Ok, so. We've been balanced for a while now and many of us have regeared and restatted in Chapter 4. How do you feel about how your mage performs as a dps class in instances and pvp as compared to the many melee classes we play with and go up against in siege war?
Also, do you feel like mages have a "gear gap", and by that I mean, do you feel that your mage is more difficult to gear in general than your melee friends, and that you have to outgear melee to achieve similar dps output?
I ask this because when I check my scrut, I am still having the pants beat off me by equivalently geared melee toons in gch and sardo. My mage does decent damage (enough that I rate an invite) but it seems like me and my mage colleagues have to tier higher and stat more mattack than our melee friends to achieve dps that's even close.
Also, it seems like RoM is still conspiring against us by making it hard for us to obtain the gear and stats we need. Perhaps we're just unlucky, but it seems like mage drops are the rarest of all in both sardo and grafu. Are we the only ones experiencing this?
I'm immensely grateful that RW fixed us, because we (and every other dps class besides scout) were profoundly broken in chap3, but I still feel some lingering mage rage. I don't mean to whine, and I guess I'd just like to hear from others to see if my experience is a preview of what being fully geared is like or if mage performs better once melee and magic are both fully geared in GCH/Sardo gear.
Also, how do you think your mage will be performing once the level cap is increased to 70? Better or worse?
Thoughts?
(and if you would, please state your gear/instance level and subclass/es in the responses? Just so we can get an idea of where your perspective is coming from)
I am M/P/S currently doing GCH (up to fourth boss, hope to say 6th boss tomorrow

), and I still have a t10 Raksha +16, half bunker/crimson, half temple/tomb, about 50k mattack, 55k hp unbuffed.