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41

Tuesday, March 11th 2014, 3:52pm

lol...not OP? you're kidding, right?

also, a CH/m has all the rest of the champ abilities...so far from useless...


if energy barrier gets changed, a ch/m can simply go play ch/-. its his main skill and is just fine.

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42

Tuesday, March 11th 2014, 3:58pm

That is terrible, you want the class to be champion only? Nerf it so the /mage side is gone lol. Why stop there? Lets take everyones elites away too

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43

Tuesday, March 11th 2014, 6:45pm

so the damage reduction on w/m 60 elite just caused everybody to go w/x? because w/m was soooooo useless after that adjustment...

/sarcasm off

when did "I think that skill is a bit too OP, it shud be tuned down a bit" turn into "let's pull a serenity on that skill"?

also, even if u did take away the barrier, don't forget the aoe nuke that started this thread, because that's not class defining at all. apparently I missed the patch when they changed "aoe insta-kill" to a champ primary skill...




apparently my sarcasm button is stuck in the "on" position...
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

This post has been edited 1 times, last edit by "Cike" (Mar 11th 2014, 6:51pm)


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44

Tuesday, March 11th 2014, 7:27pm

Yes, it still needs a nerf.

It should be personal only, and not whoever you effin want while it's on a 15s CD. You know that's too strong.


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45

Wednesday, March 12th 2014, 4:00pm

In my opinion the c/m 70 elite is in no way OP. Think about the m/wd 70 elite for a second, it can clear a group of people in no time flat and only has a 2 minute cooldown. The c/m elite has a 5 minute cooldown. In siege, that means that you could only use it a max of 12 times. But that would be if you timed it perfectly and had a group of enemies around you at the exact time the cooldown was ready. So realistically you're looking at 6-8 times a siege, there are a lot of skills that can be used to clear groups of people more frequently than 6-8 times a siege.
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46

Wednesday, March 12th 2014, 4:16pm

m/wdn lvl 70 elite cannot take groups of players. With that elite it is possible to take out a maximum of 2 well geared players. If the opponent is well geared chp/x, it won't even last for 2 players.

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47

Wednesday, March 12th 2014, 5:01pm

Simba is right. Warlock 2 dark damage buffs and a beast roar can clear a group 200k hp or less players in no time flat every 30 sec. I am sure other classes also have the ability to kill multiple people. 6-8 times a siege average aoe is fine for me.

48

Wednesday, March 12th 2014, 5:12pm

m/wdn lvl 70 elite cannot take groups of players. With that elite it is possible to take out a maximum of 2 well geared players. If the opponent is well geared chp/x, it won't even last for 2 players.


since when a ch/- can endure 86746475648 flames ?!

with proper macroing and stable ping/fps, a m/wd can destroy anything. maybe u need to recheck those 12kk DPS at scrutis posted on forums. reread plz. 12kk DPS, not DMG. but DPS. enjoy!

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49

Wednesday, March 12th 2014, 7:53pm

Thanks for sharing your thoughts about c/m elite skills problems in pvp and their use in pve.

Before this turns into a QQ thread can a moderator/gm close this thread and contact RW for a proper fix to c/m elite skills please.



Thread closed as requested by the OP.

/close
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