Quoted from "TOASWOTL;455902"
In speaking with many of the most powerful mages on the Reni server, I almost always get a different strategy from one to the other about how they have/are statting and gearing for GC/SC normal and hard modes.
Now I know most of us have our dream gear all T6 OD 4 rune slots and the like on Rom Armory, but how are you all planning to gear up for GC and SC since most of us don't have that kind of gold to buy the bunkers/castles needed as of now? (At least I don't)
On Reni there are many pieces that haven't shown their faces on the AH including
Cast Out Staff
Puppet Queen Staff
Juggler Cape
Juggler Earring
Belt of Assembled Parts
Ring of Assembled Parts
Chapenoir's Gown
Chapenoir's Head-dressy thingy
Chapenoir's Boots
What I have so far: (quite skippable not exciting)
All of them in my "dream gear" section. So instead of the Chap set I will use OD phirius, and since too many accessories are missing for both the jugg/assembled set I'm using the vhatos accessories and putting on any int/stam/defense stat I can find on them, competition or higher. I do have the leg guards/hand guards of assembled parts as hands are just mementos (pulled a 114 dura my first shot XD ) and legs are a common drop but i'm still using a crappy raksha belt and memento cape.
Luckily even though all good end game staff drops are being held captive by the "elite" guilds on our server the orange aok prayer still does some really good damage. I was able to T10 +16 mine and that in itself gets me to 1 shot players at 40-50k hp, even though i have crap for stats (6000int) I would reccomend it if you don't already have a raksha that is tiered.
So, what is YOUR plan of attack? How are you going to stack for survivability and intelligence when our stats are not as diverse as other classes (aka there is no int/hp bunker or crimson tier) All discussion welcome
Quoted from "Twisticlez;456551"
Crimson Spell/Magic, Demon Bunker/Castle, Spell Bunker/Castle![]()

Nobody wants the kind of 'kiss up' that I can clearly see you detest
Quoted from "TOASWOTL;455902"
In speaking with many of the most powerful mages on the Reni server, I almost always get a different strategy from one to the other about how they have/are statting and gearing for GC/SC normal and hard modes.
Now I know most of us have our dream gear all T6 OD 4 rune slots and the like on Rom Armory, but how are you all planning to gear up for GC and SC since most of us don't have that kind of gold to buy the bunkers/castles needed as of now? (At least I don't)
On Reni there are many pieces that haven't shown their faces on the AH including
Cast Out Staff
Puppet Queen Staff
Juggler Cape
Juggler Earring
Belt of Assembled Parts
Ring of Assembled Parts
Chapenoir's Gown
Chapenoir's Head-dressy thingy
Chapenoir's Boots
What I have so far: (quite skippable not exciting)
All of them in my "dream gear" section. So instead of the Chap set I will use OD phirius, and since too many accessories are missing for both the jugg/assembled set I'm using the vhatos accessories and putting on any int/stam/defense stat I can find on them, competition or higher. I do have the leg guards/hand guards of assembled parts as hands are just mementos (pulled a 114 dura my first shot XD ) and legs are a common drop but i'm still using a crappy raksha belt and memento cape.
Luckily even though all good end game staff drops are being held captive by the "elite" guilds on our server the orange aok prayer still does some really good damage. I was able to T10 +16 mine and that in itself gets me to 1 shot players at 40-50k hp, even though i have crap for stats (6000int) I would reccomend it if you don't already have a raksha that is tiered.
So, what is YOUR plan of attack? How are you going to stack for survivability and intelligence when our stats are not as diverse as other classes (aka there is no int/hp bunker or crimson tier) All discussion welcome
Quoted from "ryonax;481573"
intel/stam - bunker
intel/stam - castle
intel/stam - temple
intel/stam - tomb
intel/stam - crimson
and the last one can be
intel/hp - castle
or
intel/matt - crimson/bunker
or
intel/def - (any)
and for the runes im using
block (making me less squishy!)
potential
advance
sorcery

)
Quoted from "YomanROM;482684"
did you miss the passive +7% int every mage has and that some people in endgame wear aoth mystic set (Varanas Nightmare) which gives an additional +8% int? Seems so to me...
...Feel free to correct me if i'm wrong or if any error in maths occured (its late here), but to me it seems you did not calculate everything in that counts ;-) (i hope i did, its late)




Like the Aussie server is for you guys. Although I think we're far ahead of whatsitcalled, Thalia? And now I am thinking that the Australian server may not even be under Frogster EU... arrgh, I dunno. At any rate, we're behind the rest of the US by a decent margin.
Quoted from "pazuzzu;482840"
theres been a few guilds in the US that have cleared it..starting back at the end of april. one was farming quite a bit.
it's easier now compared to when we were doing it a lot in ch3. more melee's now is only complication really and that just means you spend a few minute longer on assuring correct spacing.
cape skill adds 240mdmg for 20 seconds for mages, or 30sec....cant remember
we got mostly melee/scout aoth pieces...only 1 mage piece dropped
set gives 8% int..not mdmg and the 10% juggler is 10% spell dmg added at the end basically. magic power isnt what most thought, unless it's changed recently. i will check in a sec when i logs in since i kinda dum and forget stuffs![]()

just like vathos does with 15% its like <the damage that you deal>*% of magical power bonus)
magical power is the same like on a physical flame dragon set "+% damage" it adds %damage to the end of the calculation. I shouldve just written "8%MPower"


) . You probably will not reach "softcaps" anyway if youre playing GC HM (boss1 has 130k mdef; anything from 130k-390k matk will help,after that increase in damage from matk gets ugly (yes thats 3 times the bosses def in attack value) thats the short story of it, you asked for "no maths"
) oh, woot...schweet! told ya i kinda dum
Quoted
Aoth Set:
it gives 8% Int and 8% Magical Power
thanks for the info yoman..i was going to go bug a friend on german eu to fill in what i was guessing at but you saved me the trip =) so true
Quoted
matk seems to be "never enough"
i go m/w for pve and goofing around with a bored p/s and m/p for mattack buffs and everything we could think of (except relgar wine which i dont think has ever been given out on here US side
) + a sigil i went to ~215k mattack with berserk. my flame crits went from 340-350k avg on boss in grafu hm to ~480-495k...i was figuring only a bit more dmg besides the sigil's 20% boost but was quite a bit more.rough question...i dont think the scale is linear. pop a crit pot and see what you get for an increase, then do it again without your accessories on. low level i gained 9% and all gear on 4%.
Quoted
Any crit mage out there? Got a question for you. How big of difference is 1032 magical crit % wise? Cases like from 2k to 3k, 3k to 4k and 4k to 5k.
heh except: i unusually lazy and mostly pvp these days so i just go m/w in pve. (since instead of gearing/modding i can just hit berserk.
Quoted
I know you'll be speaking from the perspective of a mage/knight
insta semi-current statting without lifting a finger for 30 seconds!)