ah, so it actually was changed to diminishing returns...that's good to know...for a while it was able to be used indefinitely. so it already got ninja-nerfed, and people still think its OP lol

No wonder every time he asks for a nurf its towards mages. Every class has there weakness, tanks and mages do nothing to me where as wardens and rogues destroy me on m/wd, a tank will take a rogue but lose to a mage and ect... This is nothing new to games of the oldest variety. There's rock, there's paper, and there's scissors, sorry if you can't be all 3.Also it's half the time if not undead or demon, so 1/2 the duration on players. Since i am probably the only K/S in siege it really needs to be nerfed, failed attemp at trolling as usual. If you can't kill me in siege here's options for you : learn to play, get 400M TP to be worth being in the front lines, level up, gear better or reroll to a mage class.

This post has been edited 5 times, last edit by "Cike" (Aug 5th 2014, 7:49am)
As for knights, didn't they give a patch fixing skills JUST for themselves around 75 cap irc? Yeah I'm sure they did...
ROFLAh yes they fixed it alright, removing upgradeable skills to level 50 max, great upgrade, also making it cost more TP to level our skills YEAH. BTW compared to some classes, knights have the most skills to upgrade because we do not use only 6 skills to play our classes like some other classes
