Yeah, M/W definitely doesn't do a gazillion damage with full Str/Stam. At best, they can keep up with the top melee classes, or do a bit more if they get lucky with critting. Doesn't really apply to siege because few people play M/W in siege (M/W is not an amazing siege class, and swap set does not change that by much). And even then, I think W/Wd can buff to the same amount of Patk during burn as M/W without having to make a second set of gear.M/W can have a different set of gear to switch around, all STR/STAM statted and their mage gear full Intel. They switch before starting combat to do a Gazillion DPS/damage in instances, not sure if it applies to siege tho.Is this an exploit or allowed?
If it is allowed i want my Iceblade back!!! i had a set of mage gear and healer gear, i switch from one to the other to either DPS or Heal depending the situation. Why is it fair for them to have that option but not P/S??
This post has been edited 2 times, last edit by "ruisen2000" (Aug 1st 2014, 10:27pm)


Nobody wants the kind of 'kiss up' that I can clearly see you detest
at least this time its about the game and not just whining about other people complaining. so that's a plus.That's all Zid does is complain and get on his rotting soap box
M/W making a set of str/stam gear to buff Wisdom and Bravery with is ingenious. I had heard about this a while ago, and after crunching some numbers with a guildie, making such a set for myself would be an incredible buff.
It basically allows us M/W's to buff our MATTK to the level of that of a W/M's MATTK buff
For 30s every 60s anyways

This post has been edited 1 times, last edit by "Cike" (Aug 2nd 2014, 1:56am)
No iceblade was a extremely OP skill and had no cooldown at all that is the nerd the p/s i still run into in sw can still easily kill me you if they're mage stated that skill still hits veeeeeery hard. It's fine as is it is not a good idea to have a strong skill that that with no cast time that can be spammed.
)I don't think the more OP siege combos nowadays existed back then though, so you can't really compare P/S to the classes now because, the comparisons you can make down didn't exist at the time.No iceblade was a extremely OP skill and had no cooldown at all that is the nerd the p/s i still run into in sw can still easily kill me you if they're mage stated that skill still hits veeeeeery hard. It's fine as is it is not a good idea to have a strong skill that that with no cast time that can be spammed.
Global cooldown is still a cooldown, you couldnt spam it like how m/wd spams flame or anything. The damage also scaled normally when you compare it to rising tide. Now there is literally no reason to be p/s in sw. For one, p/m does everything a p/s can but more and better, and any mage class has way more utility.
I don't think the more OP siege combos nowadays existed back then though, so you can't really compare P/S to the classes now because, the comparisons you can make down didn't exist at the time.No iceblade was a extremely OP skill and had no cooldown at all that is the nerd the p/s i still run into in sw can still easily kill me you if they're mage stated that skill still hits veeeeeery hard. It's fine as is it is not a good idea to have a strong skill that that with no cast time that can be spammed.
Global cooldown is still a cooldown, you couldnt spam it like how m/wd spams flame or anything. The damage also scaled normally when you compare it to rising tide. Now there is literally no reason to be p/s in sw. For one, p/m does everything a p/s can but more and better, and any mage class has way more utility.
)Uhm, Yeah, it had a global 'cooldown', still close to spammable, Mage/Warden skill lasts 5 seconds, due to lag you only get about 3-4 seconds out of that, then it goes on a longer cooldown... M/WD is nothing like P/S, even without it, it has a CAST TIME which makes is almost useless in PVP unless you are sitting in a large group or attacking a healer... Now on the original topic, M/W is also absolutely nothing like P/S. Having a separate set of gear to make your class better somewhere is by no means an 'exploit'. If so, they might as well ban PVP gear, because y'know, it is a separate set of gear used to make any class better in siege... As a M/WD/W, my M/WD does *close* to nothing anything past beth, and to keep up with mediocre Rogue/Mages and Warden/Warriors, yeah, I need a separate set of gear. What is so bad about that? Making the Mage class almost useful again? Get over it...
Global cooldown is still a cooldown, you couldnt spam it like how m/wd spams flame or anything.
This post has been edited 1 times, last edit by "Thenewslash" (Aug 6th 2014, 12:06am)