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1

Monday, October 13th 2014, 11:41pm

Accumulation of patt buffs from d/w and priest

New patch brought a change that patt buffs the druid/warrior and priest not cancel each other but accumulate.
It was intentional or not?
What do you think about this?

2

Tuesday, October 14th 2014, 4:09am

if it is stacking, I think it still should. After all D/wd mdmg buff, m/p, and p/s buffs stack.

3

Tuesday, October 14th 2014, 12:46pm

It's not that they "stack" it's just that awakening is broken. When you remove the buff you still keep the patt from it and you can use amp as there is no awakening buff on you. Defo a bug since if you don't remove awakening amp removes it. But yeah I agree they should stack.
99/99/99/99/99/99 W/WD/S/D/R/M

4

Wednesday, October 15th 2014, 11:32am

There is another thing : the damage buff from the D/W is displayed as 0%

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5

Friday, October 17th 2014, 7:51pm

Quoted

New patch brought a change that patt buffs the druid/warrior and priest not cancel each other but accumulate.
It was intentional or not?
What do you think about this?

-> Exploit/Bug

Quoted


There is another thing : the damage buff from the D/W is displayed as 0%

-> known Loka issue

Grimthar

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6

Saturday, October 18th 2014, 12:59am

Quoted

New patch brought a change that patt buffs the druid/warrior and priest not cancel each other but accumulate.
It was intentional or not?
What do you think about this?

-> Exploit/Bug
Wait a second.. is it a bug or exploit.? We cannot get banned for a bug in the system, but we CAN get banned for using an exploit. Please clarify....

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7

Saturday, October 18th 2014, 1:20am

It is a bug that it's possible; Using it is exploiting.

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8

Saturday, October 18th 2014, 1:21am

I think it would be an exploit if you do it on purpose, since it is a bug. But if you're like me, I cast amp attack on everyone that has a physical primary side that's in party, even if there's a d/w in party. xD
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9

Sunday, October 19th 2014, 12:24am

its puzzle to me that as players are leaving this game and going other places, that the staff would take a more hard lined approach to things that should be not that big of a deal. I mean considering I have hunted long times and recently got asked that I was a bot, shocked me. I mean these buffs stacking may not be intended (for now) I would think that a better stance to take is to try to get it changed to be the way it should be instead of making it sound like you will be banning more of the small population we have.


Honestly, I have been disgusted with the amount of recent banning threats we have been hearing from the GMs and personnel. If you wanna drive a further nail in this game, keep it up. You have already made me wary of spending money again. I mean the merging server talk, and they have an abundance of GMs to check the 3 players that are left on some servers....

Low populations... talk of server merges... threatens players with bans.... reducing populations more... cmon


yeah I can see It now, priests saying "sorry guys no AA for you, cause we have a D/w in the party and I would feel bad if we all got banned for exploiting".... really you guys should learn how to respond to the public better.


I would worry about people actually LOGGING into the game, before worrying about banning them.

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10

Sunday, October 19th 2014, 2:55am

well said dk.

no, this isn't a cry for "lets let everything slide, because at least they are players..." just be aware that every time a player is banned, it leaves a bad taste in the remaining population's mouth. heck, permaban some1 like a prominent guild leader/officer, and I can assure you that you will lose more than that single player.

again, no, this isn't "let's give all hackers get out of jail free cards"... its merely a warning to consider the consequences of bans on a population that already has dwindling population problems.

it would be a whole different story if the population was decreasing because people that should be banned aren't. that's not the case though.
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

This post has been edited 2 times, last edit by "Cike" (Oct 19th 2014, 3:06am)


Amide

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11

Sunday, October 19th 2014, 2:59am

This has already been discussed in other threads. It's a big deal when their actions affect the in-game balance which eventually translates into the "3 players left on some servers". We care about people coming into the game and we work to make sure everything is ok, but sometimes limits are required.

12

Sunday, October 19th 2014, 3:15am

in game balance, lmao
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13

Sunday, October 19th 2014, 7:24am

Hackers, dupers, botters, and other exploiters do change the balance of the game. For the first three, it's not even a question, and yes, even if it's a guild leader, they deserve to be banned. Yes, the population is low, but that doesn't mean any of those things should be condoned, and I disagree with Cike. People do quit because of such people. I agree that's not why the majority have left recently. I think population is hitting a critical low mass for some, and it's become disheartening. I find it disheartening.

Exploits vary. The effect on the game of exploits vary. Some times people can even be doing it without knowing. For anybody commenting on this particular one, they know it's now considered an exploit. I don't necessarily see it as a big problem, though. I would prefer it handled thus. Make it known to everyone so no one has an advantage, and claim that it's ok to use but will be changed in the near future. And while we might think the forums are everyone, there is still a fairly decent amount of the population which doesn't read the forums.

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14

Sunday, October 19th 2014, 9:22am

lesmceld, i am not saying that players being banned in general is bad. i am merely pointing out the fact that banning can lead to other players leaving. especially if there is no official statement as to why players get banned or anything, besides what said player told you via game-independent channels. yes, i understand there are legal impediments for publicly having "ban lists", but it's honestly only hurting at this point. if your guild leader for 2 years gets on your vent and says "damn, they banned my accounts for [insert "stupid" reason here], screw this, i guess i'll go play [insert alternate game here]. bye guys" what are you going to think? what is the new player that joined the guild, and game, a month ago going to think? how many people do you think will at least try out that alternative game with the GL for a bit? RoM already has competition it honestly can't even dream of matching at this point. more reasons to leave is not a good idea.

no, i am not saying that people that deserve bans should not be getting banned. however, when a player on your server comes on and says they are leaving because their account got banned for a week for something that most people think should not even be considered a bannable offense, it does nothing but drive more people away.

honestly, the fact that you have to jump through hoops just to learn why and for how long you got banned is pretty demoralizing. out of most of the people i know that walked away due to bans, a good portion never even checked their ban status(reason or even length). it was simply the straw that broke the camels back.

simply put, you can only kick a dog so many times for it to still come back to you. between an insane IS, the bugs, the dev, the joke called "balance", the apparent lack of forethought, and the rampant and obvious greed, people are saying "screw this" and walking away. please don't add "BS banning" to the list, thats all i ask. people don't need more reasons to jump ship.

yes, i get the fact that there are rules. i get the fact that said rules must be enforced. however, are said rules(and corresponding consequences) even reasonable anymore? not to mention the whole "we only use the rules in the generic GF ToS that apply, but you can ignore those rules, and we don't enforce these other rules, so thats kind of ok, just don't abuse it, but here are some other rules that you are held liable for as well" stance with the ToS is honestly frustrating, but thats a discussion for another thread.

tl;dr: just think long and hard before you wield the ban hammer.
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

This post has been edited 2 times, last edit by "Cike" (Oct 19th 2014, 9:33am)


15

Sunday, October 19th 2014, 4:30pm

that is exactly what I was meaning.

I mean banning a whole guild (who I didn't like, and am kinda meh towards now), for luring a boss down a hall.... That was excessive.

The game wants to talk about BALANCE!?!?! They put out items to get 6 classes!! and no way to level said classes at any reasonable cost/time, then ban people when they find a way to do it. Then proper suggestions on how to fix this situation go on deaf ears, OVER AND OVER AND OVER again.

You wanna talk about "balance"??? really? 9% more pa.ttk is NOT going to "unbalance" the game any worse than your programming and character designs now IS IT??

So if you are so worried about balance, why not put a way for more classes to get leveled (besides your DRT), and fix your classes. Seems to me that would be a better use of your time then threatening to ban your player base you have left over things YOU have let slide and have given the impression is ok. You let people think it is ok, then you change your mind later. When asked about if it was ok to do such things before, no GM EVER said it was a bannable offense, now you are saying it is. There were threads on the forums selling powerleveling openly, you didn't tell that guy he shouldn't be doing it. So what is the excuse there? Why not get the item fixed!!! No you would rather ban people than getting the item fixed... that is pathetic.

You dangle all these classes (after we BOUGHT THEM FROM YOU) in front of us, then when we figure ways to level and use them in unique ways... you want to ban us for using these "outside the box" thinking. So many people have left the game because you make it pointless to even try to level, because it is pointless to catch up to the ones that have been playing a while.

You let people get away with exploiting world bosses for so long, instead of getting it fixed. You let people get away with making use of bugged quests. You let people get away with powerleveling. You let people have the idea that an "unconventional" strat on a boss was ok. You let people think that using PAC was ok. You let the things go on, when you were asked about them you gave wishy washy answers. You know these things are going on, and you refused to take a stand, until one day someone decided they had a wild hair up their butt, and you decided to get harsh.

.... that is on YOU, not US, and if you want a dead game... keep it up. If something is "bugged" you should fix it, not ban people. It is as plain as that. If you cant get it fixed, if you are that unable to fix your game, you have no right to ban people for using something YOU cant fix.

Edit to add: What is next ??? you will tell us layering debuffs on a boss is a "bannable offense"

This post has been edited 1 times, last edit by "Dkjester" (Oct 19th 2014, 4:39pm)


16

Sunday, October 19th 2014, 4:34pm

I actually agree, Cike, that it totally depends on what the bans are for and I'm for the ban lists. At worst, they could be generic about it and list without names bans which were implemented. I will say that what people get banned for and what they say they got banned for sometimes don't mesh. :) Maybe it's out of embarrassment or shame, or maybe something else, but there is a tendency to not be totally forthcoming by players as to why they really got banned. I'm definitely not saying that this is the case in what you mentioned, but I've seen players defend faithfully some who got banned only to learn that what they were told was the reason was in fact not true. :)

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17

Sunday, October 19th 2014, 4:44pm

Of course the issue has been reported already. If I remember correctly it was already reported to RW *before* this thread was opened in the first place...

18

Sunday, October 19th 2014, 5:21pm

too many things get "reported" and never gets fixed. I mean how long do main questlines break for and rebreak for (still haven't figured the rebreaking thing yet)?

You just made my point though, you have reported it, it hasn't been fixed yet... so you are going to ban people that may or may not use it by accident? All because YOU cant get it fixed fast enough?


Sounds like you need to be putting more pressure on those in charge of getting issues fixed. Some companies can manage to get "exploits/bugs" fixed so fast they never "affect the in-game balance". Which is still laughable that a 9% buff to pattk is considered to "affect the in-game balance", yet the FoTM classes don't? I mean it is pretty cut and dry that one tends to "affect the in-game balance" more than the other. Not to mention you shouldn't stand on the soap box of "affect the in-game balance", when you cant even get your classes balanced....... Just sayin.


Might as well ask... Is debuffing bosses with multiple debuffs something that can "affect the in-game balance" and therefore is an exploit or bug? Are you gonna start threatening to ban players for that too?

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19

Sunday, October 19th 2014, 6:39pm

stacking damp and amp i think should be permanent, my two cents there. I watch mages bring d/wd, p/s, m/p, etc etc with them on runs because they have x amount of ma buffs that ALLL stack. lol qq
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20

Sunday, October 19th 2014, 7:01pm


stacking damp and amp i think should be permanent, my two cents there. I watch mages bring d/wd, p/s, m/p, etc etc with them on runs because they have x amount of ma buffs that ALLL stack. lol qq

Well in all honesty, even with all those buffs, unless it is a m/w with str/stam gear, our dps won't come close to a R/M or a WD/W with just amp or AoW.. lol
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