Probably because very few people like spending 5 mins healing gates. Why heal a gate, when you can be somebody's pocket heals and do actual PvP. PvP is supposed to be player vs player after all, not player vs gate (I've healed gates before, it was awful. Even worse than farming minigames).anyways, from what I've read and seen Heals on gates are fine. The only problem is, %HP heals that an ungeared alt can do. I've seen ppl switch to D/W, even if they're ungeared, just for Nourish just to keep the gate up... like dafuq? Or just spamming Lv50- alts on gates?
This post has been edited 2 times, last edit by "ruisen2000" (Feb 3rd 2015, 3:07am)
Nothing is broken with it, it's just that as it stand the p/wl is the single best healer for siege war gates because its 70 elite allows it to heal 4% hp per second for 15 seconds i believe it is? Something like that.how is p/wl broken? , i know the 400-500 range heal is crazy :p , but only lasts for 30s ^.^
i'd like to see changes made to towers.. they should never be easily capped in the first place
why not add a shooting tower on each tower (like the honor crystal)
so u can only destroy it with a siege engine![]()

The difference is scrolls/tornado have a 7 minute cooldown and it requires you to spend a sizable amount of merits and crystals. On the other hand, some %Heals/Absorbs have lower cooldowns, higher % effects, and can be done by ungeared players and/or Lv50 alts.
since we want to remove % heals lets remove all % damage then don't need a % heal to counter tornado and scrolls.
This post has been edited 1 times, last edit by "Lolim" (Feb 5th 2015, 6:21am)