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Bakken

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21

Saturday, September 14th 2013, 1:35am

WTB old r/m back...traps and all...was 10x as fun...the new r/m is soooo boring to play...


+1 was a unique play style that's now gone :(

curious how much dps increase on r/s throws there is

bleedingblak

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22

Saturday, September 14th 2013, 1:43am

WTB old r/m back...traps and all...was 10x as fun...the new r/m is soooo boring to play...


+1 was a unique play style that's now gone :(

curious how much dps increase on r/s throws there is



none?


~Fly into the distance, disappear for awhile~

23

Saturday, September 14th 2013, 2:34am

wouldent r/s throw > r/m throw for the damage of one hit...cus combat master?

bleedingblak

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24

Saturday, September 14th 2013, 3:07am

Yes... but it seemed like he thinks throw was just buffed all of a sudden...

With the r/m 50 elite, illusion blade dance, every skill will hit harder than a r/s. It increases crit damage by 50% (compared to combat masters' 60%...) but where it shines is the part that increases attack speed by 20%. Much stronger than combat master.


~Fly into the distance, disappear for awhile~

Bakken

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25

Saturday, September 14th 2013, 10:24am

I just meant with the new throwing axes

cant even check because stupid zone is down =/

26

Saturday, September 14th 2013, 1:11pm

20% attack speed is roughly 25% boost to OVERALL damage output of the toon. crit or non-crit. and on top of that its +50% crit dmg. IBD is by far superior than CM. just that CM is permanent buff, while r/m one is on 30/120.

The reason this post is about i think is not about IBD. it still is as it was always. attack speed and crit dmg boost.

it s about enchanted throw. i am an ex-r/m and know exactly in every detail how the skills worked. but if white hits now trigger extra 300-350% dps hits instead of previously 50%, then thats what this post talks about.

and yes am a r/wd with CC, so dont start any trolling. this is just to keep on topic.

ruisen2000

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27

Saturday, September 14th 2013, 4:22pm

I have a bad feeling about this already... *looks at my pitiful 39k Pdef)
WTB more eyes >_<
Noblewarrior
lv 98/98/89/60 M/W/P/K
Kikosi 98/50/60 Wl/Ch/M
the fail clothie tank~

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28

Saturday, September 14th 2013, 5:00pm

I have a bad feeling about this already... *looks at my pitiful 39k Pdef)
WTB more eyes >_<


lol doesnt matter how much pdef you have, combo throw hitting 4 times, wound attack hitting 3 times, or whatever its called once they got a bleed in,

but i still say all rogues are op, pve and pvp wise

L3g3nd

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29

Monday, September 16th 2013, 5:46am

WTB old r/m back...traps and all...was 10x as fun...the new r/m is soooo boring to play...


+1 was a unique play style that's now gone :(

curious how much dps increase on r/s throws there is


There is no increase to the damage of throw nor combo throw. Same as before minus that there are slightly more OP royal axes now.

30

Monday, September 16th 2013, 7:20am

WTB old r/m back...traps and all...was 10x as fun...the new r/m is soooo boring to play...


+1 was a unique play style that's now gone :(

curious how much dps increase on r/s throws there is


There is no increase to the damage of throw nor combo throw. Same as before minus that there are slightly more OP royal axes now.
u cant be serious ....

ofc they r not talking about the skills themselves, but for the way these skills r utilized by the r/m combo.
enchanted throw added throw dmg to white hits. previously was 50% dps (throw+0), now is 320% (throw+70~80).

so what exactly r u talking about about no increase? havent u seen by urself that u hit about double what u were hitting be4 on white hit procs?

L3g3nd

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31

Monday, September 16th 2013, 9:21am

WTB old r/m back...traps and all...was 10x as fun...the new r/m is soooo boring to play...


+1 was a unique play style that's now gone :(

curious how much dps increase on r/s throws there is


There is no increase to the damage of throw nor combo throw. Same as before minus that there are slightly more OP royal axes now.
u cant be serious ....

ofc they r not talking about the skills themselves, but for the way these skills r utilized by the r/m combo.
enchanted throw added throw dmg to white hits. previously was 50% dps (throw+0), now is 320% (throw+70~80).

so what exactly r u talking about about no increase? havent u seen by urself that u hit about double what u were hitting be4 on white hit procs?


Notice how I said throw and combo throw and not Enchanted Throw ;)
Was talking about the skills, not the whities.