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1

Saturday, March 19th 2016, 6:38pm

Cenedril Abilities

DYNAMIC + STEADFAST = Physical damage bonus (think AoW), 10s

DYNAMIC + MYSTICAL = Magical Damage, 10s

STEADFAST + MYSTICAL = Increased Healing, 20s

All have 10min cooldown. As the average level of the pets increase, the skills improve. These are the only combinations atm.

dynamic = liphisto and mayi
steadfast = bendor and salo
mystical = mersi and wolin

Share more combinations/effects if you know them.

This post has been edited 2 times, last edit by "BlankMinded" (Mar 28th 2016, 3:37am)


2

Saturday, March 19th 2016, 6:53pm

So, does Bendor + Liphisto give both physical damage and healing?

3

Saturday, March 19th 2016, 6:56pm

wops, typo, fixed.

Drakkarsdad

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4

Saturday, March 19th 2016, 10:00pm

wops, typo, fixed.
don't you mean "Whoops"? Would not like to see you forum banned for a typo..

5

Saturday, March 19th 2016, 10:46pm

So, where do we find out what materials are required to build one of a certain type, and what materials are needed to upgrade them?

Uh, I re-read the mirror world post by Celes and saw that it pretty much explains it there, so never mind my questions.

This post has been edited 2 times, last edit by "Bigbaddaboom" (Mar 19th 2016, 10:52pm)


ruisen2000

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6

Sunday, March 20th 2016, 12:42am

Both G1 and G2 pet combinations give the same 3 skills =/
Noblewarrior
lv 98/98/89/60 M/W/P/K
Kikosi 98/50/60 Wl/Ch/M
the fail clothie tank~

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7

Sunday, March 20th 2016, 3:07am

2 questions
1) would there be a way to have special backpack space for the ceneril materials?
2) are mirrors going to be around after the anniversary event?
Tankyhealy P/K 98/98
Soppy W98/WD98/S98/D98/R98/M98
vids and stuff: https://www.youtube.com/channel/UCFh1qLzUKyyZHadIxExA_kw
Borella should loot every boss

8

Sunday, March 20th 2016, 10:50am

Special backpack for the materials would be nice, or just a tab like the currency list type of thing would be good (except the fact that they are tradable is cool, would like to keep that even if its like proof of myths).


Things I've gathered (Probably nothing new):

There are 3 special buffs from the pets, one for healing one for pdam and one for mdam. These are essentially the same no matter which steadfast/dynamic/mystical pet you use.

The damage buffs increase fairly linearly with level so that at average level 100 for your pets, the damage should end up around 1000 for 10s, which is more useful for lower damage classes like r/m, but useful nonetheless.

After ranking the sta/def pet (Salo) up to level 20 the stats are: 214.2 Sta, 918 Def. Which based on a linear progression means 1k stamina and 5k defense at level 100. Probably similar story for the other pets, but we will have to see I guess.

Most importantly, drop rate does affect how often you get the materials (probably obvious but whatever), so the drop rate event is the perfect time to be doing all this stuff.


!!!!!! The damage buff you get is also affected by regular damage % boosts, or in other words it acts as a base damage increase from what I can tell. That seems like a pretty big deal

This post has been edited 1 times, last edit by "Heimdallthewise" (Mar 20th 2016, 1:08pm)