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Source code |
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/run AltSkill = false for i=1,10 do local a = UnitDebuff("player",i) if a == "Devour Soul" then AltSkill = true end end if AltSkill then for i=1,12 do for j=1,40 do local DName = UnitDebuff("raid"..i,j) if (DName == "Broken Soul" or DName == "Torn Soul") and (UnitDebuffLeftTime("raid"..i,j) <= 4) then TargetUnit("raid"..i) UseExtraAction(1) end end end end
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This post has been edited 8 times, last edit by "BlankMinded" (Mar 31st 2016, 6:05pm)
This 'Rusty Iron Blade' seems a 2 second cast, but when i try to run away (when I'm tanking here), I'm already stunned in the first second of the cast, it looks that the stun is applied earlier? Or maybe its just lag, i need to test it more tho.-Periodically casts Rusty Iron Blade, a close range 360 aoe ability. This will stun for 5s~ and possibly kill nearby players, but most importantly, if he tank gets ht by this, the boss switches aggro. It isn't a complete aggro reset, but for the duration of the stun, the boss will ignore the tank and slaughter your companions.
This 'Rusty Iron Blade' seems a 2 second cast, but when i try to run away (when I'm tanking here), I'm already stunned in the first second of the cast, it looks that the stun is applied earlier? Or maybe its just lag, i need to test it more tho.
This post has been edited 1 times, last edit by "BlankMinded" (Mar 30th 2016, 7:42pm)
Until now we said in our raid: 'only clean the grey debuff (6 seconds) if you got the red debuff (15 seconds), use serenstum.'4th Boss: Old Dan Gordy (incomplete):
-boss uses a frontal aoe. Turn him away from party
-3 debuffs get placed on random players in the group. Broken Soul, and Torn soul, both deal damage and/or kill the player afflicted when they expire. The third debuff, Devour Soul, gives a 1 use alternate skill to remove the previous debuffs. Upon use, a new player gains this debuff.
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Source code
1 2 3 4 5/run AltSkill = false for i=1,10 do local a = UnitDebuff("player",i) if a == "Devour Soul" then AltSkill = true end end if AltSkill then for i=1,12 do for j=1,40 do local DName = UnitDebuff("raid"..i,j) if DName == "Broken Soul" or DName == "Torn Soul" then TargetUnit("raid"..i) UseExtraAction(1) end end end end
Ths macro will cast the alt skill to remove debuffs, but with only one attempt using it, we have not yet killed the boss.
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(well in those 2 attempts)This post has been edited 1 times, last edit by "BlankMinded" (Mar 31st 2016, 6:13pm)
This post has been edited 2 times, last edit by "ruisen2000" (Apr 10th 2016, 5:38am)
It does seem to have a range limit, although I wasn't able to get far enough from it from melee range. And it does target the same people over time, which kinda sucks =/
Probably not aggro level or damage, since it picks pets too and pets do no damage/aggro.It does seem to have a range limit, although I wasn't able to get far enough from it from melee range. And it does target the same people over time, which kinda sucks =/
which implies that there is a reason those guys r being picked, check agro lvls or dmg done to the boss and try to correlate to why it picks those ppl
This post has been edited 1 times, last edit by "SHAYdynasty" (Apr 11th 2016, 6:49pm)
This post has been edited 1 times, last edit by "ruisen2000" (Apr 11th 2016, 6:52pm)