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21

Sunday, October 23rd 2011, 12:05am

i DO agree with priests getting an AoE. but not P/S unless they add a 2 sec CD to hax blade.

it's a royal pain in the backside to farm TP as a priest. target mob, rising tide-icewind blade. target mob, rising tide-icewind blade. repeat.

it would be nice to be able to round up a few mobs with bonechill, gather them around, and 'purg fire' them (obviously insert priest AoE name there). and yes, it should be a purg fire range. say... like the K/M AoE ability. creates an electrical aura that hits for x every second. except this could be a light damage aura. hell, why not a deals damage whenever you take damage aura? lets say it hits for 12k/hit at 67. not only would that allow us to kill mobs with it while killing mobs with rising tide + whatever, but it would give us some good defense against rogues in pvp, instead of being the complete bit*h of low blow?

@affervescent: also, try statting a P/M or P/S as a mage. all int/matt/stam/hp, and see what kind of numbers fly out of them. when i crit for 160k with Rising tide and confuse the hell out of one of the top mages running around, and that's ALL wis/hp/stam/def/mdef stats + an int/matt on most pieces of gear, you'll see what priests can do. nothing will top a mage in a burn phase, there's just nothing that equals EC. but priests can roll out some very high steady numbers with the right class combo/stats.

22

Sunday, October 23rd 2011, 3:02am

I won't expect an AoE for the Priest, but I have no argument against one. It doesn't even have to be a full AoE, just some way to hit multiple targets. I'll contribute the idea that Chain of Light deal damage to everything in a line between the caster and the target. This would work best if the cast could not be so easily interrupted, which only requires that they fix Wave Armor.

I've asked for some form of AoE before, and sure, I'd still like it to help with soloing trash, but I really love playing Priest exactly as-is. For me, the ups more than balance out the downs.
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23

Sunday, October 23rd 2011, 3:14am

Quoted from "KOL40;476835"

lol @ rogues having aoe ss. Thats R/S only and while it does have its uses its laughable @ best.

And priest does great damage. If statted for int/ma. I invite you to duel a mage geared p/s. Priests just don't have cdz.


My bad, I didn't mean shadow stab, I meant phantom stab... the one from the giant fist set skill.

24

Sunday, October 23rd 2011, 3:48am

I tend to not bother w/ CoL since RT has always dealt more damage, so I could totally accept it if CoL acted like the lightning tower...

CoL would deal whatever damage every second for 8 seconds & once CoL hits, it has a 50% chance of targeting the nearest enemy to the current target every second. But I would also put a timer on CoL then.. like 8 seconds of cast time ( 8 second duration ) w/ a 5 second cooldown. As powerful as this spell would be, this should cost 3% + 100 mana per second. Increment the static cost as the level goes up as well.

net effect... your CoL has a rebounding effect for 8 seconds and then CoL winks out. Of course, you'd still lose your CoL if you get interrupted, like normal.

25

Sunday, October 23rd 2011, 10:10am

Quoted from "effervescent;476848"

Priests shouldn't HAVE to stack massive amounts of matk to do damage. And saying just because ONE priest has ONE instant cast skill that's good, so therefore priests don't need more damage period, is just stupid. P/S =/= all priests.


Icewind blade says what's up ;)

Rising tide off of some ma will still be a strong nuke as well.

You can also bone chill a whole area and chain of light (using it as a nuke) to kill of the remaining left % (should be around 10% which would be 1 tick on chain). This is an effective way to gain some TP.

Most priests that are priest main are p/k with either mage or scout as 3rd. So u guys DO have access to ice blade OR icewind blade. Both skills are great.

Quoted from "gigilomann;476859"

Definatley agree and as to where a druid is in between the mage and priest attack wise why do u think that is? My guess is priest werent made for attacking therefore you DO have to stack magic attack if u want it to attack. Druid is your best bet to do decent damage without stacking alot of magical attack imo. We haea druid/mage in our guild named <Insert Name here> who can do almost as much damage as a mage but obviously less b/c he doesnt have as much magical attack btu that being said a druid is more capaqble than a priest. and it would again ruin the mage class.


I really don't know enough about druids to give a valid comment. Sorry :(

Quoted from "effervescent;476892"

If you're perfectly content that a priest can't kill a fly if they're statted for healing, great, happy for you, but most of us aren't. There isn't a single game out there that makes healers as weak offensively as RoM does.


Different gearsets for different roles bro. If you are a lvl 67 and you have been running dl forever like i have you could have picked up an ele flame set by now. The robe is broken so get a od maxims from dod. All u need to do is use dod/comp (temp/tomb if u have access) stats and 2 stat fusion stones and ur main weapon (clown wand/2h whatever you have).

Quoted from "deus69xxx;476921"

i DO agree with priests getting an AoE. but not P/S unless they add a 2 sec CD to hax blade.

it's a royal pain in the backside to farm TP as a priest. target mob, rising tide-icewind blade. target mob, rising tide-icewind blade. repeat.

it would be nice to be able to round up a few mobs with bonechill, gather them around, and 'purg fire' them (obviously insert priest AoE name there). and yes, it should be a purg fire range. say... like the K/M AoE ability. creates an electrical aura that hits for x every second. except this could be a light damage aura. hell, why not a deals damage whenever you take damage aura? lets say it hits for 12k/hit at 67. not only would that allow us to kill mobs with it while killing mobs with rising tide + whatever, but it would give us some good defense against rogues in pvp, instead of being the complete bit*h of low blow?

@affervescent: also, try statting a P/M or P/S as a mage. all int/matt/stam/hp, and see what kind of numbers fly out of them. when i crit for 160k with Rising tide and confuse the hell out of one of the top mages running around, and that's ALL wis/hp/stam/def/mdef stats + an int/matt on most pieces of gear, you'll see what priests can do. nothing will top a mage in a burn phase, there's just nothing that equals EC. but priests can roll out some very high steady numbers with the right class combo/stats.


Are you talking about that 12k aoe in priest stats??? Cause in mage stats that would be the most op thing ever!

I'm against priest getting an offensive aoe period, but if they did that would be a tad bit of over kill.

+1 to the @... part though.
67/67/63 R/S/P Lesdudis Reni

Lessons learned from a F2P MMO - Never play the fun class that you want to, ALWAYS play the most OP class.

26

Monday, October 24th 2011, 10:13am

i also mistyped that, that's an int/stam, not int/matt xD

understand, the doing damage when hit thig wouldn't be quite as beast as that. not scaling with Matt, or doesn't scale well. just something that you can tick off like 10 things, heal yourself through them, and they die. like kulangs in redhill. or mobs in an instance. or rogues in pvp. not mages, they don't physically hit. i think i like that one a lot P:

if it was a true AoE aura, then i'd say lower damage. i dunno, it would be nice to be able to run around outside grafu castle, aggro all the dudes, and be able to leave a chain of dead XP/TP giving mobs behind like my level 60 mage with no stats does. at grafu. against the level 65 mobs.

27

Monday, October 24th 2011, 5:44pm

I think an AoE DoT wouldn't overpower priests given DoT damage and all. It would take a while to kill a group and not OP the class.

Hailstorm
2sec cast
10 sec CD
Duration of DoT 12sec 2 sec tick
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28

Monday, October 24th 2011, 7:02pm

Quoted

i DO agree with priests getting an AoE. but not P/S unless they add a 2 sec CD to hax blade.

Sigh, sick and tired of it being called hax blade. Just cause you can't survive the spams doesn't mean it's hax. And it's only powerful to those who put time and TP into it, just like every other skill in the game. You don't see many people complaining about another class's spammable skill, why complain about ours?
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Fix mechanics before nerfing anymore classes to hell.

29

Monday, October 24th 2011, 7:32pm

Quoted from "sabrione;477416"

Sigh, sick and tired of it being called hax blade. Just cause you can't survive the spams doesn't mean it's hax. And it's only powerful to those who put time and TP into it, just like every other skill in the game. You don't see many people complaining about another class's spammable skill, why complain about ours?


+1
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Doomkitty 66S/48P/55R
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30

Tuesday, October 25th 2011, 1:08am

what other spammable skills? we don't complain about scout spammables anymore because scouts aren't gonna get nerfed to the point you can't heal through them. we don't complain about rogues oneshotting us with a bow, because we know they're part scout. some kind of spammable melee attack? we don't complain because they can be stopped from closing to that distance. p/s? yes, we complain when someone with 80k mdef is getting 3shot by something with a gcd wait between each one.

what kind of spamming from other classes is as unreasonable as something with that range and that power? :P

31

Tuesday, October 25th 2011, 4:20am

A facsimile AOE to something like, Holy Nova, has long been lacking in the Priest as a class standalone.

The obvious reasoning is no class is truly standalone in a dual-class dependent system such as ROM's class system. Reality is a healing class either needs strong single target damage or even AE damage application to function in non-group encounters. Only a few P/x combos offer that in any real way.

Pretty easy fix would be to introduce a Holy Nova-like item set-skill or increase the class combo single target elites to be a significant force.

Quoted

The insane gear-modding feature has that one-percent spending oodles of cash regardless of whether they can do the content without it. Why? Because RoM created an awesome system that lets players become as super-powered as they see fit. There are already groups of players that can down Manticos in as fast as five seconds. That's far above what's needed to be able to experience that level of content.

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32

Tuesday, October 25th 2011, 7:19am

Quoted

we don't complain about rogues oneshotting us with a bow, because we know they're part scout.

Honey, by that same logic, you shouldn't be complaining about priest/scout, as we're part scout too. As to your spammable skill: Purge is a spammable skill and an aoe. While yes it is a mage skill, it's still spammable no matter what mage class. Ice Blade is only a p/s skill, which should not be taken as every p/x class as "the huge damage dealer", because not everyone gets that. That's like taking a warden and lumping it into the warriors and knights. They're just not the same.
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33

Tuesday, October 25th 2011, 9:06am

Quoted from "deus69xxx;476921"

it would be nice to be able to round up a few mobs with bonechill, gather them around, and 'purg fire' them (obviously insert priest AoE name there)


Do you want to run around and dot all the mobs then aoe them with an instant....? oh wait, druids can do that. There's your answer. Druid is *already* designed halfway between priest and mage, having healing capacity as well as some dps capacity.

While I'd love to have more damage skills and an aoe that does not rhyme with 'lame bomb' I'm going to say priest should not get one just because it'd make them too powerful - Just because it won't be as powerful or useful as mage doesn't make a aoedps priest any less OP. If you want to do dps as a priest, you stat for it. This includes p/w who also has to stat for it. You should be happy that priest has the Option to go dps or hybrid and still do pretty decent. They aren't completely without attacks as they are in some games :P

34

Tuesday, October 25th 2011, 10:13am

can't dodge/parry hax blade ><

and yes! holy nova! omg, i've missed that spell so badly...

wtb that in RoM. yes, even as a mana intensive AoE.

and no, i don't DoT things up and let them die when they have 65000 HP. they deaggro most of the way to the next group >.>

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35

Thursday, October 27th 2011, 4:52pm

A couple Priest Combinations should get an AOE, but I would limit it to either an elite skill, or base it off the secondary class skills. The combinations that should receive it would be P/K and P/R.
P/K should get an AOE with a short cool down that hits all targets with a chance of crits. P/R should get a DoT AOE with a longer cool down that hits all targets in range with a small initial hit and puts a DoT on them much like BC.
The other Priest combos can get by with the System title Flame bomb. Either way, even with an AOE spell it won't do much without changing your stats to include Int and Matk.

To the earlier post in this thread referring to GH as the strongest AOE. If ROM made it possible to heal a mob to death then sure....you have an argument, but only then.
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36

Thursday, October 27th 2011, 6:29pm

Quoted

To the earlier post in this thread referring to GH as the strongest AOE. If ROM made it possible to heal a mob to death then sure....you have an argument, but only then.

Thank you. Been arguing this with a lot of people over the past three years and no one sees it.
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37

Thursday, October 27th 2011, 7:07pm

perhaps priests should wear plate and use bladed weaps? anything else u want ? a pony?

seriously this game does a piss poor job with class distinction as it is and you would like to blur the line more? dont wanna heal? pick another class. wanna dps priest, roll p/s. if you want an aoe, roll a mage or a rogue or a scout or a..pffft u get where im going.....

if priests get an aoe rom might as well remove classes altogether and call everyone a rogue.

btw i play a priest, if you are failing at pve its bcz u are awful, not bcz u dont have an aoe. and no one needs an aoe priest on a run. they hardly need mages

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38

Thursday, October 27th 2011, 8:09pm

FIrst off, this isn't WoW and if you miss your "skill" go play WoW. Second off,as to wear IM p/s also ice blade and rising tide are the only attacks and why cast rising tide? Oh i know b/c u have an instant and spammable attack. No one complains about auto shot isn't that istant and auto? lol Iknow mages who play p/s in seige b/c they can killalot quicker as to mage u have to wait for the cast and are vulnerable. p/s can mow down thru almost anyones mdef cept prolly a priest which are harder anda mage depending. DO the p/s play p/s in PVE to do damage? sometimes. DO they heal as p/s? most definatley. A class should not be NERFED b/c of PVP. MOs thte mages will tell u tho they only play p/s b/c of ice blade and its spammable and easier to kill. DOesn't make it OP b/c its spammable. IF iswitch from my p/k to my p/s my ice blade doesnt do jack really to people hits like a pillow. People who take the time and effort into gearing their toon should not be nerfed liek EBilone was saying on the rogue thread jsu tb/c it seem OP to others who are jsut suffice with temple/tomb or don't want to take the time to better them selves. Thirdly. Priest should not get an aoe and it could ruin the mage class if the priest stacks magic attack. Obviously you've never faced a Yuwha or Gaueis in seige. Give them an aoe then you'll be complaining about getting that nerfed. why? b/c they took the time to stack magic attack and now that they're one shootting people with it you want it nerfed. I hae news for you seige is all 1-4 shots depending on who gets the first hitin or so fourth.
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39

Thursday, October 27th 2011, 8:10pm

Quoted from "Fearunal;478623"

perhaps priests should wear plate and use bladed weaps? anything else u want ? a pony?

seriously this game does a piss poor job with class distinction as it is and you would like to blur the line more? dont wanna heal? pick another class. wanna dps priest, roll p/s. if you want an aoe, roll a mage or a rogue or a scout or a..pffft u get where im going.....

if priests get an aoe rom might as well remove classes altogether and call everyone a rogue.

btw i play a priest, if you are failing at pve its bcz u are awful, not bcz u dont have an aoe. and no one needs an aoe priest on a run. they hardly need mages


lol +1 though mages are very nice in sardo for invis pot + stun mobs.
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40

Thursday, October 27th 2011, 9:18pm

Quoted from "Fearunal;478623"

perhaps priests should wear plate and use bladed weaps? anything else u want ? a pony?

seriously this game does a piss poor job with class distinction as it is and you would like to blur the line more? dont wanna heal? pick another class. wanna dps priest, roll p/s. if you want an aoe, roll a mage or a rogue or a scout or a..pffft u get where im going.....

if priests get an aoe rom might as well remove classes altogether and call everyone a rogue.

btw i play a priest, if you are failing at pve its bcz u are awful, not bcz u dont have an aoe. and no one needs an aoe priest on a run. they hardly need mages



Is that your constructive contribution to this forum thread, or should we all wait for a follow up?

I don't believe anyone was trying to suggest Priest should get a mind numbing AOE to get invited to instance runs to nuke all the mobs. The concern is for farming, non elite mobs and such.

Surprised at how you can fit the L2P argument into this thread though considering it's based on solo questing and farming. I would suspect you are a priest out of necessity of a Guild, and not a priest that plays a priest because you find the class exciting.
Shadowlaw
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