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1

Wednesday, March 19th 2014, 1:38pm

1 Click boost

well now new players and those who have alts can 1 click boost their class depending on wich pill R.W will be selling in item shop hope we get pill lvl 50.


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2

Wednesday, March 19th 2014, 1:49pm

Entire post off-topic -- Kalvan


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3

Wednesday, March 19th 2014, 2:00pm

I think they shud limit the power up pills to 2nd/3rd/+ class, and u can only use it if ur primary is above the level you are trying to go to. not gonna happen, but hopeful wishing...
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

4

Wednesday, March 19th 2014, 2:10pm

From the way the pill is designed it looks like people can use it on the wrong side and lose levels. Kind of a dangerous item to even touch.

Removed comment -- Kalvan
A real sysadmin knows how to change the time.
If you make the same mistake while trying to make up for the previous one, you are doing something wrong.

As much as I'd love to say I offer consulting services, the scope of things broken is too large.

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5

Wednesday, March 19th 2014, 2:13pm

from what I read, u lose all to u have on the class getting "powered up". that means it's really only useful at low lvl(1-20, depends how much tp u care about losing, even as miniscule as the tp is from 1-50)...
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

6

Wednesday, March 19th 2014, 2:28pm

this pill may only be usefull if u r bored to plvl ur alt/subclass.

but is indeed way too dangerous and needs to be treated very carefully when placed in banks stoarges etc. one wrong click will take u 1year back ;)

7

Wednesday, March 19th 2014, 2:28pm

yea its basically an xp and tp reset to a pre-defined level 50 state. How much tp? no idea but i would hope it is enough to max all skills at 50 at the least.
A real sysadmin knows how to change the time.
If you make the same mistake while trying to make up for the previous one, you are doing something wrong.

As much as I'd love to say I offer consulting services, the scope of things broken is too large.

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8

Wednesday, March 19th 2014, 2:31pm

not 100% sure, but it may be reset to 0 tp. not really sure though, but that's a rumor I heard.
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

9

Wednesday, March 19th 2014, 2:32pm

How much tp? no idea but i would hope it is enough to max all skills at 50 at the least.


ofc not

the TP u ll get r exactly the 10% of the total exp required to get 1-50. no more, no less. and no, these r not enough to lvl all ur skills to 50 ofc ;)

10

Wednesday, March 19th 2014, 2:34pm

If I had to take a guess, you'll get 1,635,366 TP using that item.

That's the standard 10% TP equivalent to how much XP it takes to level from 1-50.

But again, just a guess.
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11

Wednesday, March 19th 2014, 2:38pm

Depending on how this is going to be priced it is most likely not even worth it, if you honor party your toon from 1 to 50 it takes about 15-20 mins at most. Which is kinda worth it if you would be saving, let's say 100 dias? Getting a 70 or even 80 orb could be interesting though.

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12

Wednesday, March 19th 2014, 2:42pm

Ya Soriya i did that with one of my level 2 toons and was amazed how fast it went in TOSH, not worth buying that item if it's to level 50. But to a new player it might be worth it if they do not know anyone who can help them.

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BTW i do live under a bridge, i am Green, i can dish it out as good as i get
There are no better server than Reni, best place to be!!!!!

13

Wednesday, March 19th 2014, 3:04pm

Ya Soriya i did that with one of my level 2 toons and was amazed how fast it went in TOSH, not worth buying that item if it's to level 50. But to a new player it might be worth it if they do not know anyone who can help them.
We will see what suprice runewaker have for us after maintenance :wbb: .

14

Wednesday, March 19th 2014, 3:06pm

yeah it is a nice idea for the ones that don't have access to Tosh Powerleveling. I mean on Artemis I don't see many offering it, but some asking for it. I know I get asked still pretty commonly, even though my character has "I don't powerlevel" in its introduction now.

Yeah 60/70 orbs would be interesting too one day. If the cost is too high though, ill just stick with Plevel (but not everyone has that option). I usually get everyone to 72 anyway.

However, this is a good idea. I think GF is catching on to things that people want. If you sell what they want, people will buy :P

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15

Wednesday, March 19th 2014, 3:18pm

Great, even more ppl who no-noes anythin bout the game. The "Easy Button" in this game keeper gettin bigger an bigger.

16

Wednesday, March 19th 2014, 3:24pm

Lemon? What does it hurt to have a new player be 50/50/50? Not like they are gonna get a huge jump on getting to 85 on just one of the characters. I mean how long will it take? It is not like at 50/50/50 they can really go through and ruin any runs, no one runs level 50 instances and if they do they can solo them anyway.

I think it gives new players a good way to jump ahead and still leave some quests to continue leveling. I wouldn't call it an easy button. I mean yeah some people will be able to pick up another class and get to /50 quick and then get their elites. But how does that make it any harder than it has been? It doesn't. It just no longer requires someone to get powerleveled. I mean this orb gets someone to 50... that takes me like 15 minutes or less in Tosh for any of our characters. This will wont change things for MOST people.

It does however entice new players to get a jump in the game, and maybe play with more of the complexity and possibly then stay. Which gets more new players. Which a lot of people claim is a problem with the game ATM. They will learn their class more than enough going from 50 to 85... not like I learned more about my classes 1-50 than I did 50-80.


Plus to get new players into a game it HAS to have an "easy" or "easier" button. that is what players EXPECT with older games. If I started brand new in a game that is 5 years old, I would expect getting to 1/2 the level cap to be easy at this point. That is how gamers think. People need to throw off the "it was this hard for me, so it needs to be that hard for ALL new players, or ill throw a hissy fit". Or do you like ghost towns?

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17

Wednesday, March 19th 2014, 3:29pm

What is the qualifications for mini games? If toons can go POOF to 50/50/50 then I think mini game requirements should be lv 55 or 60

18

Wednesday, March 19th 2014, 3:30pm

Lemon? What does it hurt to have a new player be 50/50/50? Not like they are gonna get a huge jump on getting to 85 on just one of the characters. I mean how long will it take? It is not like at 50/50/50 they can really go through and ruin any runs, no one runs level 50 instances and if they do they can solo them anyway.

I think it gives new players a good way to jump ahead and still leave some quests to continue leveling. I wouldn't call it an easy button. I mean yeah some people will be able to pick up another class and get to /50 quick and then get their elites. But how does that make it any harder than it has been? It doesn't. It just no longer requires someone to get powerleveled. I mean this orb gets someone to 50... that takes me like 15 minutes or less in Tosh for any of our characters. This will wont change things for MOST people.

It does however entice new players to get a jump in the game, and maybe play with more of the complexity and possibly then stay. Which gets more new players. Which a lot of people claim is a problem with the game ATM. They will learn their class more than enough going from 50 to 85... not like I learned more about my classes 1-50 than I did 50-80.


Plus to get new players into a game it HAS to have an "easy" or "easier" button. that is what players EXPECT with older games. If I started brand new in a game that is 5 years old, I would expect getting to 1/2 the level cap to be easy at this point. That is how gamers think. People need to throw off the "it was this hard for me, so it needs to be that hard for ALL new players, or ill throw a hissy fit". Or do you like ghost towns?
Dkjester u should be aware that the item wont be on itemshop permanent if it was then we would get more new player who would stick around longer and not play a little then leave. Gameforge and Runewaker should make it easier for new players to lvl up for the reason that there not many low lvl who run low instance or willing to help those who are new on the game like it use to be back in chapter 1, 2 and 3.

19

Wednesday, March 19th 2014, 3:44pm

I agree with you, it does need to stay.

Trust me I am a pro-new gamers getting leveled decently fast. I mean they shouldn't hit level cap in less than a month or nuttin stupid like that. But if they could hit level cap in 2 months they would have enough time to play and learn their character and not think of an "ordeal" just to hit level cap then start the gearing grind.


I am all for it being easier for those who came behind me. It was harder for me, cause I was here earlier... I get that and am ok with it.


I am also not upset they are selling items that they said were "limited" The price will probably not be the same, I am hoping 750, more than the limited time price, less than the gasha price. Course I don't care either way, cause we have had weeks of leveling our alt classes that others didn't. I got my "limited time" bonus already.


Push pop, how is it any different than a person making a new char and popping a 10 mil exp on each class? Or getting power leveled to 50/50/50? I mean it only costs gold to get powerleveled, You could buy diamonds for said gold, and buy these items, just like you could buy 1 mil exp orbs and accomplish the same thing? If the cost is reasonable, than what someone will buy the diamonds to level another char to 50 for the mini games... well they should be. They still have to run the games and live through them.

This post has been edited 1 times, last edit by "Dkjester" (Mar 19th 2014, 3:51pm)


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20

Wednesday, March 19th 2014, 5:24pm

I agree with Cike, it should only be able to be used on second/third classes. It is essentially a paid and faster version of CoO, and we've had enough problems with new players using CoO to level their primary. A new player using that to get their main to 50 is just wrong. I mean,its not gameplay; it completely defeats the purpose of gameplay.

But for older players, it is nice to have convenient ways to get to 50 and try out different class combos.
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