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1

Thursday, December 22nd 2011, 11:07pm

s/wd dead

so s/wd is pretty much dead now since they took off no GCD on reflect and thorn and now they made it where we cant spam shot which was the only skill we had left to have max dps for that class.

So anyone staying s/wd or switching to a different scout combo?
Unnno
Class: S/R/Wd
Server: Indigo

2

Friday, December 23rd 2011, 12:31am

technically full buffed u can still spam shot depending on weapon speed but yeah i agree the class is broken, i try to explain this but they dont want to hear it. adding dps to shot was not a fix for scout ever it was needed but we also need to be able to use all are skills fast/ pre gcd patches. all scout classes are broken only reason s/wd remained decent was entling offering and the extra skills (hidden peril,thorn)ect. all other scouts were shafted long ago. maybe some you r/s remember back when u used to be scout. scout needs a rebalance of its own not a balance that involves 3 other classes i beg you please try some this stuff your implementing into the game out. your killing alot of players off slowly but surely
70 s/wn/w (kilah)
palenque
guild: midnightassasins

3

Tuesday, December 27th 2011, 3:33am

Learn
To
Play.

Scout/Warden isnt broken at all. Use rotations, still second or best scout in game.
Server: Artemis Character: Akkio
Guild: PewPewKittens
Class: Warlock/Champion Level: 72/51

4

Tuesday, December 27th 2011, 9:11am

Quoted from "Ryuushin;497027"

Learn
To
Play.

Scout/Warden isnt broken at all. Use rotations, still second or best scout in game.


Are you saying everyone who is complaining about what happened to scouts is a noob and doesn't know how to play the class? Or I am assuming you are completely fine with the way the scout class is atm and there is absolutely no need to change anything for scouts as you believe there is finally a perfect class balance in the ROM. Seriously its like you are saying:

Go.
Buy.
Diamonds.

Then go make a t20 bow and out dps everyone.

I just hate how people are so quick to respond to QQ-ers or people who have possible feedback on what they want changed by calling them noobs and saying that they should play around with their rotation more to get the results they want. Well how would you respond to me saying that I find that I obtain my best DPS when I max out my attack speed to be able to spam shoot since it actually has been given the ranged cooldown whereas if I used any other skill I find my DPS actually hindered since apparently shoot is the best damage dealer for S/Wn. Oh yea sure I could also use Vamp Arrows place a DoT there and help my fellow scout/rogue. Seriously though if there are scouts out there like you who believe you are such a master of the scout class but will not even respond with a legitimate response infering about how even with the GCD there is still a scout rotation then what are you really trying to prove with your statements. Oh noes Im anot goin ta tell my super masterful rotation because I know it iz ta best even though no one noes wut it is to comment on it except maybe the rogues and mages in my guild who i raided ToSH with but they dont care if my dps is below thems!

5

Tuesday, December 27th 2011, 11:59am

In my opinion s/wd do not represent scout class at all. It has got most of its useful skills from elites and warden general skills which boosts its dps as compared to other scouts.
So making a reference of s/wd to claim scouts are not so bad is completely senseless.
But even s/wd can not compete with burst dps of r/s at same gear.
s/p rare breed and complete useless in parties
s/k class which used to be good but nerfed to kill it completely, good argument "u got defense boost from knight class" why the hell u need defense if u r shooting from range of 150.
s/d again complete useless.
s/m any comment on it?
s/w and s/r still viable to play an important role in party due to defense debuff and target lock.

6

Tuesday, December 27th 2011, 5:19pm

Just because a combo puts out slightly less DPS it is all of a sudden "useless"? Man you "flavor of the month" people are really annoying. I have issues with statements like this in example:

Quoted

s/p rare breed and complete useless in parties


Really? So Drums of War and Spiritual Leader (+22% Attack Speed / Cast Speed for 25 seconds) are useless in a party setting? Its people saying stuff like this that really push new forum dwellers/players (and even gullible casual players) into FotM crap and make the game such a "two combo" game.

Just stop.

7

Tuesday, December 27th 2011, 5:57pm

Quoted from "Abaishtona;497115"

Just because a combo puts out slightly less DPS it is all of a sudden "useless"? Man you "flavor of the month" people are really annoying. I have issues with statements like this in example:



Really? So Drums of War and Spiritual Leader (+22% Attack Speed / Cast Speed for 25 seconds) are useless in a party setting? Its people saying stuff like this that really push new forum dwellers/players (and even gullible casual players) into FotM crap and make the game such a "two combo" game.

Just stop.


Don't forget the crit buff (or is it patk?) when they use combo shot.

I can keep up with rogues, and sometimes beat them if snipe procs and crits. Yeah we may not be the best overall burn dps, but trash (especially in tosh) scouts are pretty useful. And to those who say that s/wd is the only one scout who has a viable burst, have not seen a good s/r.

On a side note, was interesting that one of our tosh runs last night had 5 scouts, 1 warrior and 1 rogue as dps and we cleared it pretty fast because scouts make trash in there, really trash.
Krayz
R/S/Wd 77/77/77
PPK

[img][/img]

8

Wednesday, December 28th 2011, 3:03am

Quoted from "Yambag4life;497126"

Don't forget the crit buff (or is it patk?) when they use combo shot.


It's [Drums of War]. The skill raises your party's Physical and Magical crit rate, scaling with Shot.

So with a S/P you get +Crit Rate and +22% Attack/Cast speed for the burn phase on bosses. I still don't see how that's useless.

9

Wednesday, December 28th 2011, 3:19am

Quoted from "Abaishtona;497246"

It's [Drums of War]. The skill raises your party's Physical and Magical crit rate, scaling with Shot.

So with a S/P you get +Crit Rate and +22% Attack/Cast speed for the burn phase on bosses. I still don't see how that's useless.


because it doesn't stack with strong stim. +crit rate isnt that big since most players have 4k+ crit and after that getting more crit has diminishing returns.

10

Wednesday, December 28th 2011, 11:21am

Quoted from "Abaishtona;497115"

Just because a combo puts out slightly less DPS it is all of a sudden "useless"? Man you "flavor of the month" people are really annoying. I have issues with statements like this in example:



Really? So Drums of War and Spiritual Leader (+22% Attack Speed / Cast Speed for 25 seconds) are useless in a party setting? Its people saying stuff like this that really push new forum dwellers/players (and even gullible casual players) into FotM crap and make the game such a "two combo" game.

Just stop.


Of course you can do better but give your gear to similarly skilled r/s and see the difference. And its this difference which counts when farming parties not what you have or use.

EntropyKnight

Intermediate

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11

Wednesday, December 28th 2011, 3:30pm

Quoted from "arvind2003;497325"

Of course you can do better but give your gear to similarly skilled r/s and see the difference. And its this difference which counts when farming parties not what you have or use.

Here's what I've noticed. R/S is without a doubt, the highest burst dps in just about any party setting, no real move (at least on my part) to argue that. Scouts in general don't have a whole lot of burn phasing outside of say, Arrow of Essence and Archer's Glory (which, does that even do anything now that shot is on GCD from the start?)

The difference is, once the burn phase of any given boss fight dies out, the scout starts to catch up to the rogue for dps. Why? Because scouts are designed to be a sustained dps class. S/Wd has an easier time with that mostly because of Entling Offering making the rotation rediculously simple - shoot/autoshot - but even then that only really gets noticed after the burn. I fail to see how a lack of a bunch of burn-inducing buffs is at all bad when it would go against the class' design.

Let's just toss gear aside for a bit and assume all things are equal given different class combos. Scouts are a little lower-output than most rogues, but rogues also rely entirely on their energy, which is capable of running out. Scouts can still function on just arrows quite nicely, last I checked. How does that spell "bad"?
Mithras: The social server. Has a nice ring to it...

Kimberly (r/m/k - retired until further notice), Trylis (wd/d/r)
And one of the very few people trying to bring back the "RP" in this RPG.

12

Wednesday, December 28th 2011, 5:56pm

Quoted

Of course you can do better but give your gear to similarly skilled r/s and see the difference. And its this difference which counts when farming parties not what you have or use.


Things like this. Everyone's funneled into two cookie cutter classes or they are useless. I'd hope you would endorse creative playing in a game where flavor of the month dynamics is pushing a lot of players away. People want to play to have fun, not told their class combination is useless and denied party invites because they don't play the flavor of the month combos. I understand farming, I understand instance clearing but its already ridiculous how things are going.

13

Wednesday, December 28th 2011, 6:06pm

Quoted from "freshjerk1;496096"

so s/wd is pretty much dead now since they took off no GCD on reflect and thorn and now they made it where we cant spam shot which was the only skill we had left to have max dps for that class.

So anyone staying s/wd or switching to a different scout combo?


I just noticed that you are on indigo and the best weapon for you right now is the bow of assembled part. That is why you are not seeing the output. Once you get a GCH xbow, you will see your dps going up tremendously.
Krayz
R/S/Wd 77/77/77
PPK

[img][/img]

14

Wednesday, December 28th 2011, 9:25pm

yes your right it sucks we dont have it yet and probally wont for awhile :/
Unnno
Class: S/R/Wd
Server: Indigo

MachineOfHate

Death Metal Holocaust

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15

Thursday, December 29th 2011, 4:40am

We're still waiting on Krayz to come to the dark side (Warrior). :cool:

And yeah, the Scouts in guild still do great DPS. S/wd, S/W and S/R. And they're an important part of the new instances like Krayz pointed out.

Does Gryphon Bash still hit all targets in the area or does it just hit 5 like Blasting Cyclone? Gotta love ranged AoE.
Started June 24, 2009 on Artemis.
Iamhell - 70/55 - W/wd + Panix - 70/70/70 W/r/s
The Superbad DPS Engine

16

Thursday, December 29th 2011, 6:07am

Hits everything in range.. should see all the crits that light up on my screen on kanus legendary pulls
Krayz
R/S/Wd 77/77/77
PPK

[img][/img]

17

Friday, January 13th 2012, 4:04pm

gryphon bash hits all targets in its range.. but the skill itself is kinda short range as i can fire PA, RS way befor i get in range for GB.. then i can pop PA while i backstep from the mobs aoes counter.

It kinda uses a ton of mana too.. i dont like it to much cept for clearing low lvl trash.