Any news on whether or not crystal heal will be fixed? I was reading on the other posts about it and it seems like a pretty useful skill if it just worked off of whatever messed up heal formula this game uses, but it seems to be just a straight base heal that isn't even appropriate for heals you would see coming from a level 20. I am very interested in this class combo and see amazing potential in it, already made me one to play around with in fact, but it seems like they only care about the highest dps classes in this game and ignore the major flaws of the other ones.
It does need to be fixed but solo it isn't a big deal. I will give you some advice if you want it. Get caster gear for your warden and level up your Earth Spirit Essence, but keep ALL of the skills you use at 5 levels under your character level. Earth Spirit Essence with a set of Mage DPS gear at lvl 55 did 52k+ damage a hit for me and with the extra MDam on the staff you can pull off some okay heals. Of course you can solo even more easily with a few healer pieces with Heal Point Bonuses (you'll do 45k+ a hit and heal for 14k insta heal, 1500+ heal over time), but that's for later. You'll be able to solo DoD first boss easy at lvl 55 if you take this route.
If they put the Crystal Heal skill through the healing formula, this would be very awesome and make the class even more able to solo. Personally I want the skill to be boosted majorly past just making the base heal go through the healing formula. I want it to work like S/P's Vampire arrow that heals [Number]+[%HP] so that it can add a little more oomph to party mechanics.