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1

Sunday, October 16th 2011, 9:26pm

Pets as main tank

I was looking through all of the classes and notice none of them have are pet based classes. I played Everquest for a many years. I played Mage and necro. I played WoW for a few months and I played a hunter. So I'm looking for a class that are similar to this... Is there really any?

2

Sunday, October 16th 2011, 10:36pm

Reread your classes - in regards to the pet element part.

3

Monday, October 17th 2011, 3:54pm

Warden is a pet base class and the only one. But if you looking for something like Eq's pets there is nothing of the sort in this game

ghostwolf82

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4

Monday, October 17th 2011, 5:13pm

Nope, no pet tanks in this game.

5

Monday, October 17th 2011, 5:56pm

Quoted from "ghostwolf82;475401"

Nope, no pet tanks in this game.

The first warden pet CAN tank well into the level 40 quests. Runewaker fails at scaling past those levels, though.

Very fun to solo Angry Jekarce when you are just a level 35ish Warden/Druid. Hint: you will need the heals of a real healer (or sub-healer) to keep your tank pet alive.

trav42073

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6

Monday, October 17th 2011, 9:21pm

? ur doin it wrong if ur pet cant tank. just like letting a knight tank. give it time to
generate aggro and go. if u want to burn, u dont really need a tank.
95r/62m/63s/ Soultwist.
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ghostwolf82

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7

Tuesday, October 18th 2011, 1:33am

Quoted from "trav42073;475456"

? ur doin it wrong if ur pet cant tank. just like letting a knight tank. give it time to
generate aggro and go. if u want to burn, u dont really need a tank.

You are the first person in the history of RoM with a pet that has aggro generating skills. Congrats.

trav42073

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8

Tuesday, October 18th 2011, 4:04pm

same skills as every other wardens pets. i have just learned from following tanks that it takes a couple three hits to lock in aggro. most people dont let tanks get aggro before unloading full bore.
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ghostwolf82

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9

Tuesday, October 18th 2011, 4:56pm

While correct most people are idiotards and don't give tanks enough time to get initial aggro, a warden pet can have all the time in the world to get that going, and any good dps will blow past it anyways because it has no aggro skills to keep the aggro going once it has it.

trav42073

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10

Tuesday, October 18th 2011, 7:33pm

as an example, first boss dod, my pet goes in, gets aggro, then i go in then the rest of my party. full bore. if boss makes it to first jump he goes straight for my pet, all from punch skill aggro.
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Amberwave

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11

Tuesday, October 18th 2011, 7:47pm

Quoted from "ghostwolf82;475729"

While correct most people are idiotards and don't give tanks enough time to get initial aggro, a warden pet can have all the time in the world to get that going, and any good dps will blow past it anyways because it has no aggro skills to keep the aggro going once it has it.


Was there a nerf to Spirt of the Oak? It did generate 10x its punch damage in aggro.

12

Tuesday, October 18th 2011, 7:54pm

Quoted from "trav42073;475802"

as an example, first boss dod, my pet goes in, gets aggro, then i go in then the rest of my party. full bore. if boss makes it to first jump he goes straight for my pet, all from punch skill aggro.

Exactly, those claiming that pets do not have aggro skills have never experimented with a Warden to see how the pets can hold aggro. Is that a bug? Probably, but that is just the way it seems to work. Would I take a Warden's Pet into SC/GC to tank? No, I retired my Wd/Dr at the level 52 cap, but it was fun to play with them for a few days back in the beginning of chapter 2.

Come to think of it, back in chapter two, I did not actually "solo" Angry Jekarce with my Warden/Druid behind my tank pet. I now remember that we went in with a 5 man party, and the noob tank pulled Jekarce to the wall instead of charging out to the end of the ledge and holding him out of AoE range, starting battle even before the squishies were ready and settled by the cliff wall, getting the healer, mage and scout killed with the first AoE within the first second of the battle, and then dieing himself without anyone ready and still alive to heal him. It was a long fight, but my pet managed to complete the last 99% of that battle.

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13

Tuesday, October 18th 2011, 8:56pm

I do recall when I was tanking Sydaphex in HoS my party failed the colours and I wiped with her insane DPS after you fail....but my pet bugged and stayed alive. My little spider pet tanked the horse for a little while against a mage and druid until the large DPS showed up. T'was quite funny. XD

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14

Tuesday, October 18th 2011, 9:16pm

yea, we arent talking about egg pets. warden pets and specifically spirit of the oak. how do u get egg pets to attack anyhow? ive seen them do so, but dont know the how.
95r/62m/63s/ Soultwist.
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Pizzoof

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15

Wednesday, October 19th 2011, 12:21am

Quoted from "Amberwave;475809"

Was there a nerf to Spirt of the Oak? It did generate 10x its punch damage in aggro.

lol, still, Spirit of the Oak has about 1/20th of the Warden's DPS. Unless you'Re in a full r/s s/r party and they all have more than 100% aggro decrease then it wont matter. Punch has a 5sec cooldown and barely scrathes any boss

Quoted from "trav42073;475456"

? ur doin it wrong if ur pet cant tank. just like letting a knight tank. give it time to
generate aggro and go. if u want to burn, u dont really need a tank.

lol. if you want to burn you NEED a tank, at least someone able to hold aggro and not get 1-shotted

Quoted from "trav42073;475802"

as an example, first boss dod, my pet goes in, gets aggro, then i go in then the rest of my party. full bore. if boss makes it to first jump he goes straight for my pet, all from punch skill aggro.

lol, first off, DoD is NOT a reference since it can easily be soloable, it doesnt count as end-game anymore. secondly, you'll never see spirit of the oak tank, i've seen some good tanks having trouble holding aggro over some mages or warriors, i wouldnt even see Spirit of the Oak last more than 1 sec on the threat meter.

At the very least a Wd/M's Spirit of the Oak has more chance of tanking since it has a 4sec punch vs a 5sec punch and has about 50% more pdef. Still, im pretty sure aggro would be a issue unless you are WWAAAYY overgeared than anyone in your party. (a Wd/W's Spirit of the Oak used to be able to tank for about 5 seconds because of Ire, other than that forget it).

I invite you to prove us wrong with a fraps of your DoD parties.
Pizzuuf 72 Warrior/ 68 Warden/ 62 Mage
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trav42073

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16

Wednesday, October 19th 2011, 3:36am

Quoted from "Pizzoof;475949"

lol, still, Spirit of the Oak has about 1/20th of the Warden's DPS. Unless you'Re in a full r/s s/r party and they all have more than 100% aggro decrease then it wont matter. Punch has a 5sec cooldown and barely scrathes any boss

(it does have very little damage, on the surface. but just like oak walker surprises me with its damage, i was surprised that it could hold aggro off of me and my party. im not entirely sure how its damage is calculated, i just know how i can use him.)


lol. if you want to burn you NEED a tank, at least someone able to hold aggro and not get 1-shotted

(im not a scout i have no interest in burns. we dig the strategy. so w/e.)


lol, first off, DoD is NOT a reference since it can easily be soloable, it doesnt count as end-game anymore. secondly, you'll never see spirit of the oak tank, i've seen some good tanks having trouble holding aggro over some mages or warriors, i wouldnt even see Spirit of the Oak last more than 1 sec on the threat meter.

(first off, noone said anything about endgame. im not endgame by any means. only about 1/3 of the way there gearwise. i have used him as a tank in further instances, with less success but as im not even geared to run rt,kt,gc or sc, he doesnt do as well, i gather as i get geared equal to those instances he will do better.)

At the very least a Wd/M's Spirit of the Oak has more chance of tanking since it has a 4sec punch vs a 5sec punch and has about 50% more pdef. Still, im pretty sure aggro would be a issue unless you are WWAAAYY overgeared than anyone in your party. (a Wd/W's Spirit of the Oak used to be able to tank for about 5 seconds because of Ire, other than that forget it).

I invite you to prove us wrong with a fraps of your DoD parties.


(i have yet to play warden/m since i picked up w at ch4. if i can figure out how to run fraps on my crappy laptop and play, in dod, the center of the lag universe, i will gladly share it. i just know what i see time after time. i can be on the boss full bore, he jumps and when he lands, he goes straight for my spirit. everytime unless my pet is dumb enough to stay standing on the x wich he occasionally is. but ill work on that fraps.)
95r/62m/63s/ Soultwist.
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17

Saturday, October 22nd 2011, 5:02pm

I will repost my original question, seeing as Pizzoff seems to have answered the question "Can Spirt of the Oak hold aggro in GC or SC?"

Was there a nerf to Spirt of the Oak? It did generate 10x its punch damage in aggro.

Eledhwen

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18

Saturday, October 22nd 2011, 9:41pm

The WARDEN is the only Class. There are some Glitches in Siege war using a Warden pet but that seems to be fixed.

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19

Saturday, October 22nd 2011, 11:09pm

Quoted from "trav42073;475997"

i just know what i see time after time. i can be on the boss full bore, he jumps and when he lands, he goes straight for my spirit. everytime unless my pet is dumb enough to stay standing on the x wich he occasionally is. but ill work on that fraps.)


You know that where he jumps has nothing to do with aggro right? i've seen him jump on ppl that were stuck behind the barrier..
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20

Sunday, October 23rd 2011, 5:04pm

Quoted from "Eledhwen;476888"

The WARDEN is the only Class. There are some Glitches in Siege war using a Warden pet but that seems to be fixed.


The warden glitches in siege were not fixed. A work around was developed by Malignatus.