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gigilomann

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1

Friday, October 28th 2011, 8:57am

Paladin Build.

Alright, before i start this thread i want ya'll to know this is just an idea and has been since 3 months before chapter 4 so near the end of chapter 3, rt dia days.

I want to start a side project, the paladin. I want to build it kinda just like the p/w with stam/pa stam/def maybe even dex/pa but mostly stam and pa stats. Since the p/k allready has alot of pdef I'm thinkin it could be very viable as a tank or off tank.

Now I know this may be a stupid idea to tank as they've allready been kinda outrolled by some wardens and warriors but know this no one can hold aggro as good as a knight can.

My suggestion is use a 1h hammer and sheild and obviously the only real attack you could use would be the knight primary skills =\. I'm thinking holy strike and disarm disarm b/c priest have alot of mana. and maybe even punishment. Not sure off hand. The hammers I've seen don't do good damage so I'm not sure if this build my side project will do alot of damage or dps or even be endgame. It's just a neat idea I've had for a while and just now have the resources and time to do it. kinda lol. Not sure how that'd work tho if u stack pa and less wisdom tho.

My question is how viable do u guys think this is. Is it a stupid or good idea? As far as i know no one has tried or tested this out and i would liek to be the first.. or at least jsut do it and test it out for fun.

Have a p/w friend who can buff to around 115k hp and 60-70k pa thats buffed and tanks kt jsut fine. does about 2mdamage on bosses. Not sure about sardo or Grafu b/c hes usually healing on p/r which is like 70kish hp unbuffed.

So taking the bmonk idea and using it for p/k how viable do u guys think this is? prolly not an endgame toon or anything jsut for fun. I'm sure it wouldnt do alot of damage due to the hammer ofc and since we all know p/k has great pdef i think itd be really kewl.

COuld be one of those toons that look good on paper and sucks but i think it'd be alot of fun to tank on a p/k and do damage. The paladin.

GIve me feedback if anyones tried this and how it worked out. what gears or stat could make this work. WIll be my side project aside from s/k lol. SO like a double side project.

Thanks for readin and sorry for the wall of text.

P.S> i also think it'd be funny to see peoples reactions in seige... " Did that p/k jsut hit me with holy strike for 30k?? wtf lol..." they wouldn't know what hit em :P
For you to live or die is in my hands, In Gigi we trust.

-"Retired as one of the best, Will always be remembered for KT, RT->RT Dia, and GCH"- -Palenque- -XxXGigilomannXxX- -P/K/S-


ghostwolf82

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2

Friday, October 28th 2011, 9:04am

Seems like a solid idea GG. I say go for it, give it a try. When people ask why, I always ask "Why not?!"

3

Friday, October 28th 2011, 3:19pm

Had a level 30 p/k with 6k hp and 3k or so patk. She was wielding a 1 hand hammer and a shield. Had a lot of fun in fa with that character.

My main is a p/w/k. With my current cloth melee gear the p/w has higher hp and patk. The p/k has a bit more pdef, more wis & mana, fairy adds a bit more again, better heals.

hp pw 32669, pk 29641
pdef pw 39342, pk 41579
patk pw 21057, pk 18045
mana pw 16653 , pk 18875 (with fairy)

At 67 as p/w my eofs is 348% dps and procs at 609%. Ads is 662% dps. My knight is still level 52 limiting my holy strike and disarmament at level 52 for 301% dps. Quick calculation says holy strike & disarmament are 369% dps each at 67.

P/w has a 45% 1 hand weapon mastery. P/k has no mastery. My axe is an Angerfang Handaxe with 4389 damage + mastery gives me 6364 pdmg. Was not sure what damage hammers did so looked on ah and found a level 67 Deadly Rune with 5814 damage. Comparing a level 67 hammer with a level 62 axe might not be fair but it is the best comparison I have.

How viable it will be in other peoples minds don't know. Having access to holy strike I think a p/k could make a better tank than a p/w. When I have tanked as p/w being in a party of people who don't have a clue about agro and not having an agro skill is not fun. They joy of being blamed for their death because they made no effort to keep their agro below mine.

Having been wondering about this for awhile and all I have left to get is a hammer to try it. Various p/k have ended up tanking for 1 reason or another but off hand can not think of anyone that went to this effort apart from melee jewellery for questing or a simple test like I did to beat up monsters in fa.

gigilomann

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4

Friday, October 28th 2011, 3:32pm

Yea it definatley sounds kewl and like fun thing is, i allready know how hard it is to get gear for a p/w so finding one for a p/k paly might be harder depending on if i use the same gear or not.

The axe he uses is a 103od Lanaiks strength, http://www.runesdatabase.com/item/213027/lanaik's-strength.
It's t10 +12.

WHich obiously is more than a 1h hammer.

I've seen p/k tank before but do pdamage and hold aggro well is another story. I think it'd be interesting to investigate but from what it sounds like a p/w will do more damage dps but a p/k might hold better aggro and more pdef depending on the defensive formation use.

Ugh and stupid beserk lol.

We were farming grafu easy (fast mems) when i finally decided to post on the forusm to get other people opinions when the Bmonk was tanking. We also hae an upcoming wd/w who pulls alot of aggro if done right who the p/w cannot hold aggro against unfortunatley. The wd can tank i think up to kt now and rt maybe bronze or silver and as to wear the Bmonk does more damage total the warden pulls more aggro so then the p/w becomes like a dps.

Also sine they reduced the aggro with holy Strike (or so i heard) idk how it would hold up against the wd/w as an off tank/tank.

Like i said in theory it sounds kewl but finding the gear and weapons to do it would be tough.

IMO this is why i think priest can wieldhammers in the first place.
For you to live or die is in my hands, In Gigi we trust.

-"Retired as one of the best, Will always be remembered for KT, RT->RT Dia, and GCH"- -Palenque- -XxXGigilomannXxX- -P/K/S-


5

Friday, October 28th 2011, 6:35pm

Just stat a P/K like a P/K (stam/hp/def/wis in that order, but always a stam stat) - and put a hatred in your wand.

You will hold agro with no problem.

TheMann64

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6

Friday, October 28th 2011, 8:31pm

Quoted from "Vesuv1us;478887"

Just stat a P/K like a P/K (stam/hp/def/wis in that order, but always a stam stat) - and put a hatred in your wand.

You will hold agro with no problem.


Huh... now there's an idea... a p/k tanking with heals alone... no need for a relatively low dps knight to hold aggro if the p/k has enough pDef... interesting idea. How much pDef can a p/k realistically obtain?
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7

Friday, October 28th 2011, 8:52pm

i dont see how you would hold aggro as a P/K better than a normal tank. + i think normal tanks have like twice the pdef a P/K got

TheMann64

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Friday, October 28th 2011, 9:17pm

Quoted from "sikkka;478932"

i dont see how you would hold aggro as a P/K better than a normal tank. + i think normal tanks have like twice the pdef a P/K got


I don't think it's a matter of being "better", but a matter of being "sufficient". If you don't bring a knight to tank, that leaves space for another pure DPS class.
Govinda
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9

Friday, October 28th 2011, 10:07pm

Quoted

I don't think it's a matter of being "better", but a matter of being "sufficient". If you don't bring a knight to tank, that leaves space for another pure DPS class.


whaaaat? if you dont bring a knight to tank and the P/K cant hold aggro the boss will go loose on the DPS and kill them. thats kinda the point of bringing a tank to the raid.

10

Friday, October 28th 2011, 11:00pm

that's the mater of sufficiency. you try it. if it works, it's sufficient. if it doesn't work...you try a little different, or concede the point and get a tank.

i'm more up intot he idea of getting a P/K into a DPS role myself, with the DoT, the skill you use while the DoT is up, disarmament spam etc on a semi fast 2h to stack seals for mana return... bunch of Patt, Matt and stam/hp P:

gigilomann

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11

Friday, October 28th 2011, 11:55pm

Quoted from "TheMann64;478922"

Huh... now there's an idea... a p/k tanking with heals alone... no need for a relatively low dps knight to hold aggro if the p/k has enough pDef... interesting idea. How much pDef can a p/k realistically obtain?


As of right now i buff to 152k hp and over 200k pdef ins eige with tempel tomb stats andmy wings being aslte/bunker/crimson.

You guys arent getting the point.

I don't want to be betetr than a tank i want to tank off tank. Obviously if you bring aknight your going to be a dps offtank roll.

I want to DPS with mele aka a Paly as a p/k idgaf about healing and holding aggro u try holding aggro with a mage with heals? goodluck.
For you to live or die is in my hands, In Gigi we trust.

-"Retired as one of the best, Will always be remembered for KT, RT->RT Dia, and GCH"- -Palenque- -XxXGigilomannXxX- -P/K/S-


12

Saturday, October 29th 2011, 3:06am

This was something I wanted to try out when my p/w was decently geared, but when I thought it out, there's no way it would work.

The dps is gonna be really really baaaad, like worst then knights bad. If P/W dps stinks and they get +45% pdamage, 370+12% patk buff and high 550%+ dps skills. How do you think a melee p/k would do with a lot less patk,damage and way lower % dps skills? As a P/K you have no AOEs or CCs and you won't be able to kill anything. I don't recall the weapon proficiency in 1h-hammers for priest but i assume its very low so your gonna miss a lot too. So low accuracy, low crit, low damage,low patk, low dps skills, no aoe, no CCs, do I need to go any further?

You would be much better off(like do over 3x the dps) if you were to stat a few int/stam stats on your priest gear since it has mcrit and use a mage staff. You won't have much aggro as a caster, but either way a melee p/k won't be able to hold aggro either cause the dps is so low.

The closest to a pally would probably be a k/p using the 2h-hammer from gchm that has like 600 crit when tiered up and have a healer set. Imagine fighting a k/p that can swap to a healing set in mid fight and heal themselves to full.

13

Saturday, October 29th 2011, 3:55am

Quoted from "Froar;479030"

don't recall the weapon proficiency in 1h-hammers for priest but i assume its very low so your gonna miss a lot too. So low accuracy, low crit, low damage,low patk, low dps skills, no aoe, no CCs, do I need to go any further?

You would be much better off(like do over 3x the dps) if you were to stat a few int/stam stats on your priest gear since it has mcrit and use a mage staff. You won't have much aggro as a caster, but either way a melee p/k won't be able to hold aggro either cause the dps is so low.


At 67 the 1 hand hammer weapon proficiency for a priest is 127. So I would expect less misses than a p/w who has to deal with 87 on their 1 hand axe skill. I can imagine a patk statted p/k using a 1 hand hammer and holy strike doing a better job of tanking than the p/w that tank now.

The other thing that helps is having a party that has a clue and watches their agro. Long ago lost any sympathy for a dps too lazy to watch their agro and commit suicide.

14

Saturday, October 29th 2011, 7:52am

I did this during chapter 2. Sta/PA, Sta/Wis and Str/PA were the mods I used. t8 Arlon Hammer and the shield from the last boss in Origin.

Was able to tank all chapter 2 content and solo heal it all. P/K-K/P.

Later on I got a Bone Crack and healer shield from DOD. Was able to tank and heal up to WA. Then I quit the game.

Focus on raw Stamina and anything that allows more PA. Most of your healing and threat comes from weapon, consumables and runes.

Quoted

The insane gear-modding feature has that one-percent spending oodles of cash regardless of whether they can do the content without it. Why? Because RoM created an awesome system that lets players become as super-powered as they see fit. There are already groups of players that can down Manticos in as fast as five seconds. That's far above what's needed to be able to experience that level of content.