Quoted from "Kalvan;601209"
I did specify "multiclienting", not "multiboxing". There is a difference.
My opinion, as I'm a Mentor. And, no, you may not.
Um, multiclienting has been determined to be multiple clients running on a single computer and was allowed even when RoM was run by FA. And it's still allowed by GF.
Which is why I declined to comment further on PAC. It's not in my bailiwick.
I have not multiboxed--since it was decided by FA originally to be a violation of the ToS/EUALA. Not to mention that I have just one machine capable of running RoM. However, it doesn't take much imagination to understand how easily someone can multibox. My limitations in that respect are real, even if I did have a second or third machine with the minimum capabilities. I. Do. Not. Have. The. Physical. Deftness. To. Do. It. (I am not handicapped. I simply do not have the hand/eye coordination. Age and minor infirmities do that to you, and it's why I don't play console games--too many buttons and combos to keep track of.)
For someone who does have the equipment and physical ability, it's not an issue. And with programmable rodents being available, it should be even easier to accomplish. Players of Other Games have been doing it for years.
3rd party software would be required to completely and continuously control more than one toon while multiclienting, or so I opine here. And that, sir, would be a violation of the ToS/EUALA.
Quoted from "Stickingit;601216"
Also get the terminolgy straight, 2boxing or multiboxing IS THE SAME as multiclienting, when you bring in 3rd party programs into the mix, you can just call it exploiting.
Quoted from "Nenysvor;601211"
No, I thank you, because I started later my reading in the US forum, you can say together with Dionaea. Therefore I don't know which statements FAI made in the past. But to clarify this too and again: Your ToS are the same like the EN-EU, Laghmara answered this already here: http://forum.us.runesofmagic.com/showthr…ll=1#post600087
Check Community-Guidelines and click terms & conditions.
If you have any more doubt, click on the Spanish version of the US page, click on the ToS and you see, same like EU![]()
Quoted from "ycavan;601176"
Here's the thing...
1. DailyNotes - you still have to click on the quest giver and perform an action: attack or double-click
2. Lootomatic - you still have to click on the corpse to start the loot process
3. ComeOnIn - This one is a little bot-ish. lol) You get a message from another user and send an invite; I think they let it go because there's very little you can exploit with a party invite
4. Pet Auto-Craft - This one, the team still waffles on; not fully accepted & not fully classified as a bot yet
5. Last Group Invite - you still have to click on a menu item to send the party invites
etc... basically, from what I've read from the various Greens & Blues is that GF doesn't consider something bottish if you have to initiate the action on your own toon.
I think most people know what bottish-ness is.. it's when the toon in question is not being operated using it's own game window.
Quoted from "Kalvan;601186"
I'm just a Mentor, and can in no way be confused with a programmer of any kind. But I'm willing to take a swing at a few things here...
In my interpretation, any addon which could possibly perform such a function--and I don't know if it could be done--would be a violation of the ToS/EUALA, since it would be sending a command from one game client/toon to a second one. I'm not sure, but I think that kind of action was either disallowed or disabled quite some time ago. But I could be wrong about the latter.
Disregarding PAC for the time being, as that particular addon has been recognized (by the author!) for the possibility of it being abused...
All of the other addons you listed immediately and directly affect a single account/toon when used. None of them affect or send an action command to another toon that is automatically processed. Each one requires a/the player to manually do something--click on an NPC, click a button, click on an item, and so on. (I don't use UltimateMailMod so I've never seen how it works.)
Having one or more toons, in a multiclienting situation, following each other around is allowed. It can also be humorous to watch at times, especially if they're all dressed alike.
Regarding multiclienting vs. multiboxing: Again, this is my interpretation as to why the latter is not allowed. For example, you have two computers running separate clients, and you're deft enough to use two keyboards or programmable rodents at once. (Not me, I'm ambidextrous--I can screw up anything with either hand.)
Client #1 is running a DPS toon, client #2 is running a healer, both are in the same party. Toon #1 does all the mob or player killing (PvP or Siege) while Toon #2 heals or otherwise buffs Toon #1. It's a simple example, but there is a distinct and unfair advantage here, and that's disallowed by the ToS/EUALA.
Without using illegal 3rd party software, this cannot normally be done in a multiclienting situation (two clients on one computer), since there would be almost constant switching between the two clients. At one time or another, one of the clients loses "focus" (computer term, not game term) and becomes inactive, with the toon standing there doing nothing but looking stupid.
So, in that respect, that's a simple example as to why multiboxing isn't (or wasn't) allowed in RoM. (Yes, I know. I'm contradicting Nenysvor. I'm sure he'll punish me later on.)
Quoted from "Dkjester;601234"
That is true matty. That is why i dont like the term botter. I used the term flocker, for the exact reason that it really isnt botting but having characters flock with you and work as a flock for one goal, winning. I think both botting and flocking is a problem.
I have always seen botting as automation, in another game it was called unattended combat macroing. Combat macroing was ok, as long as you were at the keyboard. I see botting as UCMing, and this as flocking. If you played that game "the borg" guild botted and flocked![]()
Quoted from "Stickingit;601216"
You need to just say, can we use 2 clients at once while tabbing or 3 clients. I am not you and lack the ability to tab through multible clients to get objective A done and then proceed to B. As you mentioned FIRST (other games) in other games they prevent the ACTUAL process of bringing up 2 clients, that is where 3rd party or renaming come into play, although some let more than 1 client up. If you guy's want to implement a new restriction you have to prevent more than 1 client to be able to be brought up without any issue.
Quoted
Bringing up the power of other people's system is like comparable to people ragging on other players for spending too much on this game, sort of a dumb way to go about that.
Quoted
That said, you'll just lose more people if you guy's come out and say these words, "You can only use 1 client of RoM at once at any given time." Not everyone who is able to 2 box/multiclient is using a 3rd party.
Also get the terminolgy straight, 2boxing or multiboxing IS THE SAME as multiclienting, when you bring in 3rd party programs into the mix, you can just call it exploiting.
Quoted from "CharlieBananas;601232"
I'm not suggesting that we wouldn't initiate it.
DailyNotes - You click NPC -> Skip dialog -> Hand in quest
Lootamatic - Click corpse -> Skip clicking loot -> Get loot
ComeOnIn - Turn Addon On -> Skip Manually Inviting -> Form Party
PAC - Turn on -> Skip changing tools -> Get Mats
LGI - Click Invite Last Party -> Skips Manually Inviting Last Party -> Form Party
Quoted
I can think of three different two party programs that would accomplish client to client commands without a problem (only one may be relevant here though) and I can think of a way to make it an addon in game customed for each person (think of a DIYCE script is different for each person who uses it) as long as both clients have the addon.
Quoted
What I am suggesting is that you would still manually input an action. It would NOT be automated. It would simply save time of changing screens. The input would be done the same way you do it normally on a single client, without the hassle of switching screens of a client.
Quoted from "Kalvan;601261"
Again, declining to discuss PAC, none of the addons in your list will give you an "unfair advantage" over another player. Neither are they classified as botting programs, since they still require that some sort of manual input be made, even in the cases of COI and LGI. Neither are automatic nor can be used while AFK. The jury is still out on PAC.
Quoted
And using such programs, which are classified by GF as 3rd-party programs, would be a violation of the TOS/EUALA. QED.
If it requires the use of a 3rd-party program and if it would give you an unfair advantage over another player (it would, IMO), then it is a violation of the ToS/EUALA. Again, QED.
Quoted from "Nenysvor;601211"
No, I thank you, because I started later my reading in the US forum, you can say together with Dionaea. Therefore I don't know which statements FAI made in the past. But to clarify this too and again: Your ToS are the same like the EN-EU, Laghmara answered this already here: http://forum.us.runesofmagic.com/showthr…ll=1#post600087
Check Community-Guidelines and click terms & conditions.
If you have any more doubt, click on the Spanish version of the US page, click on the ToS and you see, same like EU![]()
Quoted from "effervescent;601268"
Do you seriously expect people to "click on the Spanish version of the US page" just to read a ToS that should be available in english? English speakers aren't going to browse the site in spanish. They won't even think of it. Hiding the ToS on the spanish page, or on the EU site, gives the impression that the US side has different rules.
Quoted from "Kalvan;601261"
Again, declining to discuss PAC, none of the addons in your list will give you an "unfair advantage" over another player. Neither are they classified as botting programs, since they still require that some sort of manual input be made, even in the cases of COI and LGI. Neither are automatic nor can be used while AFK. The jury is still out on PAC.
Quoted from "Kalvan;601261"
Again, declining to discuss PAC, none of the addons in your list will give you an "unfair advantage" over another player. Neither are they classified as botting programs, since they still require that some sort of manual input be made, even in the cases of COI and LGI. Neither are automatic nor can be used while AFK. The jury is still out on PAC.
Quoted from "camagic;601345"
It is really simple, no need to overcomplicate it.
Quoted from "CharlieBananas;601390"
Yeah, I guess we can stop beating around the bush. I was only being light on the greens and blues because I didn't want to push to be discussing how to do something that was against the rules, but since I've come to the conclussion that the addon ComeOnIn is already doing what we are discussing, we can discuss it I suppose.
I hinted at it earlier that addons kind of already do this to a smaller sample, and it is very true.
I'll explain.
ComeOnIn is an addon that invites players to a party based on a keyword. 99.9% of the time, it is actually breaking the TOS no matter the stance on multi-clienting, since the addon is most often used for multiple people.
Example:
There are two people in this scenario. We'll them "Derp" and "Troll".
Derp and Troll live in different places, only knowing each other in game. Derp has the addon ComeOnIn. He activates the addon with the keyword "Hos". Troll wishes to join the party, thus he types "Hos". Derp automatically invites Troll to party.
In this scenario, Derp's account is "botting" (lack of better word?). He did not supply the input to the command. Troll supplied it by saying "Hos". However, Derp's account did have an output. He invited Troll. There was no manually accomplished event triggered on Derp's part. Derp could of been at the computer. He could of been in another room. He could of been on the moon. He was not at his computer when the "action" took place.
Under the current TOS/EULA/whatever, this WOULD be bannable and not allowed. Yet, it is basically allowed and no one really cares (not even I, who is making this point).
A different scenerio (#2):
Derp has two accounts and is multilogging/dual boxing. Derp has COI set up for KS farms (woot?) on account "Alternate" so that he can farm on account "Mainaccount". Mainaccount says "Ks", thus getting an invite on Alternate, allowing for reset.
With multiboxing/clienting/whatever now allowed, this should all be legal. This is true except for what we are currently discussing, which is an input/output scenerio among multiple clients. If scenerio number 1 is allowed, then this should be allowed just the same. No problem here.
Scenerio #3
Derp again has two accounts. "Alternate", his priest account, and "Mainaccount" his main account are both in the same location. Instead of inviting someone to a party, we'll use the same concept in COI to do other actions, like casting a spell. So we set it up so that everytime Mainaccount says "Grace", Alternate will cast Grace of Life on him. Mainaccount makes a macro that will say "Grace" in a channel that both Alternate and Mainaccount are in. Put the macro in an action bar and it is now the equivelent of clicking over screens and doing it on the other client.
The difference between this and COI in how it functions is null. It differs in how useful it is and how accepted it is.
If scenerios 1 and 2 are accepted under the TOS/EULA, then scenerio 3 is as well.
All you need is an addon to do such a task.
COI: Input from client 1 -> Output from client 2.
What I am suggesting: Input from client 1 -> Output frm client 2.
Scenerio #4
Derp has a guild and put "Alternate" on respawn point in siege. Everyone in Derp's guild can say "Grace" and receive Grace of Life from "Alternate". So on, and so forth.
This is in relationship to scenerio #1 very similar. Both can have multiple clients have the "input" and a desired output from a different client.
If scenerio #1 is to be accepted, then so is #4.
Hope this clears up what I am saying.
@green/blue's; I'm not suggesting breaking of rules. I am suggesting changing of the rules to make a more uniform, concrete decision on what is/isn't allowed. Please don't delete this.
Community Guidelines are properly linked on the US page, just the terms are not - and i did not look into the text on client startup, maybe there is still the old version, too.
They cannot look into the future and can only communicate down to us what they are either told to or allowed to reveal. When company policies change (or the whole company changes), things and rules obviously may change.)

Quoted from "YomanROM;601396"
i dont think its possible to send commands in that way via the addon api of ROM (anymore) . All the relevant stuff needs a click context on the actual client performing the command nowadays, dont think you still can proxy that through ROM API - it was disabled for stopping exact what you guys describes IIRC, but i'm no expert either. And with 3rd party tools its certainly not allowed![]()