egg.. Really hoping to see some (much) higher level ones.


That is exactly the point. High-level pet eggs were only obtainable in a narrow range of zones. Now, the maximum level of the cavia eggs is tied to the level of the zone - meaning you can finally get a chance to obtain a high-level egg in Chrysalia for example (whereas until now it was limited to 5). The level cap has been slightly increased as well, to ~50.
This means that getting a high level egg should be now easier (they are present in more zones).

Of course, you can still get a lvl. 1, even in a HL zone - there is still luck involved ;)

I hope I have answered your questions.

28

Tuesday, April 16th 2013, 6:15pm

hope they add varanas to all snoop points, would save me a ton of time :)

29

Tuesday, April 16th 2013, 6:18pm

Quoted from "Cernunna;597802"

That is exactly the point. High-level pet eggs were only obtainable in a narrow range of zones. Now, the maximum level of the cavia eggs is tied to the level of the zone - meaning you can finally get a chance to obtain a high-level egg in Chrysalia for example (whereas until now it was limited to 5). The level cap has been slightly increased as well, to ~50.
This means that getting a high level egg should be now easier (they are present in more zones).

Of course, you can still get a lvl. 1, even in a HL zone - there is still luck involved ;)

I hope I have answered your questions.


That's great news Cernunna. As an avid Cavy collector who burns through ~40-50 traps a day, I'm really looking forward to being able to pull some higher level eggs to level my pets with. Many thanks!

ghostwolf82

Professional

Posts: 859

Location: Kalvans Trunk

Occupation: It's dark in here

  • Send private message

30

Tuesday, April 16th 2013, 6:20pm

Quoted from "saum02;597805"

hope they add varanas to all snoop points, would save me a ton of time :)


If they have finally fixed snoop to be able to go from point a to point b, and not have to make stops at c,d, and e along the way, I will be SO happy (since I have been asking for that since I started playing this game)

Rossbot

Intermediate

Posts: 466

Location: 127.0.0.1

Occupation: Web Designer

  • Send private message

31

Tuesday, April 16th 2013, 6:26pm

Quoted from "Southern;597806"

That's great news Cernunna. As an avid Cavy collector who burns through ~40-50 traps a day, I'm really looking forward to being able to pull some higher level eggs to level my pets with. Many thanks!


Same here, it should make leveling up my pet much easier now without having to basically work up my feeder pets to the point where they give reasonable experience. It's also a good way to get people involved in catching their cavies in the higher zones, many times the relentless attacks on Cadoon or the encampment to the far south in Chrysalia leave behind cavies running around.

On a side note, when can we expect to get a mailbox/AH in Chrysalia?

RoMage

rustyx is lame rogue

Posts: 2,694

Location: web

Occupation: DB Admin

Mood: Unsure

  • Send private message

32

Tuesday, April 16th 2013, 6:29pm

Quoted from "Southern;597806"

That's great news Cernunna. As an avid Cavy collector who burns through ~40-50 traps a day, I'm really looking forward to being able to pull some higher level eggs to level my pets with. Many thanks!


Only time I went trough that many eggz was when owenstain was still alive... RIP...

ghostwolf82

Professional

Posts: 859

Location: Kalvans Trunk

Occupation: It's dark in here

  • Send private message

33

Tuesday, April 16th 2013, 6:33pm

Is the patch live now? My updater won't grab it. If it is, any links for a manual patch for it?

34

Tuesday, April 16th 2013, 6:39pm

not yet Wolfy, seems they are having a lot of server trouble. either that or they needed additional time to feed the hamsters and clean out their cages

skjudah

Trainee

Posts: 60

Location: Palenque

Occupation: S/R/W

  • Send private message

35

Tuesday, April 16th 2013, 6:39pm

The reason they changed charge chop from an instant cast with a cooldown to a 1 sec cast was for the whiney rogues. Now when a scout sees a rogue with detection the rogue can make the distance to the scout and cast stun and kill before charge chop even makes a difference. Before we could see them and cast charge chop to give us an opportunity to kill but not anymore - just another rogue buff for all the whiney little old rogue ladies. Which everyone knows 75 percent of ROM GM's CM's and sipport all play rogues :P

ghostwolf82

Professional

Posts: 859

Location: Kalvans Trunk

Occupation: It's dark in here

  • Send private message

36

Tuesday, April 16th 2013, 6:44pm

Quoted from "saum02;597816"

not yet Wolfy, seems they are having a bot of server trouble. either that or they needed additional time to feed the hamsters and clean out their cages


Did some digging though, and am currently downloading the manual version of the patch. Find it here.

Davinator61

Beginner

Posts: 35

Location: Wherever I may wander

  • Send private message

37

Tuesday, April 16th 2013, 6:48pm

It's even possible that one or more of the hamsters may have died of old age, seeing how hamsters only live an average of four years, and RoM DID have it's fourth b-day less than a month ago.:p So there MAY be some equipment replacement going on right now, especially if the server HDDs are older models.:rolleyes:

ArkanaROM

Intermediate

Posts: 193

Location: Devon, UK

Occupation: Making games...

  • Send private message

38

Tuesday, April 16th 2013, 6:50pm

Quoted from "ghostwolf82;597819"

Did some digging though, and am currently downloading the manual version of the patch. Find it here.


I normally just switch to ENEU on the launcher screen if I'm in a rush, briefly logged in EU side but they're offline now too atm for w/e the ongoing issue is.

*wish i'd checked more than my mail* :(

RoMage

rustyx is lame rogue

Posts: 2,694

Location: web

Occupation: DB Admin

Mood: Unsure

  • Send private message

39

Tuesday, April 16th 2013, 6:50pm

Quoted from "ghostwolf82;597813"

Is the patch live now? My updater won't grab it. If it is, any links for a manual patch for it?


Nobody listens to you because you are not deleting messages from your inbox PM! :)

40

Tuesday, April 16th 2013, 6:52pm

Quoted from "Borella;597792"

the charged chop nerf. Does it really nerf it that much for pve? 1 second cast with no gcd vs instant with 1 second gcd is the same thing is it not? Or was the cc not on gcd before? In which case yeah it needed the nerf.

rw nerfs classes for pvp. Think we've learned that. Elvie you laughed at us when we were whining about p/s... Your turn.


THAT IS MY POINT.... I don't play S/Wd to SW...not everyone does. A 1 sec cd means it can be interrupted and can no longer be cast whilst running up to a boss or kiting. A 15 second cooldown meant it was hardly a spammable skill so I have no idea why you think a nerf is justified. If it's in reference to PVP...then no I don't think 1 hr a day of SW is a justifiable reason to nerf that skill.

As for this comment: Elvie you laughed at us when we were whining about p/s... Your turn.

Where? Please enlighten me as to where did I type a lot of lols on the IB nerf? All I recall is making a comment of how Yuki might be unimpressed with Blunt. So before you try to start a 'hahaha your turn now' on me...think before you comment please.