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61

Saturday, February 7th 2015, 5:01pm

Most of the people who argue for the reselling of diamonds argue for one reason, and this is an area where I agree with Zidlef. I understand the arguments, but simply see reselling as an overall negative, especially since the standard AH rules don't apply to diamonds. I don't see the need of a cap for people selling their own diamonds, as was previously suggested.

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62

Saturday, February 7th 2015, 5:28pm

there will always be money grubbing """"".. or lets say gold grubbing""" in every game... haha

I dont mind if people buy and resell diamonds in AH, but i still stick to my original post where there is a cap to how high diamonds can be sold at... i think its such an easy fix to throw into auction house.. like 100k is top.

I dont see many cons on this idea... i see many pros....

But thats what this discussion is all about... show me some cons to this idea. :)
Misguidedknight 72S/72K/70R Retired
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63

Saturday, February 7th 2015, 5:57pm

there will always be money grubbing """"".. or lets say gold grubbing""" in every game... haha

I dont mind if people buy and resell diamonds in AH, but i still stick to my original post where there is a cap to how high diamonds can be sold at... i think its such an easy fix to throw into auction house.. like 100k is top.

I dont see many cons on this idea... i see many pros....

But thats what this discussion is all about... show me some cons to this idea. :)


Ill give you one con right off the bat. if you limit the amount diamonds can be sold for then you need to limit the amount that items can be sold for.

It is an unfair advantage to limit diamond prices but the ones buying the diamonds with gold can still make as much as they want per piece of gear. Your suggestion just puts the F2P advantage in the sytem which is just unfair.

Now if you are ok with a hard cap on gear prices as well, then I would be for it. I mean unless you like limiting the paying players power in the economy only... which will only drive away paying players.

Any truly fair and good suggestion should not put EITHER side of the economy at a disadvantage, which your suggestion is clearly biased.

64

Saturday, February 7th 2015, 5:57pm

I agree with most of the things you say actually. :) if you take out reselling though, and I would say the buying of megaphones with those now bound diamonds, then I don't see the need of a cap. I noticed in the past that certain sellers, be they resellers or sellers of their own diamonds, actually targeted gold sellers which pretty much had no limit to what they would pay.

The problem with a cap only on diamonds, from my perspective, is it sets no limit on sellers of other goods, and establishing a cap for other goods would be a very intricate undertaking because the numerous variables of rarity and difficulty to obtain would be hard to judge. With reselling and megaphone buying still available with those diamonds, yes, I could see a cap being used. Would it be fair though? I just want a fair playing field for all sides, and 1-sided caps might not be that.

65

Saturday, February 7th 2015, 6:44pm

they could stop selling megaphones, no one really needs them anyway. Of course you can always run Tempest Heights if you really need them...

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66

Saturday, February 7th 2015, 7:08pm

put megas in ptoken shop. spammer problem solved.

buying/reselling of items will occur no matter what is in the AH. its not a diamond-specific problem, and really doesn't need a diamond-specific solution. as pointed out other places, if AH diamonds get too high, people stop buying and the price decreases, or people get them directly from the players via world.

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67

Saturday, February 7th 2015, 7:27pm

i dont think its really biased lol i posted it so yall could throw me back some ideas.... lol people so quick to point fingers around here its so cute..

i honestly thought topic was mostly about how game is hugely overpriced.. and people cant afford it.. i thought point of convo was to bring the f2p MORE into the equation, ive always thought this game is more towards the paying customer.. not towards the F2P...

i still think the diamond sellers can still make the same amount of money they want.. i would imagine if they implemented it... that i would see like 25+ of the same person selling diamonds at 100k and probably has thousands and thousands of diamonds on AH for sale, while they would be at work, or w/e, and come home to their billions lol, arent diamond prices roughly around 100k now as it is? idk...

I never really gave any thought towards high gear prices lol, honestly never bothered me in this game! lol

i paid 300 mil for a barkuds chest in ch3, and i didnt mind paying it, because it was a piece i was unable to farm myself.. and was the best chestpiece in game at the time... i understood what it took to get it, and i spent like a month or more saving up just so i could buy it, and was so stoked when i did lol.

But to each their own...

idk just contributing..
Misguidedknight 72S/72K/70R Retired
Cerburus 100Wd/100S/100W/100R/100D/70M
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68

Saturday, February 7th 2015, 7:30pm

There were different constraints between diamonds and other items, making it considerably easier to profit from reselling of diamonds then the reselling of other stuff.

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69

Saturday, February 7th 2015, 8:59pm

Well before diamonds were put back in AH on Reni they were going around 30K to 45K then because a certain someone made the price increase to 50K to 65K ( we all know who that was). Then diamonds on AH, within a week went to 160K per diamonds and at the end 300K per diamonds. Those prices were retarded but the end gamers were selling their hardmode gear 72 UD for 200M to make up for the prices of diamonds being so high, but in reality having some of them responsible for buying diamonds low and reselling high like this was Wall street and saying it was the rest of the servers fault hahaha.

Diamonds back in AH i would have no problem there but do make them bound on purchase from AH and it's settled. If gold spammers get them to spam us, well blacklist them or just plain ignore them. Make sure not to buy gold from them and tell you friends the same, so they can't say they weren't warn before their vacation time or were just too lazy to read the TOS for the game.

Maybe Gameforge should give us an option to buy gold from them, that could work if they find a good way to do it.

On a side note, prices of the item shop should be cut by 50%, then you would see and increase of the population, people would leave the other servers. The one good thing over the years that has been done in IS are : purified fusion stone at 19 diamonds, abl's/RAE back in it, now we need a 50% price cut on plussing jewels and the availability to +20 jewels please, tyvm.

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70

Sunday, February 8th 2015, 1:49am



There is so much wrong with this post I don't even know where to begin. How about "too many frequent diamond sales" lol....

So you been around? There has been a diamond sale almost every two weeks....I know it has been coinciding with my pay periods.

Anyways you must be high if you think dollar to diamond/item shop prices are ok, that or never made a set of gear.

I think you are missing the point or what I was stating...I know I have a tendency to be unclear...Diamond sales ( min I have seen in the last three months has been at 130% ) so instead of paying say $1 per diamond your paying 50cents per diamond. They have had the same consistency with items on sale for a long time now, which makes it easy to budget or plan out what you need to purchase. These are pretty much the essential items to build your gear, puris(RAEs)/runes/plussing gems and since you paid roughly 50cents per diamond, these items are now on sale for 50% listed shop cost....essentially allowing a price of 25cents per diamond. Not exact price per diamond just chose the values for example.

Diamond to gold prices and stat/gear prices are server/market based, but have high priced minimums because of the prices gameforge sets their item shop at. It's pretty simple, you aren't getting something for the base cost of a puri+a charge. People are charging extra because it costs them time to farm it and the whole point of selling stat/gear is to make something from it. You don't buy a TV in real life for the price of shipping. If you don't think it's worth 20mil don't buy it. If everyone thinks it's not worth 20mil the prices will go down until it's either not profitable to sell or people don't make enough extra for it to be worth their time. Pretty simple logic man.

JUST LOL, THE WHOLE POINT OF SELLING DIAMONDS IS TO MAKE SOMETHING FROM IT, this gets into the whole argument of my time in game is more valuable than someones time earning a living. Farming real life money requires a lot more than any time spent farming virtual items. Sure there has to be valuables in game in order to motivate players to spend real money on the game, and I do agree with you if Gameforge made obtaining stats more consistant and not just luck of the dice then you would see the price of the game drop drastically, because the most expensive part of building your gear is statting it, and this is due to not only gameforge but us the players as well.

One way or another Gameforge controls the price of everything gear related (and the whole game is based around gear modification) and it's too high. You say yourself "the fact is that there is not enough people trying to get geared anymore." It's because it costs a fortune to gear up.

No man just no I was trying to state that there is not enough fresh/new blood in the game , as already stated I think in this thread how people are having a hard time selling gears anymore. As well as causing the loss of motivation to purchase CS items because they cannot make a profit from unbinding gear and selling it ( basically this method has become very difficult aka F2P method) sorta makes me ask how much did you spend on obtaining that stat?. So lets see when I sell diamonds I should factor in my education costs, my travel costs, my work expenses ( all these factor into how much I spent obtaining diamonds right ). Since you wish to use the argument on how the value is based off time/cost spent obtaining said virtual item.

Gear value I think is not out of whack, so many listed pieces I see in the AH that cannot be sold for the value of the stats on them if you were to strip the gear n sell the stats individually.

This is the reason people are attracted to "other" servers and other games. For 1/10th the cost people can experience the same or more content the game has to offer, or something new for a year+.

My experience with games that make their money from a Cash shop format and not a subscription are as costly if not twice the cost of Runes of Magic. Only one MMO I have played in the last three years that switched to a CS format has been less costly to play.

Open your eyes man.
Replies in 12pt bold hope they are easy to discern from quoted message.

And the fastest way for Gameforge to loose it's paying player base is to put Diamonds in the AH at cap of what can be charged. All comes down to each individual feeling like they have received their entertainment value from the game.

"Diamond to gold prices and stat/gear prices are server/market based"---- this statement alone leans toward supporting the statement that the players more than gameforge have made the game so costly to gear.

Happy weekend to all.

@Zidlef

They already do give us a way of buying gold from them it is called Diamonds. RIght and not to mention they do have an npc already in game that you can exchange diamonds for gold with ( no harsh or ill will meant in this statement). But if they are going to just sell us ingame gold then they should just replace diamonds with gold and turn the cash shop into gold purchases which I believe would lead to a super crazy increase in all current Cash shop items.

This post has been edited 1 times, last edit by "kakita01" (Feb 8th 2015, 2:22am)


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71

Sunday, February 8th 2015, 2:52am

It is really a double problem. There is very little gear in the Auction House because it is not worth the price of an ABL to be able to sell them. In addition ABLs are only available for diamonds. So the FTP players who do a lot of the farming of instances to get enough gold to play the game are unable to buy ABLs without going through a third party every time they want to buy something.

There are two easy solutions one to put diamonds back in the Auction House so everyone can afford to buy ABLs and a huge amount of gear would become available. Also people could build up a supply of diamonds and not have to go through a third party every time they wanted to buy things. This would also allow the people who purchase diamonds to get rubies and be able to upgrade their gear and sell their old gear.

The second would be to start selling ABLs for Phirius Tokens. So every one could get them easily. This would also end up making it much easier to put gear in the AH.

72

Sunday, February 8th 2015, 3:15am

is there really no way to translate the mechanics of buying diamonds through world shouts to something in the AH or an npc that would protect buyer and seller ? why can't the player-to-player trade be gold for diamonds ?

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73

Sunday, February 8th 2015, 4:06am

ya Kakita i understand what you are saying, i was just trying to find a solution and giving options to the issue ;-)

Also great responses on your post, really like to read that, it shows how you care and understand the economy of the game and seeing i am not the only one who thinks like that. :beer:

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This post has been edited 1 times, last edit by "zidlef" (Feb 8th 2015, 4:18am)


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74

Sunday, February 8th 2015, 6:05am

We need diamonds back in the AH. Just add a bound version of the diamonds call them 'Emeralds" if you buy diamonds in the ah they become bound Emeralds and you cant resell them. If your diamonds don't sell and come back, they are still diamonds.

Other than being bound they are normal diamonds, and when you buy stuff in the cash shop you spend your bound Emeralds first.

The biggest problem I saw with the diamonds in ah, was that people would buy them and put them back in at higher prices this would solve this problem.
Think this is a good idea. If you buy diamonds from A/H they are bound, so this way the person can't resell but gains the benefit of diamonds for purchases. Bound and unbound currency is common in many games. :thumbup:
opps...

75

Sunday, February 8th 2015, 7:05am

"Diamond to gold prices and stat/gear prices are server/market
based"---- this statement alone leans toward supporting the statement
that the players more than gameforge have made the game so costly to
gear.


yep the price of +16, 4 rune slots, t7 gear x 15 slots is totally the players fault

and please quit spewing on about diamond sales and weekend offers, we know how math works and it's still too expensive for the average person to make a set of gear to participate in anything beyond mini games
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76

Sunday, February 8th 2015, 8:41am

last time some1 i know calculated the cost, it was at least a couple hundred dollars, even getting dias on sale, waiting for sales, etc. and that was assuming you had a 50% success ratio for jewels, and fails didn't drop levels.

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77

Sunday, February 8th 2015, 11:18pm

I thinks it ridiculous to not have AH dias just over reselling when pretty much every other item in there gets resold too it's hardly even worth mentioning.
quick random list off top of my head that people resell for gold - tierstones/runes/gear/cards/poms/mats/dailyitems/orbs/stats.....

so why are dia so special compared to every other item in that regard?

78

Sunday, February 8th 2015, 11:45pm

Diamonds are much easier to make a profit on. No transaction or posting fees, and because of that, it's a blinking neon sign to those who favor that approach, and because so many do, apparently, it creates a false inflation of the price. I want diamonds back in myself, but I'm more than fine with preventing reselling. I'm more than fine with preventing all quick turnaround reselling. :) And I doubt that's why they haven't been put back in. :) Just an opinion.

79

Tuesday, February 10th 2015, 6:25pm

"Diamond to gold prices and stat/gear prices are server/market
based"---- this statement alone leans toward supporting the statement
that the players more than gameforge have made the game so costly to
gear.


yep the price of +16, 4 rune slots, t7 gear x 15 slots is totally the players fault

and please quit spewing on about diamond sales and weekend offers, we know how math works and it's still too expensive for the average person to make a set of gear to participate in anything beyond mini games

Let's see if you put in the time ( f2p ) you can +12/2 Slot...and basing off time T9 your darn gear without spending a single diamond...but beware this method does cost a lot of time. So like me you only have to pay for plus 16 gems, 3rd Rune Slot (4th slot is purchased with Rubies)....so imo not all that costly in cash but you pay in time ( which why not since your already spending your time in game ). But to build your tier stones you have to have the stats and again the cost of stats is outrageous imo. So again yes us the players again are at fault for it being too expensive to build gear. Do I wish the cost of +16 gems were less, ofcourse I do.

So could you please give me a definition of the Average Person?
( seriously want to know, on top of that I want to know where you got your basis of the average person )

Your so full of it about being to expensive to run anything but mini games, in half built gear I run plenty of easy modes and normal/hard modes of lesser level than I. No one I am aware of really bothers with normal modes, but I am sure with a decent group composition normal mode could be done without being totally maxed out with your gear. Now to run Hardmode I can only assume you do need to meet some pretty high requirements. Honestly you come across as being very jealous and frustrated that you cannot afford to keep up with the latest n greatest as it is released, but please do not think everyone shares your viewpoint.

Ofcourse if they want to lower the cost of everything in the game I am all good with that.

I also would really like to see diamonds returned to the Auction House. If they can find a good medium to protect their value.

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80

Tuesday, February 10th 2015, 6:55pm

Your so full of it about <etc.>


and please quit spewing on about diamond sales and weekend offers, we know how math works <some extra trimmed>


These kinds of phrases do not support the atmosphere of polite and thorough discussion that this thread has been cultivating. This is how grudges form, and flaming starts. Imagine if the kind of mindful conversation we've been having here leaked out into the rest of the forums. That would be nice, right? Please restrain yourselves a bit. It's been doing marvelously well so far.

Also, if you're directly quoting another player's post...please just use the quote function. It makes it much better for others who are following the train of the conversation.