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21

Tuesday, April 30th 2013, 12:46am

If they want to bring people into the game, perhaps they should sell the rights to publish the game to someone else.

22

Tuesday, April 30th 2013, 1:20am

New players don't mean much when they take one look at the item shop prices and leave.

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23

Tuesday, April 30th 2013, 3:01am

I made my first steps in Reni about 3 days ago and was PUMMELED by people asking me if i wanted help. Call me crazy but that kinda stuff never happened/never heard it happen to others) in Palenque. It's just a personal experience and im not saying that'll happen to any new player, its just circumstance/chance you have a good interaction between others. With what someone said about new players thinking the games dead, maybe because they don't see alot of people at 4 o'clock in the morning on Indigo and they don't continue to log in because they go to forums and read the first hot topic they see entitled "ERMERGERD POPULATION DWINDLING"; I think the best fix for this is to redo the server select system from it having a "Load: Normal/Busy" to having an (tab)Active Online: [XXXX Players online]
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24

Tuesday, April 30th 2013, 4:54am

Quoted from "Nenysvor;599591"

I am in the lucky situation Laghmara answered this 2 weeks ago and I can use it. I have no directly access and normally these data are not published. But a lot of our players have no idea how big the world wide web is, miss some advertising and think there is none.


It depends on the normally playing time in the starter zones and of course how friendly the server population is. Too often I see on forum players asking "What is the best server for me" and another answer "Not my server" oO ok, this is the best way to avoid new players. There are different ways to let a guild say "We have a lot of work with it, but no problem to get members". Top guilds will not search the newbies, but should respect any player want or being able to join the end content. Guilds below this content/equip standard should watch out for new players. Be there to help! And this does not mean you should rush the zones with them. Start with "Are you new here? Welcome!"
Most things in game are better if you look around instead of jumping from one point to another. The game is your free time, relax! ;)


Thanks for the information. Too bad that the stats are hush-hush though. Ah well...was mostly just curiosity, not necessity. xD

For the second point, I'm actually not in a guild on any of my characters. That was just my personal choice as I found that at the cap I seem to do much better by organizing with friends rather than organizing within a guild.

I know that I'm concerned with my own things in the high level zones, fully aware that the starting zones and in fact most lower level zones are empty or nearly so (across the US and EU servers that I have been part of). During Chapters 1 and 2, I would definitely hang out in low level areas and help new players learn about the game. Now, even if I did hang around those zones, there's really no new players to help. So essentially our low level areas leave the worst impression on any new players we may actually get into the game. On servers that are still decently populated, the majority of the player base are in high level zones playing high level content so a new player would never see them.

If you started a game and the first 3-5 zones you went through were all completely empty, would you assume that the game was active and populated? Would you still want to play after that? I don't know about anyone else, but when that happens to me there's only one thing I do: uninstall the game.

So I guess, unfortunately, even if database stats show some nice numbers, what's really only going to matter is the view that the player sees. If the view is bleak, don't expect them to stay.

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25

Tuesday, April 30th 2013, 5:03am

Quoted from "Nenysvor;599591"

I am in the lucky situation Laghmara answered this 2 weeks ago and I can use it. I have no directly access and normally these data are not published. But a lot of our players have no idea how big the world wide web is, miss some advertising and think there is none.


It depends on the normally playing time in the starter zones and of course how friendly the server population is.
Too often I see on forum players asking "What is the best server for me" and another answer "Not my server" oO ok, this is the best way to avoid new players. There are different ways to let a guild say "We have a lot of work with it, but no problem to get members". Top guilds will not search the newbies, but should respect any player want or being able to join the end content. Guilds below this content/equip standard should watch out for new players. Be there to help! And this does not mean you should rush the zones with them. Start with "Are you new here? Welcome!"
Most things in game are better if you look around instead of jumping from one point to another. The game is your free time, relax! ;)

Well you're first point : On Reni we are more than friendly to new players, mostly from any guild.
2nd point : I always say RENI from day one i have been playing.
3rd point : I gave more and help more players on RENI than any other person or GM's and CM's alike. I am not being self absorb by saying that, ask anyone on RENI except the 5 or 6 that can't stand me and that is mutual.

BTW my sons 2nd guild bank page still missing and support said F-off, would it have cost a lot to mail guild runes and mats?? really? that is how you push players away.

I tried it also with words, 118 people is unreal small number. I think I said what have to say and you believe what you believe. If you are in one single zone, there are plenty of other zones you don't see and some zone you never can monitoring, i.e. instance zones or house zone. Even for me it is often surprising how different my personal view difference from real data collected by server, but I accept this difference with knowledge the server is a damn cheater, can watch all zones in one moment. ;)


4th quote i have alts standing in logar and varanas and when i see a new toon i will give him/her stacks of 10K XP orbs and TP orbs to help, crafted weapons and gear, even gold. Do you know how many players are still here because of the RENI population on our server? a lot. But tell me, what does that give me? what and who does it serve? I get nothing from it and mostly those people get discourage at level 55 to 61 because of the steep incline in XP ;-(

5th quote : what data?? we have lost around 1/2 the population on Reni since Gameforge is here, bad sales, no imagination to get stuff players have been asking for 1 year now in IS. Upgrade quest board in guild castle to 100 rubies per turn in etc...

The game has gone up in levels and we still have the same stuff we had in chapter II come on guys. Does it take a degree in space thecnology, engineering or brain surgery to see that these things need to be adressed?? Give us DoD / WA/ HOS HARDMODE. Slash the price in IS, ABL's, 30% speed mount potions, RAE and all other stuff you took out and destoyed an awesome game. Put sales in ruby shop, P-token shop, it's not that hard. We used to have those every month with Frogster and they were making tons of money.

And also stop thinking everyone looks at Ad banners, lol, most people disable it or put them as spam. You have an older player base that read books and magazine, you know the thing with paper that you have to turn the pages ;-) not Ipod, Iphones, tablets, twitter and facebook.

I'm trying to be constructive but damn you should work with us a bit and LISTEN to the players who pay your salary ;-
) TYVM

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BTW i do live under a bridge, i am Green, i can dish it out as good as i get
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26

Tuesday, April 30th 2013, 6:36am

Quoted from "zidlef;599617"



I'm trying to be constructive but damn you should work with us a bit and LISTEN to the players who pay your salary ;-
) TYVM


Said Zid prior to taking a 30 day vacation. lol.

ruisen2000

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27

Tuesday, April 30th 2013, 7:23am

Quoted from "Nenysvor;599591"

But a lot of our players have no idea how big the world wide web is, miss some advertising and think there is none.


When nobody has ever seen an ad since the chapter V trailer, perhaps its time to rethink your advertising strategies. An Ad does not achieve its purpose if nobody sees it.

The 108% increase in population reminded me of the time when my guild was doing GCH at the start of chapter IV (wow, seems like such a long time ago). I told them my DPS icreased by 60% (and it was true - since I just started my gearing at that time so, in terms of %, I was increasing my damage in astronomical percentages) so that I could sneak into their GCH party. In reality, I was hitting the boss for 15k Flames instead of 8k and made no noticable difference :o.
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RoMage

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28

Tuesday, April 30th 2013, 4:23pm

In time when we are at all time low on servers, almost everyone knows everyone, no new blood in ages, greens and blues are happy with world they are in...

What is even worst, with moves like, closing discussion about HIGH fail rate, that makes this already very expensive game even more expensive they are just showing how open they are to new ideas, not that we did not know that already.

How huge topic was about ugliness of new forum, how hard is to read, but year later we are still using it, even if blue text on black background is very hard to read.

But it servers purpose to push away players from forum...

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29

Tuesday, April 30th 2013, 4:40pm

Does anyone notice how this topic changes size?? (was 4 pages, now 3)

This is becoming joke, just like game support...

Good that our marketing team saw another F2P MMO game see day of the light today, but they did awesome job in promoting RoM...

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30

Tuesday, April 30th 2013, 4:49pm

Quoted from "Amberwave;599592"

I have to disagree with this in part. RoM is cheap to start, it is free, (you can play for a long time for nothing if you like to quest) and that was a major reason I tried it, what, 4 years ago now. But everyone wants to race to "end game", and then be an "end game player." "Got my toon to 77/70, lets go run some KBNH." "Ummm... you do not have gear to run KT." End game is where the cost is, and it costs alot, to someone. I beleave it is between $60- $100 in diamonds to plus +16 and tier 11 a weapon. I do not recall seeing a cost analysis of stating, plusing and tiering the rest of the gear, but it is not cheap if you want to tier 7 or 8 something.

Not sure even why I bother posting, as police force is deliting/closing posts... but let me try...

RoM is free the same as earth is flat... Sure, F2P is option, but there are MANY F2P games out there.

Sure, you don't have to try to reach level cap and newbie could decide to progress like you did 4 years ago... Guess how many of them will go past L55. First, support is not working the way it should. First time they + something, they will realise how bad 'luck' can be in game... then add to that guilds, where you can help only once at level cap, now that even traps know your level and tower guards are at level cap...

Ghostwolf used to have just some basic math, without fails - what cost you to + and drill all your gear... that was chapter ago, and it was $250-$300. Couple of years of subscription game that actually has support...

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31

Tuesday, April 30th 2013, 9:15pm

Quoted from "RoMage;599656"


Ghostwolf used to have just some basic math, without fails - what cost you to + and drill all your gear... that was chapter ago, and it was $250-$300. Couple of years of subscription game that actually has support...


Oh yeah, I forgot about that lol. Was $180 for a sub game per year ... and several hundred for just ONE set of gear here, which you have to make at least every 6 months to stay at endgame all the time. Yes, you can play totally free even at endgame, but if you do you have to spend massive amounts of TIME in game (~12-14 hours a day).

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32

Tuesday, April 30th 2013, 9:22pm

Yep, remember reading that back then, and 3-4 level caps since then it is just more expensive not just because you need more gear, but because most of IS prices are higher thanks to merge with EU side.

IMHO, game leaders should do more, especially at times when new games are comming out, like it was with that other game we can't mention #2 or that chinese animal thing... or today (like they actually doing it, not sure if this was real reason for it) when another strong game that many of us older players (the one with possibly more money) have in memory has its new MMO release.

Having ads in major gaming/PC papers, getting a word that there is pack to get you all set for easy level for 10-20 bucks that includes mount, pots, house contract, furnitur etc. or even free... lower cost of IS to attract more folks to spend dias... all those things are more then once suggested, many tried to explain to FEU what macro-economy means...

33

Tuesday, May 7th 2013, 12:17am

Ads? RoM ads? Internet ads? Are you talking about those annoying popup windows which used spam you by opening tens of new windows at once and fill whole screen, or those annoying image ads that used to fill half of the web-pages making it hard to even find actual site content, or those annoying huge flash ads and movies which made opening pages to take eternity and literally made web-browser to cough like an old-as-fart asthmatic granny after walking to the car 10 meters away from her frontdoor? Well, I haven't seen them or many at least many of them for a many years since I moved away from intternets exploder, installed some neat addons and did some other tuning with leds and neon light under my computer chair etc...

I know RoM at least has those facebook pages and other social whatever -pages, but I honestly hated all those annoying social media like-buttons on every page, that I removed them too with all kind of addons... I think there are also many people who don't like to connect every game and thing to their personal fb-pages, but there must be some another way to make different kind of people to find this game in the first place. Beside friends telling how expensive it's to play, right?


[HR][/HR]

It's true that while being advertised as free-to-play, this game can easily become one of the most expensive MMORPG games ever seen in history if you really start to pimp your ride. There is just some thing in these ROM is expensive threads, I don't agree at all. I've seen in multiple places here people to whine about how it's so expensive to make +16, t8 gear, 4x drillers, full set of X-runes in every gear t12 weapons on top etc. but first; You don't need a single gear +16 to beat any instance in the game (even thought I would still try to have at least weapon, rings then maybe necklace plussed high.), you don't need a single gear with 4x rune slots or even all gear with 3x to beat any instance in the game, you don't need a single X-rune to beat any instance in the game, you don't need a weapon over t10 to beat any instance in the game, you don't need a single clean statted gear above t5 to beat any instance in the game, you don't even need all the items HD or hammer them to beat any instance in the game. All you need is to meet minimum requirements for party to survive in instance, minimum amount of damage to kill bosses before they rage and make everyone wipe, learn tactics and some patience to take boss down. Rest is just your own illusions and goals you create.

Of course it's easier to beat things with better gear, but top gear is not required to beat PVE instances. People seems to be too used to some cheaper times and making all their gears maybe easily OP, buying them with underpriced gold/dia prices (on europe even worse, when dia npc was there much longer and some people used loads of alts to stack dias and people could easily buy full set of X-runes instantly without using any real mone when they came to promo), when +16 could as well be something only those who pay can achieve. It's a pay-to-win game after all, if you don't pay, you don't win. Those who cannot afford to have every single best thing in the game, should just stick with second best or even third best and go with +12 or something lower instead of +16, that's very simple. Maybe it's coming from some older times and people are still living in the past, maybe people have so huge ego that they just can't go without OP gear, maybe tactics were so annoying or too hard that people wanted to skip them or they would get wiped withn seconds, maybe some class was so OP back in the times that noone wanted worse classes, but nowadays there are many and many more viable classes which all can perform very well, perform as well as some FOTM classes or even better. Some classes perform bit better during burst and some better outside it.

One thing that push people also to gear harder are their own guildmates and their friendly or less friendly competition between each other. For example 2 people with same RT weapon, another swaps his to new GC weapon. Another starts to feel pressures, maybe friends (great friends indeed) don't take him to runs, if his DPS is not the best because (just checking if you are still reading) they are such a bobs that they will wipe instantly when first tactics phase kicks in if burn fails. Scrudickinizer values are 5% lower, what a horrible loss there as well. That might be a worth of whole 1 white-hit or extra crit. Then other guy goes and buys GC weapon too, but that's not enough, no not even nearly, he goes and adds anoter extra tier more to his weapon. Places are swapped, pressure is again on the another guy, machine of the death cycle has been turned on and it's not going to stop easily...

All those 3..2..1..GO...1..2..3...LOOT! Boss fights are huge joke anyways and they don't bring any honor at all to the game as how this game should deserves. All thanks to OP gear and instances soon become very boring. They are the best when fights are bit harder and last longer than 10-miracle guys at bed. Of course there are people who push themselves to the end as soon as possible or want to be the best, but in the end when you already have everything, there won't be anything else left to do other than sitting at varanas central and spying on newbies looking at your gear in awe, so you can feed your ego while memorizing the old good times.


TLDR version: some sneaky comment about advertising? damage is bad, ok? and noone forces to buy über 1337 gears.

34

Tuesday, May 7th 2013, 12:57am

Gameforge should sign a deal with Steam Free to Play.

this is the best advice you will get.

have your team look into it.

tl;dr
Steam is the leading game distribution company on the internet.
your pr team should setup a deal with them.
problem solved.

Mamn00n

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35

Tuesday, May 7th 2013, 8:14am

I got nothing better to do.

A lot of really good suggestions have already been made.

Putting RoM on steam would Definitely get a lot of players, and serious ones looking to spend cash too.

As for keeping new players, I'd definitely say STOP DOING WHATEVER you are doing now, and completely, entirely overhaul the starter zones. I'm willing to bet if you look at the last time a quest was completed in dragonfang ridge, you'd see x/x/2011.

And its time to stop putting endgame NPC's in the city of a level 10-25 zone. I mean really? There's nowhere else you could find to put a proof of myth NPC? Because a spot where a strange collector with ultra rare gear would be a city filled with nubcakes. In lieu of f**king everywhere else more mysterious and rare?

And before you do any of that. Fix line of sight. Go through ALL of the skills on ALL of the classes and change the source of the skill to genuinely fit its function.

I don't lay on the ground, aim my bow and shoot arrows from the grass. But I also understand that warriors don't charge at enemies with their heads.

And while RW is working on all of that, hire a bum off a street, give him a minimum wage job, help the economy a little, and have him
fix the ItemShop prices. There is a reason your sales jump from 20-30 purchases on normal prices, and 1000 in the shorg time you have a sale. You know what that reason is? Because almost everyone has the common sense to know they are getting absolutely ripped off if they don't.

And guess what else? Everyone is still complaining your prices are too high.

Your F2P game runs on donations for ingame perks.

DONATIONS

Nobody is going to donate their money to the local butterfly catchers squad of fairies and make-believe just because everyone in the squad has fire-fighter badges, paramedics, and police officer badges. They are going to find a new town and give them their money for what they think their money is worth.

When people don't want to spend their money, your doing it wrong.

And to make all of this seem worth doing instead of saying "Oh well, I get my paycheck. If it dies it dies." Then IDC about your opinion.

This is for GameForge. This game has more potential than you have ever considered. Never has a game captured me as well as this one. You can make big money.

But you actually have to invest. Do something.

The undeniable law of everything. You have to give to recieve. You have to spend money to make money. You can't rob people forever. Humans are intelligent, as hard headed and dull some of us may be, eventually we all catch on, and lock the doors, or go to a new neighborhood.
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36

Tuesday, May 7th 2013, 9:03am

Quoted from "Mamn00n;600225"


Nobody is going to donate their money to the local butterfly catchers squad of fairies and make-believe just because everyone in the squad has fire-fighter badges, paramedics, and police officer badges.

I have 8 badges and a level 100 Ditto and Mew.
I'd accept donations but as you can see, I've already perfected my hustle.

Mamn00n

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37

Tuesday, May 7th 2013, 9:13am

Quoted from "CharlieBananas;600229"

I have 8 badges and a level 100 Ditto and Mew.
I'd accept donations but as you can see, I've already perfected my hustle.


My level 1 Lugia will stomp your whole roster any day. With just one skill. Splash.
Username: Mamnoony
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RoMage

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38

Tuesday, May 7th 2013, 1:13pm

Quoted from "Mamn00n;600225"


As for keeping new players, I'd definitely say STOP DOING WHATEVER you are doing now, and completely, entirely overhaul the starter zones. I'm willing to bet if you look at the last time a quest was completed in dragonfang ridge, you'd see x/x/2011.


You be wrong... some folks play those zones the way they supposed to be played. I have alt that I am using only quests to level,and only quests at level. And there is thing to get all titles in game... kind of hard, if you miss zones...

One way for sure you will not sell lots of product or keep even existing customers - offering things that used to be 1 dias for 99, or by doing 33% weekend sale... and still including pet growth potion in those sales...

  • "zidlef" started this thread

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39

Tuesday, May 7th 2013, 2:23pm

I do agree that a reduction of 33% on all item shop stuff for diamonds and rubies, would be a good start.

Rethink some of the IS prices like :
Pet potions should be 1/3 of what they are easely, sure you don't see a whole lot of people buying them.
Put back the 30% mount potions at reasonnable pricing
Put all the XP/TP potions back in the IS
ABL'S, RAE, etc permanent in IS and when you do a sale, we can believe it is 30% off regular price.
Put all costumes in IS all the time.
Give us rubies on items that are on special sale like we used to have.
Listen to the community since we are the ones playing the game, not you ;-)
Get us a GM to walk the land randomnly once a week to get rid and ban botters.


This event for Proof of Myth and 100% diamonds was an awesome beginning, whoever tought of that, give him/her a raise.

TYVM

P.S. Can you give us news if we are getting a Chapter VI? when? ETA? are you closing the servers? those are legitimate questions, ;-)

K/P/S/M/W 98/98/98/98/98
Disturbed guild leader on mithras :thumbsup:
BTW i do live under a bridge, i am Green, i can dish it out as good as i get
There are no better server than Reni, best place to be!!!!!

40

Tuesday, May 7th 2013, 3:10pm

Im not sure about costumes all the time , i think that holiday specifics should only be in when that holiday is close
Zymologist wl/ch/m/p
Matronmalice p/s/m
Ceviche wl/ch