m/s wind fire arrows doesn't hit as hard as w/m white hits plus shot has a cd. m/r is a DOT based combo and it's DOT's doesnt do as much dmg as w/m whites. Also you can't use either of these combo on 4th boss because crystals need to go down asap and to do that m/s or m/r will have to cast flame which is just impractical. Any kind of dps that relied on cast skills as their main source of dps has been effectively killed off.I wonder if anyone has actually tried m/s or m/r in new instance, with longer boss fights, yet.
I seriously hope by this you are not implying that you expect all mages to have a capped and ready wl/x combo...because I would have some pretty nasty things to say if that is the case.
Or a wl/x dps combo for that matter.
Frogster makes huge profits from a regular rotation of over powered and under powered classes. It causes people to constantly have to change characters and update (plus and tier) their gear. Their purpose is not to balance the classes but to constantly unbalance them so that what was overpowered one month would be underpowered the next and people would have to regear the character to get to the new overpowered class to survive. Balanced classes means low profits constantly changing the overpowered class so people have to regear creates huge profits as people struggle to play the game.
This post has been edited 1 times, last edit by "SHAYdynasty" (Oct 6th 2016, 6:13pm) with the following reason: dots in siege
Quoted
for first boss VoR I could see it carrying its weight yes. Nothing extraordinary tho.
This post has been edited 6 times, last edit by "ruisen2000" (Oct 6th 2016, 6:39pm)
Well i get a 2sec cool down on shot. I'm using mdmg xbow from dreamland.Shot shouldn't have a cooldown on you are playing M/S wrong ;p Cause they use a 2.4 spd or fast bow (usually 2 spd)
And its sustain isnt the problem at all, as Bo said its simply the lack of matk buffs in comparison to w/m. And no burn, but for first boss VoR I could see it carrying its weight yes. Nothing extraordinary tho.
For example, farming greens as M/S, was able to way out dmg endgame r/m's and match the w/m's dmg, when farming in a group. The difference is shown here because mobs in hoe have much less mdef then a vor boss :p Which is where the dmg to be as high of sustain drops off for m/s due to its lack of matk though a 5min+ fight.
Shot "CD" goes down based on how fast your bow is. So no, you should not be using a slower xbow with very marginal increase in mdmg, and should instead be using the fastest bow you can get.Well i get a 2sec cool down on shot. I'm using mdmg xbow from dreamland.Shot shouldn't have a cooldown on you are playing M/S wrong ;p Cause they use a 2.4 spd or fast bow (usually 2 spd)
And its sustain isnt the problem at all, as Bo said its simply the lack of matk buffs in comparison to w/m. And no burn, but for first boss VoR I could see it carrying its weight yes. Nothing extraordinary tho.
For example, farming greens as M/S, was able to way out dmg endgame r/m's and match the w/m's dmg, when farming in a group. The difference is shown here because mobs in hoe have much less mdef then a vor boss :p Which is where the dmg to be as high of sustain drops off for m/s due to its lack of matk though a 5min+ fight.
Case Closed.Well i get a 2sec cool down on shot. I'm using mdmg xbow from dreamland.
Midknight did some calculations years ago and showed PA and EE was actually slightly more sustained DPS than spamming flame. But the difference was small and didn't really scale well when people started measuring dmg in millions instead of thousands. Of course now with 36% fire dmg stacks from wl/m wind spells might as well just not exist.Case Closed.Well i get a 2sec cool down on shot. I'm using mdmg xbow from dreamland.![]()
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Anyway. Wasn't Fire spells supposed to be the "Burn Mode" and Wind Spells "Sustained Mode" of Mage. Tbh I never even have played around with the Wind spells. But just looking at Tooltips they look so garbage. Overhaul pl0x.
Idea: Make wind spells do stackable debuffs up to 10 or 20 that increase damage of Wind?
This post has been edited 4 times, last edit by "ruisen2000" (Oct 6th 2016, 7:22pm)
just take it out of m/w. I'm taking away all 700m of my tp from that BS of a combo as soon as i finish selling off my swap gear.The tp costs of 2 extra skills tho![]()
Wut? Take a walk outside man. You need to chill. Your rage not letting your brain function properly. Either that, or take time to read EVERYTHING in a post and not just reply to pieces of it...just take it out of m/w. I'm taking away all 700m of my tp from that BS of a combo as soon as i finish selling off my swap gear.
Give me kiss of death staff if you're quitting and not using it >_>just take it out of m/w. I'm taking away all 700m of my tp from that BS of a combo as soon as i finish selling off my swap gear.The tp costs of 2 extra skills tho![]()
This post has been edited 1 times, last edit by "ruisen2000" (Oct 6th 2016, 9:19pm)
Give me kiss of death staff if you're quitting and not using it >_>just take it out of m/w. I'm taking away all 700m of my tp from that BS of a combo as soon as i finish selling off my swap gear.The tp costs of 2 extra skills tho![]()