Fandreith, I read your post about the past and future of the Mage class. Priests have a different past, but the same bleak future. I was just making my first incursion into Limo when Chapter 4 was released, so I'd only healed as high as ZS/HoDL when GH and HCS were nerfed. Since I didn't use either often, it didn't affect me, but I saw a need for a bubble once I started entering some of the harder modes in RT. People whose lives had no doubt been saved by HCS and GH, said we need to lrn2play and stop relying on one or two skills. Ah well, giving life selflessly is what we do. We were asked TWICE for feedback for the Chapter 4 Class balancing, and we filled pages with suggestions. To this day, not ONE of all our suggestions has been implemented, discussed, or even mentioned in passing.
Druids were buffed to on-par with Priests as healers, but then Priests got nerfed lower. Druids had better DPS than Priests, and now they (certain combos at least) have better healing ability too. I know a lot about my class, and how to heal, but I've been passed over for runs, because they needed a Druid. I'm ok with 1 Druid+1 Priest being better than 2 Priests. That is the way it should be, in my opinion. But it seems that two Druids is better than two Priests, which is NOT the way it should be.
Essentially, I'm a relic. P/K is the WORST dps in game. The only class combo that can compare to how bad we are, is our reciprocal, K/P. P/K is boring to play, and hard to level, but we had one redeeming quality. P/K was THE best healer in game. Now we're still bottom DPS, but only somewhere in the top 3 or 4 for best healer.
All classes were hit by the GCD nerf, no exceptions. Anyone who says otherwise, either hasn't played, or never pays attention to their skill anyway. Ranged classes were hit harder than melee, and casters were hit hardest. Among casters, Priests are not necessarily hit any harder than Mages or Druids, but the difference is, Priests were already down. Mages and Druids were underdogs, then were buffed up, and now nerfed back down. Priests were moderately balanced, then were nerfed, then smacked with this. Since I started playing, Priests have been getting the short end with every patch. The only exception is the third class. It's sad when the best option a Priest has been given, is the ability to no longer be a Priest. If I have to give up on my P/K, I'd just as soon quit the game. I've worked much too hard leveling and gearing this character to reroll.