This post has been edited 1 times, last edit by "mohammed1234" (Mar 13th 2016, 5:46pm)

This post has been edited 1 times, last edit by "Cike" (Mar 13th 2016, 7:24pm)
comparing melee and magic mechanics using 1:1 comparisons is a HUGE red flag. they are fundamentally different, and should be addressed as such.
that only works when they actually have multiple variables in common.
comparing melee and magic mechanics using 1:1 comparisons is a HUGE red flag. they are fundamentally different, and should be addressed as such.
Well I don't know how its done in US or Canada (assuming that's one of the countries you live in) but here in UK when we want to compare performance of one thing to another we keep all variables the same except for the variable that is being tested. And you are damn right mage and melee's are fundamentally different, dpsing is the only thing a mage has to offer to a raid.
But who am I to otherwise to a non end game s/d who apparently doesn't play anymore, silly me.

This post has been edited 1 times, last edit by "Cike" (Mar 13th 2016, 7:53pm)
weehoo, 2 viable mages dps. thats almost just as many combos that have been used as comparison, out of a pool of 4+ main classes (w/s, r/m and s/wdn are the only ones that have been directly compared to in this thread).Well only good mage in terms of dps is m/w and m/wrd , m/p can do ample. What we are saying mages can't compare to melee in dps.
Also I promise you full mage party can't clear BP or vc
