i play a s/d/r...
i play s/d for instances/party stuff/lvling, it is a great class to play, not the best dps, but high survivability because it has 2 perm. dam reduction(if u get keen will), the druid damage reduction skill, and another dam. reduction skill attached to shot. the VA/devour blood skill it good because i can use my heals alot and will never run out of mana as long as i use VA, and since it is a party buff, none of my party will either, and they can spam all the MP draining skills they want. piercing arrow also gives u an aggro reduction buff. it gets a small PA buff from your wisdom(not all that great, but it helps a little). s/d also gets a crit rate increase that drains mana which you can have up almost 24/7 because devour blood will keep your mana up all the time. snake poison arrow is not all that great, it hits about as hard as WA or shot, but sometimes it has a stun or DoT on it...
now for d/s, my healer. d/s is a great healer because it gets a fast acting HoT, a aoe HoT, and a buff that allows you to heal yourself when you use recover on another player. d/s also increases max NP up to 15 and has a tiny mana regen skill that has no use really at all unless u have 0 MP. the last elite skill buffs and nerf's the best HoT that d/s gets, so there is alot of controversy about it, personally, i hate it and wish i had never gotten that skill.
i also play r/d for pvp(yes, ik it might not be as good as r/s, but it is sooo much fun). poison shroud scales well at lower lvls and is fun to use, but is kinda pointless at endgame...it also gets a crit rate increase that is good, and a skill kinda like premed but u can use it in combat and it gives u a guaranteed 4 crits in a row with a crit damage increase also for those 4 attacks, a heal that also increases PA/MA by 5% for 15 sec. it also has a buff for poison shroud and a buff to blind spot
well, this is my opinion and my opinion only, u can listen to it or laugh at me for it, i honestly don't care, but i hope it helped at least a little