I was really curious, how warden pet damage works and so I made some tests and I really found the formulas for all pets
The Pets should use the same ADF as normal players, which is:
ADF = 0,1 if p.att < 0,2*pdef
ADF = 0,5*p.att/pdef if 0,2*pdef < p.att < pdef
ADF = 1-0,5*pdef/p.att if p.att > pdef
Also the Pet follows those rules:
The value of the master on time of summoning the pet are important
Pet Crit does 20% more damage than normal hit
Autoattack does 30% more than the damage of a 1 second cast skill
Autoattack does additional 30% more damage when Pet attacks target from behind
So here are the formulas, followed by some examples:
On Examples, I took screenshot of my values on summoning time and the scrutinizer. Tests were made on Level 1 mobs and all hits were crit and ADF is ~1. Autoattack lowest value is normal and highest value is from behind mob.
The fix damage of skills is negligible at average or higher geared warden. There are small differences between calculated and actual value, but those are quite negligible also, since only like 1%.
Spirit of the Oak:
http://img69.imageshack.us/img69/25/spiritoftheoakdamage.jpg
ADF*0,33*(pdmg+p.att)
Example:
Damage 18828
Attack 61642
Skill: 0,33*(18828+61642)*1,2 = 31866
Autoattack normal: 31866*1,3 = 41426
Autoattack behind: 41426*1,3 = 53854
Oak Walker:
http://img820.imageshack.us/img820/1509/oakwalkerdamage.jpg
ADF*0,5*(pdmg+p.att)
Example:
Damage 18828
Attack 61642
Skill: 0,5*(18828+61642)*1,2 = 48282
Autoattack normal: 31866*1,3 = 62766
Autoattack behind: 41426*1,3 = 81596
Chiron the Centaur:
http://img337.imageshack.us/img337/3412/chirondamage.jpg
ADF*(pdmg+p.att*(1+Secret Agreement%))*Casttime
Example (Secret Agreement max -> 40%):
Damage 18828
Attack 61642
Skill: (18828+61642*1,4)*1,2*2 = 252304
Autoattack normal: (18828+61642*1,4)*1,2*1,3 = 163998
Autoattack behind: 163998*1,3 = 213197
So after all this means: P.att > all for a warden pet