This post has been edited 1 times, last edit by "kakita01" (Apr 22nd 2014, 3:25pm)
Because Gameforge is making large shifts in removing the ability of a small percent of players to control their game, so I expect to see more and more threads like this starting to spring up.


Not sure you read my statement correctly but what I said is exactly what you just retorted with, I will try to keep my statements more simple and clear.Because Gameforge is making large shifts in removing the ability of a small percent of players to control their game, so I expect to see more and more threads like this starting to spring up.
ummm...are we playing the same game? RoM is even more P2W now than it ever had been. I'd argue the exact opposite.
Sorry fan, there was just too many unanswered questions to not post :/
Not sure you read my statement correctly but what I said is exactly what you just retorted with, I will try to keep my statements more simple and clear.Because Gameforge is making large shifts in removing the ability of a small percent of players to control their game, so I expect to see more and more threads like this starting to spring up.
ummm...are we playing the same game? RoM is even more P2W now than it ever had been. I'd argue the exact opposite.
Sorry fan, there was just too many unanswered questions to not post :/
And how are you going to argue the exact opposite?
F2W are bad for the game, F2P are bad for the game, we need everyone pitching in. Pretty simple huh.

This post has been edited 1 times, last edit by "Cike" (Apr 22nd 2014, 5:13pm)
without f2p, you would be doing heck of a lot more farming, because they won't be doing it for you.
I don't really say much in world, except to pick on a certain green bunny, otherwise I'm just doing my thing. Thing is, you should remember we're all here playing a game, doesn't matter what group you're in, be it P2W or F2P. All of us bring something to the game. I buy a lot of mats and I mean a lot, it frees me up to do the things I want. Without the players grinding those mats, I would have to. Been there done that! Just be nice to each other, treat players the way you want to be treated. You or guildies get attacked, then defend yourself, just keep it out of world, we do have some youngsters playing this game. I'm no saint by far. I can cuss up a blue streak that would make a sailor blush, but I never, ever do that in world. Other than that Happy hunting! This post has been edited 1 times, last edit by "Chelus" (Apr 25th 2014, 3:35am)
GF is simply selling for as high as people will pay, which is logical business practice. since endgame usually need to get the best/awesomest/coolest gear, they will pay an arm and a leg for it, so GF charges an arm and a leg. endgamers have driven the price of the game to the sky, by gearing to the max and then complaining things are too easy, then wanting more power. does all the blame rest on the players? maybe, i'm not gonna judge. poor game design? most definitely. logical for a p2w game? probably.Not much reason to chat, my point is simple it is not Gameforge that made this game super expensive, yes I agree the game is pricey if you choose to buy items not on sale ( diamonds and Item shop items ). Gameforge runs enough sales to easily reduce the cost on their end, so how many players run sales with gear or diamonds whatever they are selling?
there are several people i know that pay enough for ~25 players themselves(assuming $15/month is acceptable for p2p). is it others fault they spend that much? the sky's the limit when it comes to buying dias, especially in contrast to a sub-based game, where paying $100 worth of accounts a month doesn't really help advance your characters much.Greed rules, everyone that plays should try to pitch in financial when they can afford to, It has been way to long after Scout dominance(ch3) to blame Gameforge for the imbalance in the economy.
and iceblade. your point still stands though. unless GF sees a large portion of the playerbase as unhappy, nothing will get done. this might be fine for the people that are actually happy, but for people who see problems, it would be extremely hard to get things to changed without a large alteration in the community's stance. just look at scout. there is just about a universal consensus that it should be fixed, but nobody is really vocal as a community to push for a fix.And in no shape or form can players ban together to get anything accomplished, the only time I have seen that was when they instituted the percent mana drain on all caster skills.
are they not true?I do get a kick out of how the different classifications ( social class..Poverty, Lower Class, middle class ) is being used to separate players.

This post has been edited 1 times, last edit by "Cike" (Apr 25th 2014, 12:18am)
You're right it was frogster's fault, gf only picked up the torch, seriously though theyre the exact reason why the game is expensive, it's their job to balance the economy, we don't have any control over it, if they wanted to address the rampant gold inflation or have an auction house with sensible rules to it or content designed to challenging in other ways than gear check they could have but it never happened.Not much reason to chat, my point is simple it is not Gameforge that made this game super expensive, yes I agree the game is pricey if you choose to buy items not on sale ( diamonds and Item shop items ). Gameforge runs enough sales to easily reduce the cost on their end, so how many players run sales with gear or diamonds whatever they are selling?
Ok, hang on. So, lemme get this straight. You object to the fact that we didn't sell gear, that we gave it away to our guildies instead of selling it for the hundreds of millions that other servers were charging at the time, and yet it was about the haves and the have-nots? Who here thinks it's bad to strengthen your own freaking guildies before anyone else? Clearly, we were absurdly greedy (yes, that was actual sarcasm).It seems to me at one point OP's guild on Palenque was doing everything in their power to make sure end game gear never made it to anyone else on the server (something about guildies first), unfortunatlly it seemed more about the haves and have not's even in the same guild as if people that lacked t8 armor were somehow unheard when they needed something, something that seems to happen a lot in some bigger guilds and they seem oblivious as to how it might effect others ftp or ptp. Especially when some servers are now on the verge of just recovering from the Proof exploit of the TB boss that stated so many of the Endgame players in the first place. I don't always buy diamonds for the simple fact that i may not have something worthy to spend them on, and not as a matter of budget. I liked the diamonds in the AH but it just went to show people how big the gold divide was (even though i don't think all that gold is legit either). I guess my point is don't forbid people based on gear from getting better gear, allow other ways to do it, there is no reason that there shouldn't be some sort of permanent alternative solo event to get proofs for ftp or ptp since the servers are still not balanced, and help you own guildies whenever possible.
I kinda want to write a whole post about the hypocrisy inherent in hatred stemming from people succeeding where others fail. In this case, absolutely nothing we could have done would have pleased you, Chelus, aside from not clearing any instances. If we had sold the gear for the same, or even lower prices, than other guilds on other servers, we would have been accused of mass greed. Giving the damned gear away gets us criticized as greeders, too, so... what would you have us do, Chelus? Take each and every one of the people in every guild on Palenque through each instance and geared them for free?