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1

Thursday, November 24th 2011, 6:48pm

1 Second GCD on Every Skill...

What do you think of this new nerf?

A total of 160 Votes have been submitted.

82%

I hate it! Change it back! (131)

6%

I like it! Keep it this way! (10)

9%

I'm Neutral, I would be fine either way. (15)

3%

I don't hate it, but here's how it could be changed...(Post in thread) (4)

There is now a 1 second GCD on every skill, including heals, that activates AFTER the cast finishes. Did this or did this not just murder Priests? 2 second urgent heals.. 4 second group heals..

And it's not just Priests and Druids... Mages were already hanging on by a thread, with their .5 second flame spam pretty much the only thing keeping them viable dps.

I hope if we get enough support for how terrible it is we can get it changed back to how it's supposed to be...

Discuss Priesties Discuss!
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


sabrione

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2

Thursday, November 24th 2011, 6:59pm

See my below post.
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Dejavu, Paradox, Ascent, Legacy, Valkyrie

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Fix mechanics before nerfing anymore classes to hell.

ghostwolf82

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3

Thursday, November 24th 2011, 7:19pm

Using pots trigger the gcd. Using foods triggers the gcd. Using buffs trigger the gcd.

Using speed buffs to get down below 1s is pointless.

4

Thursday, November 24th 2011, 7:56pm

Well, the upside is that instances will be a little more difficult/challenging....

...bad side is that I'm putting healer aside for now until they fix.

The end. :)

5

Thursday, November 24th 2011, 8:26pm

Quoted from "ghostwolf82;485971"

Using pots trigger the gcd. Using foods triggers the gcd. Using buffs trigger the gcd.

Using speed buffs to get down below 1s is pointless.


Exactly.. buffing, using foods, using any skills, doing ANYTHING triggers the global cooldown. I feel mega sorry for all dps classes that have like a thousand buffs to hit during the countdown, as the first buffs they hit are gonna be gone by the time they're done.

Change it back!

~Borella
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


6

Thursday, November 24th 2011, 8:30pm

I've just tried to do a run, healing the new instance on easy mode. While not a difficult heal, I was really noticing the delays - hitting my urgent heal button only to see a CD message spam across my screen while my party's heal dropped.

New rotations and speed pots won't help, there will always be a 1 sec period in which you cannot heal.

I will repost once I've done something a little more difficult, a gch run or a sardo run, something to compare with. But at the moment this makes me nervous about rough content and solo healing.

7

Thursday, November 24th 2011, 9:39pm

As a M/D I just saw my healing go down by 16%, burn phase is 38% and regular is near 50%. This is reverse of many mage classes but my best non Flame rotation was Fireball > Magma Blade > Lightning > Meteor > Phoenix (when I got to melee range) > Fireball > Magma Blade > Meteor.

This rotation was all insta-cast the first time through. Not any more!
-- Stagger - Osha - Eyeofthetempest --

M/R/W 72/52/51
Formerly M/D/S, M/R/D (The search for decent DPS in a post GCD RoM continues)

8

Thursday, November 24th 2011, 9:43pm

I haven't had a chance to try an instance run yet, but so far, in the world I haven't really noticed any major drawbacks.

On the bright side though, holy aura and holy candle shield are on different cool downs

9

Thursday, November 24th 2011, 9:58pm

hmm seems cast times are a bit off too...think ghost posted it earlier. but some like 2 sec casts are 2.5ish. and damn even channeled spells are gcd now. i cant TS spam in siege everywhere...my only use had been taken away >< QQ...now my guild is gonna go back to putting bursting beetles on me and throwing me off the castle at ppl hitting gates.

<nerdrage> /wrist

sabrione

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10

Thursday, November 24th 2011, 10:08pm

Mk, I've lied. I'm in game now, and seen the effects this has had.

Go ask your priests to heal something. Go into RT or KT, instances that can still hit hard. Ask them to spam urgent heal you. Will your hp go down faster, or up quicker? Unless you have two priests, it'll go down a hell of a lot quicker then it'll go up. I know this is not necessarily about the priests, cause all classes have been effected by this. Personally, I've seen a HUGE drawback in PVE, PVP, and instances, along with anything else you don't fit into those categories.

I'm a priest, clearly. I've tried healing myself (with just urgent heal) and my screen was spammed with "Cooling down"s. I see this as having a monumentous effect on healing instances; for example: the tank is dying, and there's only one priest. The priest now has to wait 1 second in between each heal, and we all know that those bosses and mobs hit for well over 50k and 100k. That's per hit. Those hits can come 3x a second, which means that tank is dead and gone. Which also means the party is dead and gone. Am I not correct?

That was instances. Now for PVE. As a priest in general, it can be difficult to kill things, especially for a P/K. Sadly, I fear this GCD has been put in place due to the Ice Blade complaints, in which case those should have been adressed directly, and not by putting a GCD on everyones skills. However, that's not the point. The point is: now, instead of taking maybe 5 seconds to kill something, it could take me 10-15, depending on the level of the mob and how hard it can hit me. For people will less then 50k hp, that's going to be very difficult on them. What if more mobs come? What if I can't pot or heal myself fast enough? What if I die? Well, sorry dear, there's nothing we can do about it because we've screwed you over with the GCD. Come here, try again, and die some more.

You see my point? Instead of trying to put a bandaid on it, maybe administer some neosporin and a bandaid. Clean the wound instead of going "Here honey, have a bandaid and feel better. Hope it doesn't fester."
[img][/img]

Dejavu, Paradox, Ascent, Legacy, Valkyrie

70p/64s/65m - Open Beta Toon
Fix mechanics before nerfing anymore classes to hell.

11

Thursday, November 24th 2011, 10:14pm

Quoted from "sabrione;486027"

Sadly, I fear this GCD has been put in place due to the Ice Blade complaints, in which case those should have been adressed directly, and not by putting a GCD on everyones skills. "


May not the "the point" but +1 anyway.
-- Stagger - Osha - Eyeofthetempest --

M/R/W 72/52/51
Formerly M/D/S, M/R/D (The search for decent DPS in a post GCD RoM continues)

12

Thursday, November 24th 2011, 10:14pm

i think......... its just fine.

QQ all u want. this just means that tanks will have to stat properly to run the instance to make it easier to heal.

healers will have to stat more wis to squeeze every possible drop of heal outta there skills that they can.

both classes had it way to easy for way to long.
(before this patch a healer needed no mods to heal. you could get enough healing power from gear and spamming on UH that mods didnt matter. hint y they all stat stam pdef/stam hp.)

BTWWWWWWW didnt everyone QQ n wanna ragequit when GH was nerfed? but did that actaully affect the ability to run an instnace? nope. all it did was make healer go from spamming GH to spamming UH. now u gottaaa l2p hahahahahaha .

btw all classes are effected by this not just casters.


poor mages tho :/ i think the red headed step child got put up for adoption on this one. but alteast they got an instance with a ton of trash so they still somewhat usefull :P
70R/70W/70K Retired.

sabrione

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13

Thursday, November 24th 2011, 10:18pm

Quoted

healers will have to stat more wis to squeeze every possible drop of heal outta there skills that they can.


Don't EVEN pull that. I have 11k wis naturally, and my heals are STILL affected. Care to try again?

Quoted

now u gottaaa l2p hahahahahaha

Once more, try again. A lot of healers know how to play, and it's not just spamming one skill or another. You go heal with me and see what skills I use. You won't be saying l2p again. It's a sad excuse anyway.

Quoted

btw all classes are effected by this not just casters

Yes, I know this. I even said that, if you read the entirety of my post. learn2read.

Quoted

poor mages tho :/

So you'll say that it's not bad and we shouldn't complain, yet you'll go poor mages? Yes, while I feel for everyone, you're being hypocritical.
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Fix mechanics before nerfing anymore classes to hell.

Rodatas

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14

Thursday, November 24th 2011, 10:40pm

Guys,

I appreciate you taking the time to discuss this matter. We are watching, and we are listening to your concerns about the cooldown balance. That said, please keep it civil and constructive. We'll be sure to take your thoughts into consideration, so please be as descriptive as possible (in regards to both your complaints and suggestions for improvement.)

Thanks for listening!
F.A.Q.

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15

Thursday, November 24th 2011, 11:09pm

Quoted from "emoguy2003;486033"



BTWWWWWWW didnt everyone QQ n wanna ragequit when GH was nerfed? but did that actaully affect the ability to run an instnace? nope. all it did was make healer go from spamming GH to spamming UH. now u gottaaa l2p hahahahahaha .


Wis doesn't add much to heals. It never has. Even those of us that have hit the wisdom cap don't notice all that much compared to having lower wisdom. What affects heals, primarily, are Healing Power Increase Points. Wis is pretty subtle. It's that replaceable. And statting more wis isn't going to make up for the gap in heals now.

Healing is much, much slower than it was before, which means that with hard-hitting bosses where you need to constantly be spamming heals on people, that is no longer possible. With the GH debuff, it really didn't affect most of us--most of the priests that didn't re-roll hadn't been GH spammers in the first place, because we always used Regen/UH/Curing Shot, etc. This is NOTHING like the GH debuff nerf.

Saying every priest here needs to learn to play is a bit obtuse, since you obviously don't play one. This is not a minor change. This is game-breaking. Healers can no longer keep up with the damage some bosses put out--and no, statting 1k more wisdom is NOT going to help with that.

Mages might have gotten nerfed back to chapter 3 standards, but no one's going to be farming much of anything if healers can't keep their party alive.

Formerly Catorii, D/S/M of Faction.


16

Thursday, November 24th 2011, 11:21pm

Btw, for those that think this gcd affects Ice Blade: Ice Blade was already an instant cast spell. It had gcd even before this. So the spell is exactly the same as before.

17

Friday, November 25th 2011, 1:44am

Quoted from "emoguy2003;486033"

i think......... its just fine.

QQ all u want. this just means that tanks will have to stat properly to run the instance to make it easier to heal.

Have you ever played a healer? You've got to be joking. The best statted tanks on Reni on occasion STILL have to be spam urgent healed on some pulls to survive. It is not a matter of 'statting properly".

healers will have to stat more wis to squeeze every possible drop of heal outta there skills that they can.

both classes had it way to easy for way to long.
(before this patch a healer needed no mods to heal. you could get enough healing power from gear and spamming on UH that mods didnt matter. hint y they all stat stam pdef/stam hp.)

Wow.... seriously? Stat more Wisdom? Wisdom does almost nothing. I buff well over 4K more wisdom when I buff up and does it affect my heals? No, it doesn't. Find a new argument that doesn't fail as bad.

BTWWWWWWW didnt everyone QQ n wanna ragequit when GH was nerfed? but did that actaully affect the ability to run an instnace? nope. all it did was make healer go from spamming GH to spamming UH. now u gottaaa l2p hahahahahaha .

Learn to play? Really? What skills would you suggest I use besides UH and GH? Play a healer in an endgame instance before and after this patch. Then try and tell us we need to learn to play.

btw all classes are effected by this not just casters.

I never said we were the ONLY classes affected, but casters are most definitely hit the HARDEST by this patch.


poor mages tho :/ i think the red headed step child got put up for adoption on this one. but alteast they got an instance with a ton of trash so they still somewhat usefull :P


Comments in bold.

I agree with Sabrione, that last paragraph is incredibly hypocritical. You tell healers to learn to play then say poor mages? Maybe mages should learn to play, huh?

Please, just please.

~Borella
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


18

Friday, November 25th 2011, 1:56am

I have yet to patch yet, (seem to be getting errors of some sort) but this doesn't sound nearly as bad as say, % MP costs. Most of my skills I use commonly already had a 1s cooldown anyway, (aside from earth arrow, recover/restore life)

If I have any complaint, it's that I'm assuming this removes from caster dps classes what adding a GCD to shot did for scouts. It removes the need for using a rotation, as now all skills have a global cooldown. Nothing hits as hard as flame, and it triggers GCD now, so why bother using anything else? Their uber casting speed buff isn't nearly as useful either. Not all casters though, as all P/s needed to dps was use ice blade all the time, so unless it was extremely broken and could hit multiple times a second if you mashed the button, then it's not affected whatsoever.

As far as this not doing anything to hurt physical dps classes, this will probably kill S/wd, as a great deal of their dps came from skills that didn't have a GCD.

However on a bright note, it makes it so rogues can't one shot you with from behind then almost instantly return to hide. Along with the fix for siege walls, Siege and pvp in general might actually be a bit more tolerable now.
(Wd/w)/s) (82/70/62) Kritzalot - WTB fourth class already, I want my rogue side back D:

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19

Friday, November 25th 2011, 3:25am

Bleh

What if said person doesnt give a crap about SW or PvP? This patch does nothing to help any class and cripples even more. I've seen some bad patches, but this is by far the worse and not just because GCD. Some cant even enter the new instance(dont care about the fix shouldnt have to fix it in the first place), ill assume other content is still buggy, no skill changes. All I see is nerf, nerf, nerf, (oh wait its a R/S so BUFF), nerf. I wouldnt mind the GCD if the skills were changed around and healers actually had to heal :eek:. Im all for a challenge, but give us something to fight back with. Thats like pitting me against 29 angry wolves and giving me a piece of paper to kill em all(paper cuts ftw?)

Now every class was "nerfed" but casters by a much bigger degree (and S/Wd). The LoS issue will make more people quit. It was a good idea, but when a pebble can block los then you implemented it horribly. Just my thoughts on how horrible these people are at listening to a player base. Just a quick question is there a new gold sink or is spending 6mil on a pos set skill suppose to be it?

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20

Friday, November 25th 2011, 3:39am

Quoted from "Rodatas;486043"

Guys,

I appreciate you taking the time to discuss this matter. We are watching, and we are listening to your concerns about the cooldown balance. That said, please keep it civil and constructive. We'll be sure to take your thoughts into consideration, so please be as descriptive as possible (in regards to both your complaints and suggestions for improvement.)

Thanks for listening!


Consider this: revert the gcd back or lose players. This is not a threat, this is a promise. I know plenty of people who are unhappy enough with this change they are seriously looking elsewhere just in case. Myself included.

If it isn't fixed, I'm out. This time for good.