
max resolution is 480p on youtube...Also could not really see anything eithermax resolution is 480p on youtube...
I stared at the hp bars and the burn seemed very slow for comparing r/p to be as OP as r/m as you have done in past threads
Pretty sure most r/m are also not wasting time to get behind a boss so they can use blind spot in solo runs either
However I give you props for playing a class that you ENJOY even if it is "broke"
Actually looking at the video yes you can solo it PoM easy.
Kudos' to you. Many players can't.
Yes a R/M is lot faster .
Yes a R/S is probably faster.
Yes a R/Wd is probably faster.
Yet you are still able to solo PoM easy. The speed doesn't matter.
Applying that to PoM hard or Grotto hard is Completely different.
I would be afraid to even attempt soloing Spider Priestess Mandara and Lagusen (the original versions). If my DPS were that slow. Most likely you would die without a healer.
There is a point you haven't realized, and are repeatedly failing to realize. It has become quite obvious that until you are in a party with an actual EnD Game guild who burn thru things quite easily. You will never realize what the rest of us are talking about. So do yourself and us a favor and beg some of the End game players on your server, to take you thru an instance so that you can See the Actual difference we have all talked about reguarding a R/P vs other DPS.
This is not a knock against what you can do... It's yet another(most likely failed) attempt to take the blinders off your eyes.
Again Id luv to see how well R/M could dps if Energy Throw requires using 20-30 points of energy per hit!!

The point that your not getting is that if I wasn't waiting on my rogue energy as much and if I could use ALL my skills I WOULD burn those bosses MUCH faster. Also having fire training would make them go MUCH faster. Again Id luv to see how well R/M could dps if Energy Throw requires using 20-30 points of energy per hit!! (In PoM easy or Grotto Hard) which is the sort of thing I have to deal with now.
I have run grotto first and bethomia hard fulls (with my old dagger) I am WELL aware of what r/m and some these other classes do in those instances. I DO NEED much more practice running those instance bosses as I still don't have an idea what foods are best to use on what bosses. I DO NEED more practice running with groups figuring out how to fire off my stuff within the context of the group fight. but MOST IMPORTANTLY I need for RoM to fix the broken class issues so I can get the best out of my character. Until that happens there nothing much else to say, you've all seen the video and can take the results however you like.
They weren't saying to nerf r/m. Was just trying to give comparison. And even if someone doesn't play a FoTM combo does not mean they have to reroll. Every combo brings something to a party, whether it's a pvp party or a pve party. For some it's insane dps, others insane healing, some great tanking, others great buffers/debuffers or even crowd control. It was intended to work this way, originally. However, people took it unto themselves to only take those OP combos in on runs. Just because you don't play one of those OP combos does not make the combo "garbage", though a class being broken does make the combo less effective in it's role and a helpful bugged class makes it more effective in it's role. If a class is easy, that's fine as long as you enjoy playing it. A game is supposed to be fun and challenging (but not too challenging), not easy and boring.
Gotta give ya props. I played r/p when i first came to reni then caved to the fotm crowd. Should have stuck with it as it is a interesting comboand who csres how fast endgamers do it. Good for you. Doing it slow is more rewarding.
This post has been edited 1 times, last edit by "Gutterboy" (Oct 29th 2014, 6:50pm)
Again Id luv to see how well R/M could dps if Energy Throw requires using 20-30 points of energy per hit!!
this isn't even close to comparable. i honestly shouldn't even need to explain why, but here goes: r/m gets FREE extra damage each autoattack. yes, F-R-E-E. thats half the reason it's OP. how about to make this comparable we take out the damage from your broken skills from both classes. that way there is no advantage to the r/m with "working" skills.
at this point you are essentially saying "yeah, i'm as good as an OP combo, but only if they don't use their OP elite skills".
to end this once and for all, can a r/m, r/s or r/wdn with comparable gear please post a vid(with screenie of scrut breakdown) as well?
This is my problem with the current state of the game. Far more enjoyable with a strategy and potential to wipe, Kinda boring when you run with end game players and the strat consists entirely of "Wait till I say go"cause no one wants to learn the strats unless it's 100% necessary for the fight
thats why all bosses should force u to do strat, so u cant simply ignore and burn. that way every class combo could have place in endgame runs and not just burn-classes.
long live tosh-b1 & b2