No, hes saying nerf rogues, and im saying that he has a massively flawed understanding of what balance means.so ur saying rogues are perfectly balanced being a ranged DPS class?
edit: not u darwec, aardvark...
In siege war: hide is balanced, people just refuse to go through the effort of coutnering it. Thats not my problem. When I face a guild who actually does the work to fight rogues, i die. A lot. Like some times i dont make it into the middle before i die horribly.

How about we just increase their dps skills to just about where they used to be, and give them a buff to detection range, and see how that goes?ok, then i want scouts to have reduced "range" damage taken(at least 50% to accommodate the excess damage of throw/combo throw), better dps, serenity back, better ranged and increased detection range...
This is EXACTLY correct. One rogue combo is making the rest look broken when they arnt.you all basing the range damage of a rogue on r.m which has lame overdone buffs. Take away r.m and most of ya wouldn't even be one this thread complaing about rogue throws. Not every rogue is a r.m (though I fear I will be the only rogue left not r.m in a few months if they don't do something about the r.m elite)
I have also said I would be OK with reducing the damage a lil bit on throws but not the range. If anything give me more range as I don't come with bows ... throws is vital to me.
That being said: IF my throws are doing more damage (< NOT R.M) then any other dps's major hits then your chars are fail . There no way the damage I do from throws would be MORE than an equally gear mage/warrior/warden etc ( dps class ) using there rotations/hits or whatever they do.
And as i said earlier the range of throw is < range of eyes and scout/mage skills.

Right which is why i said fix scouts, not rogues >< Mages just need to put down eyes because the range is greater than any rogue skill. Rogue gets knocked out of hide. Mage thunderstorms. Rogue dies. Repeat. Like I said, my guild is rogue heavy. We face some really mage heavy guilds. These guilds have learned to put eyes litreally EVERYWHERE. I cant use hide all sw. They kill me at range before i can combo throw them. Every other guild needs to learn to do this.BUT range of throw > range of detection....and since SW is effectively a 3 shot fest, the scout is dead before he even fires a shot at the rogue, who conveniently popped out of rogue just in time for the scout to die...and as for a mage, he can't see the rogue until the rogue already 3 shot him with throw+combo throw, then went back into hide...

I want you to know i just fought a w/m in defense and mattack statted pvp gear. I got DESTORYED because i hit im for about 10k a hit. he hit me for 175k. Defense gear. Make some. All you need are x and xi stats.It isn't just that throw and combo throw are overpowered and over ranged which they are but when used in combo with hide it creates a totally unbalanced character even beyond r/m. Reduce the throw range to 50 which is far more realistic for a thrown weapon or make it impossible for a character in hide to use the throw skills without coming out of hide for at least 2 seconds first and you will have a more balanced character that still does maximum dps.. It is the combo of throw and hide that takes an already overpowered class and turns it into a god mode character. In addition some how they have to fix it so a rogue using shot and vampire arrow doesn't out dps a scout using shot and vampire arrow. When I play my rogue/scout it is just sad nothing can get close enough to do any damage if they do I just escape and watch them bleed out.
Or, you can do what this guild did, and put eyes out so rogues CANT go in hide. I fought another guild that knows how to play. And they killed us. Hard. There is nothing here that has convinced me that you are playing effectively or fighing opponents who know how to play effectively. Ive met too many guilds who eat rogues alive to belive that rogues are that OP. There are too many ways already established to counter rogues that people just dont use."I want you to know i just fought a w/m in defense and mattack statted pvp gear. I got DESTORYED because i hit im for about 10k a hit. he hit me for 175k. Defense gear. Make some. All you need are x and xi stats."
So you died once try playing any other class and learn what the real game is about. You at least saw your opponent and got in a hit something that people playing against rogues almost never get.
(for me anyways)