D/S ARE the 'OP' build of druids lol, but that doesn't mean you can't have fun with the other builds. In fact, isn't that what playing a game all about?
I rerolled a Druid/Warden for a small period of time (after rerolling back to my original Druid/Warrior, and no that isn't a typo

) and its a great build.
1. You get a MAGIC DAMAGE buff. +97 mdam at skill level 55. That's an extra tier to endgame staves. The mages in my party with t10 Void Staves were basically buffed to have near t11 void staves. It's definitely an OP buff, and it stacks with other magic buffs such as Essence of Magic and Embrace of the water spirit.
2. grace of the forest isn't bad at all. if you have at least 1NP, you'll get +10% mana and +6% heals, i was single target healing for 8.7-9k salved easily (with t9 Forgotten staff)
3. Essence extraction is great for getting NP quick
4. Healing Ripple's targeting is similar to mother earth's fountain, but heals the primary target for nearly as much as restore life. it's good to use if you don't want to slack on healing the main tank but need to heal 2 nearby party members as well. Great to alternate with MEF
5. the lv50 elite looks very interesting, it's either a pet or some kind of buff that group heals (numbers indicate it to be a strong group heal as well, close to priest level) for 40 seconds. Pretty decent NP cost as well.
>keep in mind that there is one elite that nerfs the HoT effect of recover, so it'll tick for a bit less, but last the same amount of time as blossoming life. this is a mandatory change if you want to get higher level elites, and IMO was one of the only drawbacks I saw on druid/warden. Another drawback is the near-uselesness of most of the warden side general skills (elven amulet being the most useful imo, which is not saying much since druid side already has the better protection spell and rock thingy. IMO pick this build for the elites, and the elites are great.
I switched back because I was just more used to maximizing the Druid/Warrior's potential and didn't want to become a n00b on a new build, but D/N is an excellent build, definitely underrated IMO. bit weaker hots, but they last longer and grace of the forest makes them better still, and single target heals land HEAVY with said buff. not to mention the totally overpowered mdam buff D= the mages in my guild are half-not speaking to me for rerolling out of the build :/