Personally i've never seen a Druid that was purely geared for damage, but you'd think as a D/R with all the DoT's and extra damage dealing spells they would be at least decent sustained DPS
Also, Druids best learned skill is Kiting. There is nothing like taking down a level 63 rogue/55warrior as a 61 druid/50 rogue because you DOT'd and Kited them to death XD
Was discussing this very topic with my guidits the other night. The problem with d/r is they have no competitve burst dos to rely on. They have DoTs. In this game, if you can't burn the boss, you're not dps.
Druids also do not have the xINT modifier at the end of their spells. This had brought some balance to mages, but without that INT modifier, Im afraid they'll always be last in any dps fight.
Another part of the problem is the mdmg portion of the dmg formula. Druids are still at 1 mdmg, while mages got boosted to 1.3 at the beginning of ch4, and then to 1.6 a couple weeks ago.
Without the above necessities, Im afraid d/r will never be competitve in dps at or near endgame. They can be great gate destroyers though