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1

Thursday, October 27th 2011, 3:19pm

Wd/s Blood Arrow

Since Wd/s uses mostly melee skills, with only a few ranged attacks mixed in, I've never really used Blood Arrow. However, with Chirion's damage coming mostly from Physical Attack, would it be worth using before summoning so Chirion would absorb the buff?

Even at level 50, it has more (ranged) Physical Attack % than our own Savage Power. If anyone has this skill leveled, can you tell me if there's a noticeable difference in Chirion's power with and without the buff?

TheMann64

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2

Thursday, October 27th 2011, 8:07pm

Intriguing... next time I get into my wd/s I'll try that out.

I have observed, however, that pAtk seems to be the biggest deciding factor when it comes to Chiron's actual damage output. Ranged Damage is a factor, but point for point it seems to be only as good as pAtk, and since it is considerably easier to stack up the pAtk than it is the ranged pDam I haven't looked into boosting ranged pDam when summoning Chiron. To illustrate, I didn't see much difference between summoning Chiron with my statted Rune Crossbow and summoning him with my t9 +10(or so) Fury crossbow. If anything, the Rune Crossbow gave slighly more damage output... I'll run some numbers with him when I have time (heh...) and come up with some more concrete conclusions.

Also, despite what the tooltip says, I was always under the impression that blood arrow actually boosts pDam, not pAtk. It should still help, but I imagine it won't be as effective as Savage Power. The upside is that you can use both buffs simultaneously :D
Govinda
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3

Thursday, October 27th 2011, 9:11pm

Unless something has changed, warden pets get their stats according to your stat attributes (not the empty fillers like /hp, /patk) - so the statted run bow should be better than tiered bow, hero pot better than none, actual gear a lot better than costume gear, etc. I don't have a wd/s to test, but I'm pretty sure this is still the case.

Pizzoof

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4

Friday, October 28th 2011, 3:33am

Quoted from "tsundae;478659"

Unless something has changed, warden pets get their stats according to your stat attributes (not the empty fillers like /hp, /patk) - so the statted run bow should be better than tiered bow, hero pot better than none, actual gear a lot better than costume gear, etc. I don't have a wd/s to test, but I'm pretty sure this is still the case.


Not anymore, i've tested it out and posted the result in an other thread. It's not extensive testing, but pets do scale off pattack pdam and HP. Some ppl say Pdef but i have yet to see any effect. Also, like someone mentioned, Pattack seems to increase a warden's pet damage by more than pdam.
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5

Friday, October 28th 2011, 11:36am

Near as I could tell, Chiron scaled with main hand weapon damage. Not ranged weapon damage. I think I tested white hits though and not necessarily skill hits. I probably should have done both to see if there was a difference.

TheMann64

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6

Friday, October 28th 2011, 6:55pm

Quoted from "sshades;478820"

Near as I could tell, Chiron scaled with main hand weapon damage. Not ranged weapon damage. I think I tested white hits though and not necessarily skill hits. I probably should have done both to see if there was a difference.


I didn't look at white hits, but I'm pretty sure that main hand weapon damage doesn't affect Chiron's skills. I typically keep him at max range so he usually doesn't get any white hits in for me :). I tested his skills with and without the Oak Walker buff, and with a low-dam, nicely statted dagger vs. a high pDam 2H axe. There was practically no difference with/without the Oak Walker buff, and the dagger was much better than the 2H axe. I like to have the crit-rate buff on when I summon Chiron... no idea if it helps, but if it does it would be great :D. No way I'm gonna take the time to test his crit rate though....

Speaking of crit rates, has anybody actually seen Chiron miss with Chiron's arrow? I've never seen it miss, so I've never seen the crit buff you're supposed to get when he misses....
Govinda
Guild: Theblacknights
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7

Friday, October 28th 2011, 7:40pm

My mistake, I just tested grassland mix, and pet hp did go up. Presumably patk and m/pdef would also be affected, but wondering about pdamage - I'd expect patk on the mainhand weapons to generally be higher than ranged so that might look like it.

8

Saturday, October 29th 2011, 6:53am

For Oak Walker, the pet was affected by hp, patk, pdam, and pdef. However, almost none of these effects were at a 1 to 1 ratio. PDam for example only effects damage at a small percentage and pdef barely had any effect (there definitely was an effect though).

I did less testing on Chiron, but white hits were affected by main hand damage. In general, patk has the largest effect on damage. I'm just not sure that blood arrow makes a difference since it increases ranged pdam. I may be able to check sometime today.

9

Monday, October 31st 2011, 8:26am

I'm a couple days late. Here are the results of my testing with Chiron.

1. Blood Arrow. No effect on skills or white hit damage at all. This was particularly easy to see for white hits since they don't have randomization built in. Since Blood Arrow only increases ranged weapon damage, my conclusion is that ranged weapon damage does not affect Chiron's damage in any way.

2. Oak Walker buff, Power of the Oak. This does increase both skill damage and white hit damage. Again, this is very easy to see on white hits since there is no damage. Skill damage difference required doing an average of multiple hits to see that there was an average difference. To give a sense of impact, Power of the Oak increases main hand weapon damage by 15%. The difference this made to Chiron's damage was approximately 3% to 4%. My conclusion is that there is an effect on Chiron, but it is at a very low percentage.

3. Savage Blessing. This increases all damage by a rather large amount. In particular, this increases damage even against decorative level 1 monsters which have almost no defense. This increases physical attack by 17%. My conclusion is that physical attack increases the physical attack of Chiron AND the physical damage of Chiron. A pure physical attack increase would not have increased Chiron's damage against level 1 decorative mobs. That requires a damage stat increase.

10

Monday, October 31st 2011, 8:04pm

Nice work Sshades. Glad to see I dont need to worry about putting any more tp into Blood Arrow, since it doesn't help at all.

Looks like the best way to increase Chirion's damage is to pump up our Physical Attack by as much as we can.