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1

Thursday, March 24th 2016, 2:04pm

Goblin Games TP - how much?

For a while now, I've heard a lot of people mention all the great training points gotten from goblin games... What am I missing? I don't get any more TP from there than what I get from regular world mobs. Is there some secret I'm missing? I tend to get between 200 - 400 TP per mob, depending on what buffs I have. That doesn't feel like anything worth hootin' and hollerin' about.

This post has been edited 1 times, last edit by "Bigbaddaboom" (Mar 24th 2016, 2:46pm)


aardvark3

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2

Thursday, March 24th 2016, 3:06pm

Using the pet aura and wing bonus I get about 1k per kill.

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3

Thursday, March 24th 2016, 3:21pm

It is the same TP you get for killing mobs your level. It is mainly that they are bunched together and relatively easy kills. Same story for Dreamland.
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4

Thursday, March 24th 2016, 3:36pm

I have heard someone in guild say that they got 3mil+ tp after using all the tp pots... not sure if it was during a tp event for not.

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5

Thursday, March 24th 2016, 3:48pm

t is the same TP you get for killing mobs your level. It is mainly that
they are bunched together and relatively easy kills. Same story for
Dreamland.


I don't know about that I kill level 95 mobs in splitwater and get 280 to 350 tp, but in GG I get 1k.

Cike

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6

Thursday, March 24th 2016, 3:51pm

large number of easily killed on-level elites.

essentially the most tp you will get for your time when grinding mobs.
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

7

Thursday, March 24th 2016, 4:06pm

Ok, thanks. I just wanted to make sure I wasn't missing out on something major.

Kalvan

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8

Thursday, March 24th 2016, 7:30pm

If you haven't noticed by now, the mobs and elites in GG scale to the highest level toon in there, if you're partied up. Lower level toons will gain more XP and TP, regardless of the level difference between the (probable) lvl 95 toon doing the killing and their own levels. This works the same as it does in the open world. Obviously, if your toon is at level cap you will not receive XP for killing the mobs/elites.

Two or more level-capped toons in the party can greatly reduce the amount of XP and/or TP gained by all toons in the party. The more toons in the party, the smaller the XP/TP rewards. Only toons which are lvl 50 and above in their current primary class can collect Phirius Shells from the four furnace chests.

XP/TP amounts can/will vary depending on whatever buffs are on each toon. They include but are not limited to:

Guild Castle buff towers
IS and Zodiac pet buffs--so long as the buffs are not identical, by name or level (Zodiacs)
IS buff potions
Wedding food buffs
XP/TP power-up sigils

There may be others. Some or all of these also work (TP only) in Malatina's Survival Game.

To the best of my knowledge, all of the above buffs stack with each other.
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9

Friday, March 25th 2016, 10:43am

Kalvan, "this works the same" => "this does NOT work the same" (typo/edito?)
>>>> >>>> >>>>
>>>>
>>>> Please, bring back (bound if there is no other option) dias to AH! :thumbsup:
>>>> If you do this we will all love you forever. ;)
>>>>
>>>> >>>> >>>>

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10

Sunday, March 27th 2016, 1:54am

I recommend checking into ways to increase your tp gain if you are only getting 400 per an enemy.

new born zodiac pet gives 20%. others give more.
tp bonus from house furniture
guild castle tp tower buff
title badge system
some item shop pets give bonus
skill potions

just to name a few

Gobs is relatively quick, it gives 50 shells for characters over level 50, it sometimes gives phirus pots/elixirs type D from chest in side rooms, it gives goblin badges(useful for titles), special crafting mats, 1 master repair hammer+3 AT charges, and sometimes a luck pot, in addition to other stuff. Each reward may not be all that spectacular, but that there is so many makes gobs worthwhile imho.

You many want to be in a party when running gobs, as in the unlikely event your game crashes you will still have a chance to log back in and be inside gobs. The other member does not even have to be in gobs.
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This post has been edited 2 times, last edit by "camagic" (Mar 27th 2016, 3:05am)


11

Monday, March 28th 2016, 3:15am

Based on my experience in running gm during non-exp/tp events. There may be a exp/tp buff cap. Not sure exactly what the cap is but if I use all my tp buffs it is lower than using just a few tp buffs.

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12

Monday, March 28th 2016, 4:05am

Based on my experience in running gm during non-exp/tp events. There may be a exp/tp buff cap. Not sure exactly what the cap is but if I use all my tp buffs it is lower than using just a few tp buffs.

500% is the xp/tp/loot buff cap, exclusive of event bonuses. buffs are additive.
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

Kalvan

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13

Monday, March 28th 2016, 6:00am

Kalvan, "this works the same" => "this does NOT work the same" (typo/edito?)

What DOESN'T work in SG:

Partied toon (no TP received if you are inadvertently in a party)
XP (only TP is gained in SG)

Otherwise, the TP buffs mentioned--including house furniture TP bonuses--apply in SG

Kindly find different nits.
[ New Sig Coming. Watch This Space! ]


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