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Cike

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1

Thursday, June 26th 2014, 6:34pm

Discussion for Patch 6.1.0

24h guild CD is stupid imo. i honestly don't think it will solve anything at all...and will piss alot of people off...

at least the tailoring recipes fixed is a step in the right direction...

no class balancing, no new instances(for now)...

festival is ok, at least it's a change of scenery when you go to varanas central...


all in all, not really a big fan of the patch...
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

ruisen2000

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2

Thursday, June 26th 2014, 6:43pm

It does prevent mercing pretty much I guess, and makes point dropping a bit more inconvenient.
And no honor glove fix, boo =/

New honor gear looks meh. Not really much of an upgrade. I wonder what Temple of the Ancient Spirits is.

Got into new zone, and first elite nearly one-shot me for 90k damage from a triple hit lol. :blackeye:
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This post has been edited 1 times, last edit by "ruisen2000" (Jun 26th 2014, 6:50pm)


erinprice69

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3

Thursday, June 26th 2014, 6:48pm

I do agree with the change to the timer for leaving a guild. But i'm basis since i disliked mercing to begin with.

Not much to say about anything else since there isn't much to comment on. I'm not finished patching and no new instance to try. I'm also sad there is no class fixes announced. Since there are so many combo's that do need fixes and yet how long as it been since we've even seen fixes?
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4

Thursday, June 26th 2014, 8:11pm

what is the matter with honor gloves? mine work fine. use them all the time.
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5

Thursday, June 26th 2014, 8:18pm

Maybe so the 77~82 gloves work against some stuns like r/k stun. Like the 50 one does.
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6

Thursday, June 26th 2014, 8:24pm

Looks like the dog meat bots are going to have some recoding to do with this. Prices will probably go up a lot for those people too lazy to do their own dailies.

Cike

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7

Thursday, June 26th 2014, 8:28pm

what is the matter with honor gloves? mine work fine. use them all the time.

the lvl 50 gloves remove more debuffs than the newer ones.
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

8

Thursday, June 26th 2014, 8:56pm

Woot! Level cap!

Only thing that interests me this patch.

I could care less about the festival. I could care less about honor gear and pvp related stuff like 24h cd on guild hopping (boohoo to whoever does it)

Guess I'll get my M/W to 87/87 and go about my day elsewhere.

Huzzah for more powah that comes with level cap tho :)
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Bakken

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9

Thursday, June 26th 2014, 8:58pm

Mad rush doesn't stack with enthusiasm/sprint anymore

bleedingblak

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10

Thursday, June 26th 2014, 9:16pm

Mad rush doesn't stack with enthusiasm/sprint anymore

Confirmed.


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Cike

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11

Thursday, June 26th 2014, 9:23pm

and galloping gale/unbridled do not stack

more testing is required, but they may have unstacked them all...
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

Lemonater

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12

Thursday, June 26th 2014, 10:00pm

That twould be very inconvenient. Add in the 24hr cooldown, an it done twould seemer like most "fixes" this patch be ter inconvenience the players more than anythin. Too bad.

Yrcanos

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13

Thursday, June 26th 2014, 10:35pm

Looks like the dog meat bots are going to have some recoding to do with this. Prices will probably go up a lot for those people too lazy to do their own dailies.

Given the changes to the quest and the way it drops, I can't help wondering if any pre-farmed dog meat (stack of 99) would all instantly vanish when you hand in the quest once, or if it still only takes 10...?

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14

Thursday, June 26th 2014, 11:34pm

Well dog meat botters gone, mercs and easy badges gone finally 24 hours CD is AWESOME and hopefully less point droppers, Honor point has the newest mats for crafting TYVM. I love the mobs in the new zone, they hit like a truck, glass cannons die left and right, so funny to see the rez points full of people hahahaha. I hope it won't change too much once we are 87/87, i like mobs that are challenging, can't wait to get in the new instance.

As of now GRATZ and TYVM for the new zone, would have loved another map, but ah well, gotta use those DRT's sometimes ;-)

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ruisen2000

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15

Friday, June 27th 2014, 12:37am

what is the matter with honor gloves? mine work fine. use them all the time.
lv 50 ones remove all stuns/roots as far as I've seen. New ones does not remove stun because it cannot be used when you're stunned (don't stuns count as movement restriction effect?), and they only remove some roots, not all.
Mad rush doesn't stack with enthusiasm/sprint anymore

Confirmed.
Well, this really sucks... I wonder if it no longer stacks with godspeed pot from housekeepers too.
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16

Friday, June 27th 2014, 1:07am

Ancient spirit water was replaced by a pot that does exactly the same, just a different name and ID

ruisen2000

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17

Friday, June 27th 2014, 1:26am

and galloping gale/unbridled do not stack

more testing is required, but they may have unstacked them all...
My gallop and unbridled stacked.

But yeah, mad rush no longer stacks with anything except spellweaver. If I had to guess, it won't stack with thunderforce in siege now either.

Still can't understand why this change all of a sudden, since we've had it for so long and there wasn't any qq threads over speed buffs. Did RW get destroyed in SW by skilled people with max speed buffs, so they raged and nerfed them? lol

Well, Cloak is not going to be happy lol.
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Cike

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18

Friday, June 27th 2014, 1:33am

Quoted from "Cike"
and galloping gale/unbridled do not stack

more testing is required, but they may have unstacked them all...

My gallop and unbridled stacked.

i will have to check that again then...
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

bleedingblak

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19

Friday, June 27th 2014, 4:04am



mad rush no longer stacks with thunderforce. (if you have TF buff, you will be immune to mad rush)


~Fly into the distance, disappear for awhile~

This post has been edited 1 times, last edit by "bleedingblak" (Jun 27th 2014, 4:11am)


20

Friday, June 27th 2014, 4:09pm

Could speed buffs be part of the problem w/ ppl getting into the castle in siege? I remember if the models didn't pop up yet, you weren't restricted by them.

Just a thought as to why GF/RW decided to unstack them all.