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1

Friday, August 23rd 2013, 2:38am

A good way to get flamed?

I have been thinking, RoM, Why not just level the playing field to address these in game issues? Cap the tier levels on gears and weapons so that everyone could catch up. If you cap weapons at tier 12 and then make it fairly easy for everyone to tier to 12 then it would be pretty easy to spot a hacker when they are rockin something higher than t12 or having a weapon doing more damage than what it's should be doing (regardless of statting there is still a feasible range of damage a weapon should do) Cap all the armor at whatever the highest tier someone has in game right now and then make it super easy for us all to get it. Even the playing field and you would make life a lot easier for spotting the people hacking. Make orange stats drop on normal so all of us can catch up and have the same uber gears... let me elaborate.

1) Hackers won't be so inclined to hack when there is no such benefit to hacking, they will move on or stop.

2) People won't feel like you took their hard earned dias/gears away because you wouldn't have, you'd just be allowing everyone to become even.

3) Keep it this way for an extended period of time with the intentions of one day unleashing new content that removes the caps and lets the game resume much how it is now. Insanely hard to get anything that is highly coveted.

4) During the process of allowing everyone to catch up (exp/tp events, drop exp needed to level in those pesky 55-64 levels, etc) use the time to become hack killers. Find these people, destroy them, and then let them go through the agonizing pain of being average. Eliminate the a-holes in this time period and focus on hopping in sieges to ensure fair fights.

5) Cap the gold, cap the dias, cap the accounts to be made. More than one account, perma ban!!!

6) Cap everything and the most likely places left for a hacker to feel uber is in a dungeon or siege. Not too hard to spot them when you know where to look..


In the end, level the playing field for an extended period of time and eliminate the cheaters during that period. Leave it that way and let them move on. Next year unleash the new content without caps and at least by that time you could have cleaned up the game.



....Now as the topic suggests, it's time for me to take my flaming like a hot dog late night at a campsite full of partiers.


p.s. I fully understand those with an edge that have got their edge in game legitimately would be very unhappy about something like this being put in place and would feel like they lost something, but wouldn't it be worth it to have the game cleaned up? And, you'd be able to go off again once the caps were removed.


Cap everything FTW!!!!!!!!

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2

Friday, August 23rd 2013, 2:49am

And, you'd be able to go off again once the caps were removed.

Assuming they actually stuck around...
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3

Friday, August 23rd 2013, 2:59am

I have been thinking, RoM, Why not just level the playing field to address these in game issues? Cap the tier levels on gears and weapons so that everyone could catch up. If you cap weapons at tier 12 and then make it fairly easy for everyone to tier to 12 then it would be pretty easy to spot a hacker when they are rockin something higher than t12 or having a weapon doing more damage than what it's should be doing (regardless of statting there is still a feasible range of damage a weapon should do) Cap all the armor at whatever the highest tier someone has in game right now and then make it super easy for us all to get it. Even the playing field and you would make life a lot easier for spotting the people hacking. Make orange stats drop on normal so all of us can catch up and have the same uber gears... let me elaborate.

1) Hackers won't be so inclined to hack when there is no such benefit to hacking, they will move on or stop.

2) People won't feel like you took their hard earned dias/gears away because you wouldn't have, you'd just be allowing everyone to become even.

3) Keep it this way for an extended period of time with the intentions of one day unleashing new content that removes the caps and lets the game resume much how it is now. Insanely hard to get anything that is highly coveted.

4) During the process of allowing everyone to catch up (exp/tp events, drop exp needed to level in those pesky 55-64 levels, etc) use the time to become hack killers. Find these people, destroy them, and then let them go through the agonizing pain of being average. Eliminate the a-holes in this time period and focus on hopping in sieges to ensure fair fights.

5) Cap the gold, cap the dias, cap the accounts to be made. More than one account, perma ban!!!

6) Cap everything and the most likely places left for a hacker to feel uber is in a dungeon or siege. Not too hard to spot them when you know where to look..


In the end, level the playing field for an extended period of time and eliminate the cheaters during that period. Leave it that way and let them move on. Next year unleash the new content without caps and at least by that time you could have cleaned up the game.



....Now as the topic suggests, it's time for me to take my flaming like a hot dog late night at a campsite full of partiers.


p.s. I fully understand those with an edge that have got their edge in game legitimately would be very unhappy about something like this being put in place and would feel like they lost something, but wouldn't it be worth it to have the game cleaned up? And, you'd be able to go off again once the caps were removed.


Cap everything FTW!!!!!!!!
NO! What you are asking for to kill rom tomorrow. You want everyone to be a cookie cutter of everyone else like that one game. No way. If this happened, I'm gone the very next day.

The idea of capping dias? Sorry but are you crazy? Why would GF limit the amount of money you can spend on their game?

Your ideas are utter stupidity in the least. Why are you trying to come up with these kinds of ideas that have a single purpose of destroying this game.

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4

Friday, August 23rd 2013, 3:07am

oh ya make every class the same and all the same gear, so we all deal the same damage and have the same pdef, loll.

The game is perfect like this, losers will be losers, hackers will be hackers, Gameforge just have to get up to date on the whole issue and once they do it will be all fine. We know of a few endgamers that got the banhammer and i'm happy with that. Just got get rid of the last few cokcroaches that were duping and all will returned to normal.

And you better take a look at this and start making a new forums account lol:

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5

Friday, August 23rd 2013, 3:12am

The cookie cutting would be temporary. Again, this would be to isolate the hax and give gameforge time to clean up the game (bugs, hackman, hax, dalanis, memory leaks, etc.) After an extended period of time the caps would be removed. Why cap everything? I had a pretty straight forward answer for that, but will say it again. So GF could clean up the game and to drive hax away. Not much reason to hack when there's no advantage to it..

6

Friday, August 23rd 2013, 3:19am

The cookie cutting would be temporary. Again, this would be to isolate the hax and give gameforge time to clean up the game (bugs, hackman, hax, dalanis, memory leaks, etc.) After an extended period of time the caps would be removed. Why cap everything? I had a pretty straight forward answer for that, but will say it again. So GF could clean up the game and to drive hax away. Not much reason to hack when there's no advantage to it..

You obviously have zero understanding of how the revenue stream works for rom. People pay to be better, not be like everyone else, on the same level as everyone. If you capped everything at a certain level, there would be no need for diamonds, no need for ANYONE spending money and no income to support rom. Capping players ability to do what the game is designed to do would outright kill the game. You can't be serious in thinking ANY of these ideas are good for the health of the game.

7

Friday, August 23rd 2013, 3:33am

Sure there would. I can think of many things in game that a person would buy regardless of a cap. Permanent mounts are definitely something any new player would want to buy, pet pots for aptitude or talent points, encyclopedias for afk crafting advancement, crafting furniture so crafting can be done in the house, do i really need to list the items that people who play all aspects of the game need to buy. I am not talking about only gearing and hitting level 80, something most people struggle with. Do an event?! Are you high? Yes, but they are still fun and I enjoy them.

There are plenty of items people would still buy, I think you are being a bit over-the-top.

And again, this is all in theory and just a what if situation. If you are saying the game is better as is, then I can understand that and agree to disagree. Also, if you'd like to expand on the "how revenue works" I'd be more than happy to listen. But, I don't see the item shop would be killed, and, especially compared to how it is now. People are going to run to the diamond shop to buy diamonds when the game is being destroyed by hax?! Dude, they removed Varanas (the whole city) at one point when they decided to kill Artemis. That makes people run to buy dias?! As a matter of fact I know a bunch of people that said exactly opposite, they STOPPED buying diamonds because there is no point to when there's no advantage to doing so.

8

Friday, August 23rd 2013, 3:36am

Sure there would. I can think of many things in game that a person would buy regardless of a cap. Permanent mounts are definitely something any new player would want to buy, pet pots for aptitude or talent points, encyclopedias for afk crafting advancement, crafting furniture so crafting can be done in the house, do i really need to list the items that people who play all aspects of the game need to buy. I am not talking about only gearing and hitting level 80, something most people struggle with. Do an event?! Are you high? Yes, but they are still fun and I enjoy them.

There are plenty of items people would still buy, I think you are being a bit over-the-top.

And again, this is all in theory and just a what if situation. If you are saying the game is better as is, then I can understand that and agree to disagree. Also, if you'd like to expand on the "how revenue works" I'd be more than happy to listen. But, I don't see the item shop would be killed, and, especially compared to how it is now. People are going to run to the diamond shop to buy diamonds when the game is being destroyed by hax?! Dude, they removed Varanas (the whole city) at one point when they decided to kill Artemis. Tha makes people run to buy dias?! As a matter of fact I know a bunch of people that said exactly opposite, they STOPPED buying diamonds because there is no point to when there's no advantage to doing so.
When you get a clue, I'll explain things, not until. You are using the duping event to justify your argument. I am speaking from experience of being near end game and not spending diamonds on the "fluff" stuff you claim people are going to buy when everything is capped.

9

Friday, August 23rd 2013, 3:38am

and I think you are only looking at it from end game perspective and not from all sides.


Edit: I happened to notice your signature and the quote you have (ironically of yourself), but I find it odd out of all the back n forth here.. you are the one to start the ribbing. By saying some of the things you have said, you imply things that can be taken as an insult. I don't think I have done the same thing, but then again, I knew (as the title states) I would get flamed because it's not an idea most people would like. But, it would be effective... sorry it upsets you so much.

This post has been edited 1 times, last edit by "Teebird" (Aug 23rd 2013, 3:45am)


10

Friday, August 23rd 2013, 4:00am

First off, great thread name, very apt lol.

Second off, he's right - people pay to be better than others in this game, because that's the kind of people this game attracts/keeps. People who want so badly to upgrade past the other guy that they'll pay out the nose for it. On that note..

Quoted

5) Cap the gold, cap the dias, cap the accounts to be made. More than one account, perma ban!!!
That's not gonna happen, Ever. It would be like a Mcdonalds limiting the amount of burgers you could buy. Gold is capped however, at just under 1 billion iirc. Asking for a lower caps means people with gold caps already need to make more toons to hold it, and might need to make another account to do so. Then if they did, they'd get 'perma ban!!!'d.
Also there is a cap on accounts per email already, so again you're asking for something that's already there and not stopping duping as you think it would.

Now about the only thing I agree on is lowering the tier you can make weapons/armor/etc. t12 does sound like a good limit. However making it super easy to get there is a bad idea for the players becuase then everyone is op and the game becomes dull and people leave. It would be bad for gameforge because then they get less money for these 'easy upgrades'.

Also while any event that gives more TP would be awesome (and needed for some classes like warlock or scout) Nobody should have any problem leveling up thier primary class on any toon unless they are very poorly geared/have no help. Just do your dailies and quests and level.

None of the changes you suggested are needed at all, especially as its more than possible for them to tell which items are duped and which are legit, even if the duper makes the item as legit as they can look. Several dupers have been banned already, but come back because IP bans don't last nearly as long as they should.
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11

Friday, August 23rd 2013, 4:17am

The point of the game and many other games is to gear up and become better than everyone else. Theres a limit to how fun costumes and events can be. Whats the point after that. There are a few communities in RoM with a few in-betweeners: The endgamers who spend a lot of time/money to stay at endgame with the people they have played with, the casual gamer who likes to have fun with the guild, and those who just want to go the easy way.

If this is just about you not getting gear then let me tell you that getting into a position to become endgame isn't that hard (though it does take some time). In Runes of Magic the real grind is not the leveling, but the gear. What mindset you are in depends on the guild you are in (whether or not there are people who have the same focus, or people who have no clue what they are doing in a guild and just whine about being endgame). In this game even if you are free-to-play if people really dig deep and farm/grind for gear or stuff to sell for gear/gold it is possible to become endgame. There are a lot of people with attitude issues in this game so I got tired of it....but if you really want to get to the top where there are a lot of decent people thats what you gotta do. Unless you're p2p.

^I dunno if any of this has changed since there were the duping/hacking problems

RoM isn't a very skill heavy game and focuses more on the gear right? What happens when you take that away? Everyone leaves, do you REALLY think that Gforge will basically shut down the game to get rid of a hacking problem?

Hackers come and go and if you think shutting it down for MONTHS to get rid of them all will work....you need to spend more time in-game to understand how things actually work. Besides they will just find another way

Ineffective, and I wasn't an endgamer when I played either to understand why this isn't a good idea
You just want gear don't you?

This post has been edited 1 times, last edit by "RoMunited" (Aug 23rd 2013, 4:31am)


Jguy

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12

Friday, August 23rd 2013, 4:25am

I think this is a horrible idea.

1- SW would ultimately be killed off entirely. While sometimes it sucks to get steamrolled by a better guild, it's still fun. Having everyone be in the same gear and have the same PAtk and PDef is a horrible horrible idea. There would be no fun.
"Oh darn, I died." "Haha, killed you" "Oh darn, you killed me" "Ha, killed you." "Oh darn, you killed me" etc, etc. Ad nauseum. Every sw would tie. All the guilds would stay put in the rankings. The edge out would be who can stay hidden as a rogue near a tower until 15 seconds before it ends and hope no one comes and interrupts you.

2- The economy as we know it would take a nosedive right into the trash. There would be no incentive to buy diamonds from GF because there would be no incentive to gear another toon on a new account with puris, ABLs and the likes. Diamond prices would go through the roof even more so then they are now. ~200k per on Reni in AH? Good luck ever seeing that again.

2.5- With no one buying diamonds, people would start to leave because there's no incentive to be better than everyone else and the economy goes right into the dumpster even more. GF starts losing money, game gets shut down.

3- Limiting the Tier limit on gear and making it easier to get to T12? Are you mad? It's already super difficult to get a weapon to T11, much less to T12. Do the math. It takes about 30 hours of JUST MAKING the T12's (not counting buying all the charges and stats and runes). The time alone is a hard limit. Limiting that or making it easier and you royally mess over anyone who has already done it. And they'll leave.

3.5- More toons leaving the game because all their hard work is in vein when now people can do it easier means the economy takes another hit. Less diamonds are purchased, less toons in game, less end game instances being run, prices go even farther up.

4- Keeping it like this for "a while" just means that a whole new breed of player will be born. ALL of the already higher geared toons would leave and there would be nothing left but lower levels. All the lower level toons couldn't do anything because you've already destroyed the economy.

I'm not even close to end game but would quit in an instant should any of your "ideas" be put into effect. I like people being better than me, and me being able to be better than them as I want to and have the time to. Not being able to be better than the best geared toon(s) takes away all the fun. There would be no goal for the striving players who already have put in some of the time to get up to end game.

the only toons your ideas benefit are the ones starting a brand new character, who have never played this game. And even then, after the economy takes a nose dive and the higher geared toons leave, there would be no one left to run instances with and therefore no reason to play the game, thus the game would die.

"and I think you are only looking at it from end game perspective and not from all sides."

Of course people are. Because that's who you're ultimately effecting the most with your so called "ideas". See above.

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13

Friday, August 23rd 2013, 4:33am

Well name me one person using IS item to level their toons anymore??
Name me someone who uses those encyclopedias?? loll rofl really these?? they are worthless

I'm sorry but :

/close thread, just meant to flame and troll, senseless post from a level 1 on the forums, come on

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Friday, August 23rd 2013, 4:38am

Well name me one person using IS item to level their toons anymore??
Name me someone who uses those encyclopedias?? loll rofl really these?? they are worthless

I'm sorry but :

/close thread, just meant to flame and troll, senseless post from a level 1 on the forums, come on

No no it makes sense to shut down a game to get rid of hackers. Every popular game out there should do that too. More business for RoM

^ Op, if you don't get this I'm referring to the huge gap in your reasoning

15

Friday, August 23rd 2013, 6:09am

A good way to get flamed for thread title is aptly stated. After all you said your the new Socialism posterboy. The ability to be great is there for everyone. Only those who are willing to reach out and grab it become great though. Here's where the socialism comment steps in... We all need to be equal so therefore it's been decided You great ones need to be hindered and all your hard work, time, money spent is now for nothing. We want everyone else to be at your level so we're going to reward those who underachieve and strive for mediocrity at best.

That being said, Gear does not the player make. Does it help? You bet.

Sadly i've been in to many runs with geared players who can't bring out their toons full capabilities.

Last but not least think about what your promoting. Equality is only true in that we all have the same opportunities. Taking away peoples achievements and making the rewards from said achievements near meaningless brings up only 1 response. Why should i keep playing?

I recall downing Annelia for the first time after months of wipes. We even managed to get Annelia's Right hand as part of the loot. We were ecstatic. In fact there was only one downside, and that was we had to use a mage(magidude) outside of guild to kite the bears. None of ours ever managed to do it properly. We did it we got rewarded for the effort. That hasn't changed in any of the instances since. Tosh, Kbn, Beth. Granted Beth is easier then kbn no one denies it. Still it requires effort, and there is a system of rewards in place for that effort. Your asking for the equivalent of RT diamond loot to be given in RT easy. When you honestly look at it in that perspective, Can you say you would be willing to try a harder mode if it's only the same reward? Very few would and most would deem it pointless . After all why should i get debt, repair bills, wasted hammers, for a hard run when i can do easy solo or duo for the same loot?

P.S. yes gigili i posted again.

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16

Friday, August 23rd 2013, 6:38am

Lol I seen atrie, anyways thread name : a good way to get flamed, ex. your thread post. lol.
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17

Friday, August 23rd 2013, 2:48pm

My response to the OP's post, see the attachment.
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18

Friday, August 23rd 2013, 5:27pm

This might be a bit off topic but it popped into my head while reading the thread. I'm curious as to why GF doesn't offer the ability to buy gold. Maybe there is a good reason why and hopefully someone can shine some light on the idea. However people buy diamonds and sell them on the AH for gold. Couldn't they just sell gold and push the gold spammers out of the picture? Someone might say that the gold spammers would sell at a cheaper price but there has to be a point where its no longer worth there time. Thoughts?
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19

Friday, August 23rd 2013, 10:46pm

Token I believe it will kill off the F2P player. So picture this, I buy diamonds and sometimes I need gold so I sell those diamonds to free to play players. If I now as a paying player have the option to buy gold and diamonds from ROM I no longer need other players. Sure that means the gold seller is out of a job but at what cost? Free to play players would have to resort to cardboard signs and open guitar cases to get some diamonds.

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20

Friday, August 23rd 2013, 11:01pm

That's a great point Mrpushpop. I didn't think of it from that point of view.
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