This post has been edited 3 times, last edit by "ruisen2000" (Jul 31st 2014, 12:38am)
I don't think Int/matk drop off of normal, do they? If they did they'd be so rare that it isn't feasible to farm for them in normal.The downside of physical DPS =/. Mage stats ( int/matt and sta/matt) do drop on easy although you need an extractor. They also drop on normal. Mages can also farm sta/matt from Dreamland which is equivalent to grotto/fjord stats.
This post has been edited 2 times, last edit by "ruisen2000" (Jul 31st 2014, 1:51am)
This post has been edited 1 times, last edit by "ruisen2000" (Jul 31st 2014, 2:05am)
But either way, the drop chance of these stats is way too low. The stats are there... in theory. But for any practical purposes for an average midgame guild that actually need those stats, they don't really exist.You just beat me to it lol. I was going to reply with the link. Anyways, yes, int/matt (illusion of the pillar) does drop in easy as well as normal.
http://www.rom-welten.de/en/articles,id6…tml#normalstats
@Acypar90 you're right sta/matt is not a good mage stat because mages have intelligence multipliers, so statting intelligence for them is better because of hero pots. Nevertheless, my point was that mages had more options in terms of statting than physical DPS.
This post has been edited 5 times, last edit by "ruisen2000" (Jul 31st 2014, 2:24am)
Only good stats from normal are int/matk and stam/def (illusion/prot).
Both drop off first boss.
i read this same as bb, that the only good stats that drop from normal are int ma and sta def?Romwelten loot tables for Pillar is out. Only last boss has a chance to drop Stam/Pa, Str/Pa, Dex/pa, Int/stam and stam/wis. Drop chance of each of these stats is 1 in 80 or 1.25%. So yeah, they're pretty much not there...

From the last boss (Horban) some items have stats from group 7 and 8. These contain:i dont see str pa dex pa dropping off any boss?
Still, the chance to get these is really tiny...
Quoted
stats7:
Ability of the Pillar: 171 Strength, 427 Physical Attack
stats8:
Triumph of the Pillar: 171 Dexterity, 427 Physical Attack



Well zid, I don't think is as contradictory as you present it.
The core of this game is about group runs to gather better gear. If you get only LD stuff, or just useless stats - these runs will be disappointing; the part of the "fun" about them is to actually have a feeling of progress. If every 80 runs one person will get one good stat - just forget about this.
I think that's what this thread is about: you get nothing worthy from normal-mode instance, so you have to be fully geared-up in earlier instances and jump right into hard-mode PM. Is this the optimal progress scenario?
And the balance is quite another thing. It would be great if you actually needed the normal-mode stats etc to run the HM instance. But it will never be like this, I'm afraid- what is so attractive in this game (possibility to mod your gear in so many ways) is also what means that well made old gear is way better than poorly made new gear (and fully making the new gear in a perfect way is simply too expensive). That's also partially why the +20 pluses were so wrong - there is no point in changing gear if your old +20 stuff is better... I don't see myself any clear solution for the balancing problem. But it is quite independent of the drop of normal-mode instances.
It simply does not feel right if there is absolutely no point in going to the normal-mode PM...