Quoted from "emoguy2003;487580"
read all of your post it either 'omg i cant do anything at all im complately useless now" or "undo what was did" or "priest keep getting nerfed when everyone else gets buffed /ragequit" what does that help?
IF RW undoes the GCD on your skills like before... then what?
and im only calling priest fail that say themselves are fail. IF you cannot heal at all anymore in an instance because of a GCD when cleaerly other priest can then its not the class that the problem.
if other priest can do it then the class isnt broke. if you cant do it as a priest then there is somthing wrong with how you play or the people that you are playing with that is preventing you from being like the other healers/groups running that are doing it.
Keeping in mind that priest and druid should be on equal grounds when healing.
Quoted from "sabrione;487587"
First boss is a walk in the park to heal, but we still had to have a p/k and a p/s to do it. That shouldn't have been the case; either should have been able to do it by themselves.

^ This, from a member of the most OP siege guild on the US servers. It shows the fallacy and hypocrisy of all the whines and complaints about the addition of the GDC to RoM.
Quoted from "sabrione;487602"
Yes, we get bored. Very easily. You have me there. But honestly, I'm not just thinking about us: I'm thinking about all the priests and mages and just casters in general. I remember how hard it was for me when the cap was level 50, when I couldn't heal well enough to get into clops or fight on my own. It was hard then without the GCD. How hard is it gonna be for those priests and mages now to get into runs? Mages are now crap dps again, and druids have no GCD on two of their heals, which makes those heals spammable. Priests are now there for buffs.
As to scouts.. They needed a little bit of a nerf (yes, coming from the priest who ran with the best s/k on the server and with 4 scouts, 1 knight, and 1 priest in RT dia parties), but they didn't deserve what they got. Just my opinion.
serious question) If it took you 4 seconds to cast Slash or HS would you care then? Would you care that a Slash+TA combo now took 8 seconds to do instead of 2? Thats a life of a priest now both in dps and heals since the GCD has come into affect. As statted before I think it has more to do with dungeon design and how 2/3 of skills dont work properly or are not needed. GCD hurts for sure, but it is to me more of an annoyance that has no place being there. Just my thoughts.
Quoted from "emoguy2003;487709"
in a 15 second fight mage got 25 flames n 0 other skills. makes the entire class useless of then flame. wheres the skill in playing a mage whenu just push 1 button?
Quoted from "AxeEffect;487706"
Yes I agree with every caster that the GCD blows, but I dont think it should be gone for good just placed on certain skills. It should have been put on all dps because apparently FA heard whining about burns so they did that. They put it on Mages to stop Flame spam which is the only way they kept up, but since Mages are CC not dps shouldnt be a problem. The problem with that tho is instances that require smart CC are far and few between. As to why it was put on healers idk since it defeats the purpose of so many skills.
I purpose (for healers only as this is priest thread) that if GCD stays if should only be put on select skills to such as GH so the priest has to think "should I use GH and wait an extra second or cast UH beforehand? The real problem is Priests hit 3-4 buttons before patch now they hit 2-3. Priests skills are useless (heal, spring blessing anyone?) to the point where a rotation is GH, UH, GH, UH....so now the GCD adds basically a second to that combo for no reason. I think its a fail of dungeon design and skill design that has caused this game to be well stupid.
At Emo do any of your skills have a cast timeserious question) If it took you 4 seconds to cast Slash or HS would you care then? Would you care that a Slash+TA combo now took 8 seconds to do instead of 2? Thats a life of a priest now both in dps and heals since the GCD has come into affect. As statted before I think it has more to do with dungeon design and how 2/3 of skills dont work properly or are not needed. GCD hurts for sure, but it is to me more of an annoyance that has no place being there. Just my thoughts.
Quoted from "mnkmurphy885;487763"
I bolded this, because I believe it's incorrect.
Priests are functionally back to spamming GH because of the GCD. Before, they would rotate (GH, UH, GH, UH etc) to keep that nasty debuff you get from GH from stacking up. Now, because of the GCD, which takes the place of the one second UH in the rotation, they can choose to spam GH without the stacking effect.