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1

Wednesday, October 26th 2011, 2:36am

Good second class for mage

What's a good second class for mage? I've read that priest is good because you can self heal but otherwise, what good does it do? I want to create a character with good DPS but can good defense also.
"Because kill it with fire isn't just a good idea, it is Holy Law."

2

Wednesday, October 26th 2011, 3:42am

M/D!!!! But im biased, so....:D
Defense= Knight
Good dps and self heals=DRUID!!! :) because the druid class is made more for DPS than Priest.
So which ever way you go always remember to think of the flip side of the combo. Ex. M/D=D/M or R/S=S/R

So good luck!
Wauregard W/WD/S
Artemis / TBT
"Despite what your Mamma told you, violence does solve problems."
:minigun: :chainsaw:

3

Wednesday, October 26th 2011, 5:32am

Yeah, I am M/D and it rocks. My rotation during PVP is
Magma Blade->Fireball->Lightning-> Electric bolt or Purgatory Fire depending on how close they are. I kill most people with that rotation. As a side note, I once got Top kills and heals in a siege war :D

Questing was a whole lot easier too because the Hots from recover saved me from the deadly bleed effects and I didn't have to pot as often. I think M/D is a well-rounded character. It doesn't pull in crazy DPS but it isn't a glass cannon either.

4

Wednesday, October 26th 2011, 11:30pm

Yeah im a druid/mage primary and my skill rotation is
Earth Arrow, Fireball, Rockslide,Brair Intwinment,Earth Pulse,Lightning. Then spam EA and Fireball if still not dead.
Wauregard W/WD/S
Artemis / TBT
"Despite what your Mamma told you, violence does solve problems."
:minigun: :chainsaw:

Johanjoker

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5

Thursday, October 27th 2011, 6:29am

ummm... sorry to interrupt ur m/d lovefest but m/d is not really good for anything at this moment, is not good for instances or pvp, best pvp mages are m/wd m/r and m/p, and best mages for instances are m/p m/r and m/w.... im not trying to seem desrespectfull but this comes from experience understanding and trial an error.... if u ever want to be real dps, m/d its not an option :)
[img][/img]

[LEFT]Risenglory M/w/wd 70/67/58[/LEFT]
[LEFT]Reni-heretic[/LEFT]
[LEFT]R.I.P Convocation Guild T_T[/LEFT]
[LEFT]R.I.P My dps[/LEFT]


6

Thursday, October 27th 2011, 4:50pm

Okay, but what about Mage/Knight. What are the benefits of choosing that combo?
"Because kill it with fire isn't just a good idea, it is Holy Law."

7

Thursday, October 27th 2011, 6:05pm

For PvE:
M/W - Good burn phase (20 seconds or so of flame spam every 0.5 seconds)
M/S - Also good burner close to M/W

For PvP:
Ignore what everyone is saying:
M/D - Best one/two shot mage out there. I out kill the scouts and the rogues in my guild. Even the ones that are better geared than me.
M/P - Only good thing about this is immune and the instant heal
M/R - Good DoTs. You'll die a lot but once you die you get to watch the opponent die from the DoTs you placed on them.

8

Friday, October 28th 2011, 12:36am

to joker
i dont care if the m/d is not something thats works i like it and thats all that maters, and i was giving hood my honest opinon.

to conceredamge
THANK YOU!!!!!:D
Wauregard W/WD/S
Artemis / TBT
"Despite what your Mamma told you, violence does solve problems."
:minigun: :chainsaw:

9

Saturday, November 19th 2011, 8:52pm

When you say M/W do you mean Mage/ Warden or Mage/ Warrior? Also how exactly does this Duel class system work? New to RoM.

EntropyKnight

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10

Saturday, November 19th 2011, 9:24pm

Firstly, in response to the OP's question if you're trying to balance a mage's base output with a good defensive, I'd say mage/knight and here's why.

1; Resilience as an off-knight skill adds % stamina based on the base stats and all your gear, so you'll have a fair bit more HP and Pdef from the stamina you drop on your gear and whatnot. Huge plus.
2; Stars of Light, the second elite skill for m/k. EVIL SKILL, does so much damage when used properly that a lot of tanks will find themselves struggling to maintain their aggro (which by the way, mages taking aggro from the tank equates to dead mages).
3; Enhanced Armor as an off-knight skill making the Pdef of your cloth armor about as good as that of let's say leather and maybe a bit of chain. Definitely not good enough to tank with, but still a huge benefit in terms of not getting one-shotted.

As for the question about the dual-class system, ack.. I don't have a link to anywhere to perfectly describe it, but the gyst of it is that you get all the benefits of the primary class (in this case mage) and some of the base stats (5% if I'm not mistaken) and all the general (or off-) skills of your "off"-class, (being in my suggestion, knight). On top of that there are skills you can get that are specific to your class combo, which in my case again, is mage/knight. Stars of Light is one such example, and it can only be used while your class combo is exactly mage/knight. Rules have it down that your secondary class can never be higher in level than your primary, so you get temporarily "leveled down" if it would exceed it (but as you level your primary it returns to normal as you progress and surpass it). Also you ONLY get xp for your primary class; you have to swap classes to train your "secondary" (as then it would be your primary for the time being).
Mithras: The social server. Has a nice ring to it...

Kimberly (r/m/k - retired until further notice), Trylis (wd/d/r)
And one of the very few people trying to bring back the "RP" in this RPG.

11

Saturday, November 19th 2011, 10:16pm

Quoted from "Johanjoker;478526"

...m/d is not really good for anything at this moment, is not good for...pvp


Wow... :confused:

M/D is awesome in pvp and super-fun for solo...not the best raid dps mage (obviously) but it's a great combo. Perhaps you haven't played (or played against) m/d's with any gear.

mnkmurphy885

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12

Saturday, November 19th 2011, 10:39pm

Quoted from "Johanjoker;478526"

ummm... sorry to interrupt ur m/d lovefest but m/d is not really good for anything at this moment, is not good for instances or pvp, best pvp mages are m/wd m/r and m/p, and best mages for instances are m/p m/r and m/w.... im not trying to seem desrespectfull but this comes from experience understanding and trial an error.... if u ever want to be real dps, m/d its not an option :)


Hmmm, I don't run with any geared m/d's in instances but there are times when I wish I did- for example, in the last hallway in KT, boy is that easier with a x/d. I assume that would also come in handy when you finally kill all the zombies at Barkud and realize your actual druid fell asleep on the keyboard o.O (lols @ WhootyHoo)

And sure as heck they're good at PvP, I get killed by magma blade all the darned time. I'd venture to say they may be the best mage combo at killing the much maligned p/s- they can use recover through my iceblade and still have time to silence me and 2 hit me with magma and a fireball. If they're really well geared they can 1 hit me with magma blade before I even get in range with my iceblade.
Formerly Fandreith, currently Fanndreith, 90 Hunter
World First solo Amboriar
Paz on mages: i have full and complete faith blizzard will keep us fail and balanced.