
Well, my older brother (was the guild leader and founder of Bringersoflight), after telling him what happened and what the map was, concluded that the strats are the exact same as the strats in Origin for the bosses. The adds spawned by first explode on contact to deal a high amount of damage. They do not explode if you immune until your immune wears off and they come into contact with you. My suggestion would be possibly have a wl/ch and a couple priests with zs/dl item set skill use their damage reducers on group and then everyone survive the adds from 90% damage reduction. (priests switch off with the iss if the first priest is still on CD for holy candle shield)
This post has been edited 1 times, last edit by "heirienza" (Sep 17th 2014, 10:29pm)